def run(self): self._setup() self._timer_proc = types.TIMERPROC(self._timer_func) self._timer = timer = _user32.SetTimer(0, 0, 0, self._timer_proc) self._polling = False self._allow_polling = True msg = types.MSG() self.dispatch_event('on_enter') while not self.has_exit: if self._polling: while _user32.PeekMessageW(ctypes.byref(msg), 0, 0, 0, constants.PM_REMOVE): _user32.TranslateMessage(ctypes.byref(msg)) _user32.DispatchMessageW(ctypes.byref(msg)) self._timer_func(0, 0, timer, 0) else: _user32.GetMessageW(ctypes.byref(msg), 0, 0, 0) _user32.TranslateMessage(ctypes.byref(msg)) _user32.DispatchMessageW(ctypes.byref(msg)) # Manual idle event msg_types = \ _user32.GetQueueStatus(constants.QS_ALLINPUT) & 0xffff0000 if (msg.message != constants.WM_TIMER and not msg_types & ~(constants.QS_TIMER << 16)): self._timer_func(0, 0, timer, 0) self.dispatch_event('on_exit')
def set_timer(self, func, interval): if func is None or interval is None: interval = constants.USER_TIMER_MAXIMUM else: interval = int(interval * 1000) # milliseconds self._timer_func = func _user32.SetTimer(0, self._timer, interval, self._timer_proc)
def _timer_func(self, hwnd, msg, timer, t): sleep_time = self.idle() if sleep_time is None: # Block indefinitely millis = constants.USER_TIMER_MAXIMUM self._next_idle_time = None self._polling = False _user32.SetTimer(0, timer, millis, self._timer_proc) elif sleep_time < 0.01 and self._allow_polling: # Degenerate to polling millis = constants.USER_TIMER_MAXIMUM self._next_idle_time = 0. if not self._polling: self._polling = True _user32.SetTimer(0, timer, millis, self._timer_proc) else: # Block until timer # XXX hack to avoid oversleep; needs to be api sleep_time = max(sleep_time - 0.01, 0) millis = int(sleep_time * 1000) self._next_idle_time = time.time() + sleep_time self._polling = False _user32.SetTimer(0, timer, millis, self._timer_proc)
def __init__(self): super(Win32EventLoop, self).__init__() self._next_idle_time = None # Force immediate creation of an event queue on this thread -- note # that since event loop is created on pyglet.app import, whatever # imports pyglet.app _must_ own the main run loop. msg = types.MSG() _user32.PeekMessageW(ctypes.byref(msg), 0, constants.WM_USER, constants.WM_USER, constants.PM_NOREMOVE) self._event_thread = _kernel32.GetCurrentThreadId() self._wait_objects = [] self._recreate_wait_objects_array() self._timer_proc = types.TIMERPROC(self._timer_proc_func) self._timer = _user32.SetTimer(0, 0, constants.USER_TIMER_MAXIMUM, self._timer_proc)