Example #1
0
File: app.py Project: lhl/vrdev
def get_dk2():
  for monitor in fw.get_monitors():
    if monitor.physical_size == (71, 126):
      return monitor
  return None

  # If we're still here (no rift?), lets just return the primary display
  return fw.get_primary_monitor()
Example #2
0
File: app.py Project: yoyonel/vrdev
def get_dk2():
    for monitor in fw.get_monitors():
        if monitor.physical_size == (71, 126):
            return monitor
    return None

    # If we're still here (no rift?), lets just return the primary display
    return fw.get_primary_monitor()
Example #3
0
def print_all_monitors():
  '''
  note you can run xrandr in the command line to get the info as well
  rift will look like:

  DP-0 connected primary 1920x1080+0+0 left (normal left inverted right x axis y axis) 71mm x 126mm
    1080x1920      75.0*+   72.0     60.0  
    1080x948      120.0  

  '''
  print
  for monitor in fw.get_monitors():
    print monitor.name
    print monitor.physical_size
    print monitor.pos
    for mode in monitor.video_modes:
      print '  mode:'
      print '    %s' % mode.width
      print '    %s' % mode.height
      print '    %s' % mode.refresh_rate
    print
Example #4
0
def print_all_monitors():
  '''
  note you can run xrandr in the command line to get the info as well
  rift will look like:

  DP-0 connected primary 1920x1080+0+0 left (normal left inverted right x axis y axis) 71mm x 126mm
    1080x1920      75.0*+   72.0     60.0  
    1080x948      120.0  

  '''
  print
  for monitor in fw.get_monitors():
    print monitor.name
    print monitor.physical_size
    print monitor.pos
    for mode in monitor.video_modes:
      print '  mode:'
      print '    %s' % mode.width
      print '    %s' % mode.height
      print '    %s' % mode.refresh_rate
    print
Example #5
0
def get_rift():
  '''
  http://unix.stackexchange.com/questions/67983/get-monitor-make-and-model-and-other-info-in-human-readable-form
  http://superuser.com/questions/800572/interpret-edid-information-to-get-manufacturer-and-type-number-of-my-laptop-scre
  http://ubuntuforums.org/showthread.php?t=1946208
  https://github.com/glfw/glfw/issues/212

  If we could easily read the EDID that'd be much easier
  Vendor is OVR

  read-edid barfs w/ Nvida (maybe can use NV-CONTROL)

  xrandr --verbose works...
  '''

  # For now, lets do the easiest thing and get it by physical size of DK2
  for monitor in fw.get_monitors():
    if monitor.physical_size == (71, 126):
      return monitor

  ### TODO: DK1 physical size

  # If we're still here (no rift?), lets just return the primary display
  return fw.get_primary_monitor()
Example #6
0
def get_rift():
  '''
  http://unix.stackexchange.com/questions/67983/get-monitor-make-and-model-and-other-info-in-human-readable-form
  http://superuser.com/questions/800572/interpret-edid-information-to-get-manufacturer-and-type-number-of-my-laptop-scre
  http://ubuntuforums.org/showthread.php?t=1946208
  https://github.com/glfw/glfw/issues/212

  If we could easily read the EDID that'd be much easier
  Vendor is OVR

  read-edid barfs w/ Nvida (maybe can use NV-CONTROL)

  xrandr --verbose works...
  '''

  # For now, lets do the easiest thing and get it by physical size of DK2
  for monitor in fw.get_monitors():
    if monitor.physical_size == (71, 126):
      return monitor

  ### TODO: DK1 physical size

  # If we're still here (no rift?), lets just return the primary display
  return fw.get_primary_monitor()
    def __init__(self,
                 wavelength_nm,
                 pixel_size_um,
                 focal_mm,
                 beam_radius_mm=None,
                 screenID=None,
                 active_area_coords=None,
                 lut_edges=[0, 255]):
        print("""Thanks for using SLM-3dPointCloud.
Library openly available for non-commercial use at https://github.com/ppozzi/SLM-3dPointCloud.
If used for academic purposes, please consider citing the appropriate literature (https://doi.org/10.3389/fncel.2021.609505, https://doi.org/10.3390/mps2010002))"""
              )

        self.screenID = screenID
        if self.screenID is not None:
            self.screenresolution = (
                screeninfo.get_monitors()[self.screenID].height,
                screeninfo.get_monitors()[self.screenID].width)
            if active_area_coords is None:
                self.res = numpy.amin(
                    numpy.asarray([
                        screeninfo.get_monitors()[self.screenID].height,
                        screeninfo.get_monitors()[self.screenID].width
                    ]))
                self.position = (screeninfo.get_monitors()[self.screenID].x, 0)
                self.aperture_position = (int(
                    (self.screenresolution[0] - self.res) /
                    2), int((self.screenresolution[1] - self.res) / 2))
            else:
                self.res = (active_area_coords[2])
                self.position = (screeninfo.get_monitors()[self.screenID].x, 0)
                self.aperture_position = (active_area_coords[0],
                                          active_area_coords[1])
        else:
            if active_area_coords is None:
                self.res = 512
                self.position = (0, 0)
            else:
                self.res = active_area_coords[2]
                self.position = (active_area_coords[0], active_area_coords[1])
            self.aperture_position = (0, 0)
            self.screenresolution = (self.res, self.res)
        glfw.init()
        glfw.Window.hint()

        if screenID != None:
            self.win = glfw.Window(self.screenresolution[1],
                                   self.screenresolution[0], "SLM",
                                   glfw.get_monitors()[self.screenID])
        else:
            self.win = glfw.Window(
                self.screenresolution[1],
                self.screenresolution[0],
                "SLM",
            )
            self.win.pos = self.position
        self.win.make_current()
        self.win.swap_interval(0)
        self.lut_edges = lut_edges
        glViewport(0, 0, self.screenresolution[1], self.screenresolution[0])
        glMatrixMode(GL_PROJECTION)
        glLoadIdentity()
        glOrtho(0, 1.0, 0, 1.0, -1.0, 1.0)
        glMatrixMode(GL_MODELVIEW)
        glLoadIdentity()
        glEnable(GL_DEPTH_TEST)
        glClearColor(1.0, 1.0, 1.0, 1.5)
        glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)

        glEnable(GL_TEXTURE_2D)
        self.tex = glGenTextures(1)
        glBindTexture(GL_TEXTURE_2D, self.tex)
        glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, self.screenresolution[1],
                     self.screenresolution[0], 0, GL_RGBA, GL_UNSIGNED_BYTE,
                     None)
        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST)
        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST)

        import pycuda.gl.autoinit
        self.mod = SourceModule(cuda_code, options=DEFAULT_NVCC_FLAGS)
        self.project_to_slm = self.mod.get_function("project_to_slm")
        self.project_to_spots_setup = self.mod.get_function(
            "project_to_spots_setup")
        self.project_to_spots_end = self.mod.get_function(
            "project_to_spots_end")
        self.project_to_slm_comp = self.mod.get_function("project_to_slm_comp")
        self.project_to_spots_setup_comp = self.mod.get_function(
            "project_to_spots_setup_comp")
        self.project_to_spots_end_comp = self.mod.get_function(
            "project_to_spots_end_comp")
        self.update_weights = self.mod.get_function("update_weights")
        self.fill_screen_output = self.mod.get_function("fill_screen_output")

        self.pbo = glGenBuffers(1)
        glBindBuffer(GL_PIXEL_UNPACK_BUFFER, self.pbo)
        glBufferData(GL_PIXEL_UNPACK_BUFFER,
                     self.screenresolution[1] * self.screenresolution[0] * 4,
                     None, GL_DYNAMIC_COPY)
        self.cuda_pbo = pycuda.gl.RegisteredBuffer(
            int(self.pbo), cuda_gl.graphics_map_flags.WRITE_DISCARD)

        self.lam = wavelength_nm * 0.001
        self.pix_size = pixel_size_um
        self.f = focal_mm * 1000.0
        self.blocksize_forward = 512
        XC, YC = numpy.meshgrid(
            numpy.linspace(-self.pix_size * self.res / 2,
                           self.pix_size * self.res / 2, self.res),
            numpy.linspace(-self.pix_size * self.res / 2,
                           self.pix_size * self.res / 2, self.res))
        RC2 = XC**2 + YC**2
        pupil_coords = numpy.where(
            numpy.sqrt(RC2) <= self.pix_size * self.res / 2)
        indexes = numpy.asarray(range(pupil_coords[0].shape[0]))
        numpy.random.shuffle(indexes)
        self.pupil_coords = (pupil_coords[0][indexes],
                             pupil_coords[1][indexes])
        self.PUP_NP = self.pupil_coords[0].shape[0]

        # XC_unit, YC_unit = numpy.meshgrid(numpy.linspace(-1.0, 1.0, self.res),
        #                         numpy.linspace(-1.0, 1.0, self.res))
        # pupil_int = gauss((XC_unit, YC_unit), 1.0, 0.0, 0.00851336, -0.02336506,  0.48547321,  0.50274484)**2

        if beam_radius_mm == None:
            pupil_int = numpy.ones((self.res, self.res))
        else:
            pupil_int = numpy.exp(-(XC**2 + YC**2) /
                                  (1000.0 * beam_radius_mm)**2)
        pupil_int = pupil_int[self.pupil_coords]
        pupil_int = (pupil_int / numpy.sum(pupil_int)).astype("float32")
        self.PUP_INT_gpu = gpuarray.to_gpu(pupil_int)
        self.holo_real_gpu = gpuarray.to_gpu(
            numpy.zeros(self.PUP_NP, dtype="float32"))
        self.holo_imag_gpu = gpuarray.to_gpu(
            numpy.zeros(self.PUP_NP, dtype="float32"))
        self.XC_gpu = gpuarray.to_gpu(XC[self.pupil_coords].astype("float32"))
        self.YC_gpu = gpuarray.to_gpu(YC[self.pupil_coords].astype("float32"))
        self.float_pars_gpu = gpuarray.to_gpu(
            numpy.asarray([
                2.0 * numpy.pi / (self.lam * self.f),
                numpy.pi / (self.lam * self.f**2) * 10**3
            ]).astype("float32"))
        self.screen_pup_coords_y_gpu = gpuarray.to_gpu(
            (self.pupil_coords[0] + self.aperture_position[0]).astype("int32"))
        self.screen_pup_coords_x_gpu = gpuarray.to_gpu(
            (self.pupil_coords[1] + self.aperture_position[1]).astype("int32"))
        self.screenpars_gpu = gpuarray.to_gpu(
            numpy.asarray([
                self.PUP_NP, self.screenresolution[1], self.lut_edges[0],
                self.lut_edges[1]
            ]).astype("int32"))