def load_level(self, n): rob.set_field_size(13, 20) l = random.randint(10, 15) corridors = [random.randint(0, 1) for i in range(l)] rob.goto(10, 1) for i in range(l): rob.move_right() rob.put_wall(bottom=True) if not corridors[i]: rob.put_wall(top=True) continue k = random.randint(1, 8) for j in range(k): rob.move_up() pos = rob.get_pos() rob.set_cell_type(pos[0], pos[1], rob.CELL_TO_BE_FILLED) rob.put_wall(left=True, right=True) rob.put_wall(top=True) for j in range(k): rob.move_down() self.cells_to_fill = find_cells_to_be_filled() rob.put_wall(right=True) rob.set_parking_cell(10, 1) rob.goto(10, 1)
class Task: CHECKS = 5 def load_level(self, n): n = random.randint(20, 30) rob.set_field_size(3, n) cases = { 0: {'top': True}, 1: {'bottom': True}, 2: {'top': True, 'bottom': True}, 3: {} } rob.goto(1, 0) for j in range(n): case = random.randint(0, 3) rob.put_wall(**cases[case]) if case == 2: rob.set_cell_type(1, j, rob.CELL_TO_BE_FILLED) if j != n - 1: rob.move_right() self.cells_to_fill = find_cells_to_be_filled() rob.set_parking_cell(1, n - 1) rob.goto(1, 0)
def load_level(self, n): m = random.randint(20, 40) rob.set_field_size(3, m) rob.goto(1, 1) d = 0 _d = 0 while not rob.wall_is_on_the_right(): if _d == 0: pos = rob.get_pos() rob.set_cell_type(pos[0], pos[1], rob.CELL_TO_BE_FILLED) d += 1 _d = d rob.move_right() _d -= 1 self.cells_to_fill = find_cells_to_be_filled() rob.set_parking_cell(1, m - 1) rob.goto(1, 0)
def load_level(self, n): n = random.randint(20, 30) rob.set_field_size(10, 10) cases = { 0: {'top': True}, 1: {'bottom': True}, 2: {'top': True}, 3: {'bottom': True} } rob.goto(2, 0) for i in range(10): for j in range(10): rob.goto(i, j) case = random.randint(0, 3) rob.put_wall(**cases[case]) # if not rob.wall_is_above(): # rob.set_cell_type(1, j, rob.CELL_TO_BE_FILLED) # if not rob.wall_is_beneath(): # rob.set_cell_type(3, j, rob.CELL_TO_BE_FILLED) self.cells_to_fill = find_cells_to_be_filled() rob.set_parking_cell(2, n-1) rob.goto(2, 0)
def load_level(self, n): rob.set_field_size(15, 29) for i in range(1, 13): for j in range(1, 28): rob.set_cell_type(i, j, rob.CELL_TO_BE_FILLED) self.cells_to_fill = find_cells_to_be_filled() rob.set_parking_cell(13, 1) rob.goto(1, 0)
def load_level(self, n): m = 1 + 2 * (n + 2) rob.set_field_size(m, m) for i in range(m): for j in range(m): if i != j and i != m - 1 - j: rob.set_cell_type(i, j, rob.CELL_TO_BE_FILLED) self.cells_to_be_filled = find_cells_to_be_filled() rob.set_parking_cell(m - 1, 0) rob.goto(0, 0)
def load_level(self, n): if n != self.CHECKS - 1: m = random.randint(5, 10) n = random.randint(5, 10) else: m = 1 n = 1 rob.set_field_size(m, n) for i in range(m): for j in range(n): rob.set_cell_type(i, j, rob.CELL_TO_BE_FILLED) self.cells_to_fill = find_cells_to_be_filled() rob.set_parking_cell(m - 1, 0) rob.goto(0, 0)
def load_level(self, n): l = random.randint(20, 30) rob.set_field_size(13, l + 1) corridors = [random.randint(0, 1) for i in range(l)] self.filled_cells_number = 0 rob.goto(10, 0) rob.put_wall(top=True, bottom=True) rob.set_cell_type(10, 0, rob.CELL_TO_BE_FILLED) for j in range(l - 1): rob.move_right() rob.put_wall(bottom=True) if not corridors[j + 1]: rob.put_wall(top=True) rob.set_cell_type(10, j + 1, rob.CELL_TO_BE_FILLED) continue k = random.randint(1, 8) for q in range(k): rob.move_up() pos = rob.get_pos() if random.randint(0, 1) == 0: rob.fill_cell() self.filled_cells_number += 1 else: rob.set_cell_type(pos[0], pos[1], rob.CELL_TO_BE_FILLED) rob.put_wall(left=True, right=True) rob.put_wall(top=True) for q in range(k): rob.move_down() self.cells_to_fill = find_cells_to_be_filled() + find_filled_cells() rob.set_parking_cell(10, l) rob.goto(10, 0)
def load_level(self, n): n = random.randint(20, 30) rob.set_field_size(3, n) rob.goto(1, 0) for j in range(n): rob.put_wall(bottom=True) if random.randint(0, 1) == 0: rob.put_wall(top=True) else: rob.set_cell_type(1, j, rob.CELL_TO_BE_FILLED) if j != n - 1: rob.move_right() self.cells_to_fill = find_cells_to_be_filled() rob.set_parking_cell(1, n - 1) rob.goto(1, 0)