def test_construction(): rectangle1 = RectangleShape(Vector2f(2, 3)) assert rectangle1.size.x == 2 assert rectangle1.size.y == 3 assert rectangle1.point_count == 4 rectangle1.size = Vector2f(5, 6) assert rectangle1.size.x == 5 assert rectangle1.size.y == 6
def test_repr(): vec = Vector2f() assert str(vec) == '<pysfml11.Vector2f x=0 y=0>' vec1 = Vector2f(2, 4) assert str(vec1) == '<pysfml11.Vector2f x=2 y=4>' vec3 = Vector2i(3, 4) assert str(vec3) == '<pysfml11.Vector2i x=3 y=4>' vec4 = Vector2u(3, 4) assert str(vec4) == '<pysfml11.Vector2u x=3 y=4>'
def test_get_point(): shape = ConvexShape(3) assert isinstance(shape.get_point(2), Vector2f) shape.set_point(2, Vector2f(34, 6)) assert shape.get_point(2).x == 34 assert shape.get_point(2).y == 6
def test_origin(): shape = ConvexShape(3) assert isinstance(shape.origin, Vector2f) assert shape.origin.x == 0 assert shape.origin.y == 0 shape.origin = Vector2f(2, 3) assert shape.origin.x == 2 assert shape.origin.y == 3
def test_position(): shape = ConvexShape(3) assert isinstance(shape.position, Vector2f) assert shape.position.x == 0 assert shape.position.y == 0 shape.position = Vector2f(2, 3) assert shape.position.x == 2 assert shape.position.y == 3
def test_scale(): shape = ConvexShape(3) assert isinstance(shape.scale, Vector2f) assert shape.scale.x == 1 assert shape.scale.y == 1 shape.scale = Vector2f(2, 3) assert shape.scale.x == 2 assert shape.scale.y == 3
def test_operators(): vec1 = Vector2f(3, 4) vec2 = Vector2f(5, 6) assert (- vec1).x == -3 assert (- vec1).y == -4 vec3 = Vector2f() vec3 += vec1 assert vec3.x == 3 assert vec3.y == 4 vec3 -= vec1 assert vec3.x == 0 assert vec3.y == 0 vec3 = vec1 + vec2 assert vec3.x == 8 assert vec3.y == 10 vec3 = vec2 - vec1 assert vec3.x == 2 assert vec3.y == 2 vec3 = vec1 * 2 assert vec3.x == 6 assert vec3.y == 8 vec3 = 2 * vec2 assert vec3.x == 10 assert vec3.y == 12 vec3 = vec2 / 2. assert vec3.x == 2.5 assert vec3.y == 3 vec3 /= 2 assert vec3.x == 1.25 assert vec3.y == 1.5 assert not vec1 == vec2 assert vec1 != vec2
def test_move(): shape = ConvexShape(3) assert shape.position.x == 0 assert shape.position.y == 0 shape.move(2, 3) assert shape.position.x == 2 assert shape.position.y == 3 shape.move(Vector2f(-2, -3)) assert shape.position.x == 0 assert shape.position.y == 0
def test_construction(): vec = Vector2f() assert vec.x == 0 assert vec.y == 0 vec1 = Vector2f(2, 4) assert vec1.x == 2 assert vec1.y == 4 vec2 = Vector2f(vec1) assert vec2.x == 2 assert vec2.y == 4 vec3 = Vector2i(3, 4) assert vec3.x == 3 assert vec3.y == 4 vec4 = Vector2u(3, 4) assert vec4.x == 3 assert vec4.y == 4 with pytest.raises(TypeError): Vector2i(3.4, 4) with pytest.raises(TypeError): Vector2u(-3, 4) vec5 = Vector2b(True, False) assert vec5.x assert not vec5.y
def test_vertexarray(): lines = VertexArray(PrimitiveType.LineStrip, 4) assert lines.vertex_count == 4 assert lines.primitive_type == PrimitiveType.LineStrip lines.resize(6) assert lines.vertex_count == 6 lines.clear() assert lines.vertex_count == 0 triangles = VertexArray(PrimitiveType.TriangleStrip, 10) assert triangles.vertex_count == 10 assert triangles.primitive_type == PrimitiveType.TriangleStrip triangles.append(Vertex(position=Vector2f(4, 5))) assert triangles.vertex_count == 11 vertex = triangles[10] assert vertex.position == Vector2f(4, 5)
def test_style(): rectangle = RectangleShape(Vector2f(2, 3)) assert isinstance(rectangle.fill_color, Color) rectangle.fill_color = Color.Yellow assert rectangle.fill_color == Color.Yellow assert isinstance(rectangle.outline_color, Color) rectangle.outline_color = Color.Magenta assert rectangle.outline_color == Color.Magenta assert rectangle.outline_thickness == 0 rectangle.outline_thickness = 3 assert rectangle.outline_thickness == 3 assert isinstance(rectangle.local_bounds, FloatRect) assert isinstance(rectangle.global_bounds, FloatRect)
"""Simple example of a rotating Rectangle.""" from pysfml11 import (Vector2f, Clock, VideoMode, Event, Color, RenderWindow, RectangleShape) width = 800 height = 600 mode = VideoMode(width, height) window = RenderWindow(mode, 'My awesome SFML application!') clock = Clock() rectangle = RectangleShape(Vector2f(200, 300)) rectangle.fill_color = Color.Blue rectangle.position = Vector2f(width / 2., height / 2.) while (window.is_open()): event = Event() while window.poll_event(event): if event.type == Event.Closed: window.close() window.clear(Color.White) elapsed = clock.elapsed_time.as_seconds() * 40 rectangle.rotation = elapsed window.draw(rectangle)
def test_get_point(): rectangle = RectangleShape(Vector2f(2, 3)) assert isinstance(rectangle.get_point(2), Vector2f)