def __init__(self, factory=None, args=[]): if factory is None: args = [] from Journal import Journal as factory Facility.__init__(self, name="journal", factory=factory, args=args) return
def __init__(self, name='iworker', family=None, default=Dummy(), meta=None): Facility.__init__(self, name, family, default, None, (), meta) return
def __init__(self, factory=None, args=[]): if factory is None: args = [] from Renderer import Renderer as factory Facility.__init__(self, name="renderer", factory=factory, args=args) return
def __init__(self, factory=None, args=[]): if factory is None: args = [] from Console import Console as factory Facility.__init__(self, name="device", factory=factory, args=args) return
def __init__(self, factory=None, args=[]): Facility.__init__(self, name="device", factory=factory, args=args, vault=['devices'])
def __init__(self, name='form', family=None, default=None, meta=None): Facility.__init__(self, name, family, default, None, (), meta) return
def __init__(self, family=None, default=None, meta=None): Facility.__init__(self, 'dataobject', family, default, None, (), meta) return
def __init__(self, family=None, default=None, meta=None): Facility.__init__(self, 'actor', family, default, None, (), meta) return
def __init__(self, name, itemFactory, **kwds): Facility.__init__(self, name=name, **kwds) self.itemFactory = itemFactory return
def __init__(self, name): from Channel import Channel Facility.__init__(self, name=name, factory=Channel, args=[name]) return
def __init__(self, name = 'form', family=None, default=None, meta=None): Facility.__init__(self, name, family, default, None, (), meta) return
def __init__(self, name = 'iworker', family=None, default=Dummy(), meta=None): Facility.__init__(self, name, family, default, None, (), meta) return
def __init__(self, name): from vnf.components.Geometer import Geometer Facility.__init__(self, name=name, factory=Geometer, args=[name]) return