def __init__(self, x, y, game, **cap):
     kwdefault(cap, base_suit=ANY_SUIT)
     SS_FoundationStack.__init__(self, x, y, game, ANY_SUIT, **cap)
Example #2
0
 def __init__(self, x, y, game, suit, **cap):
     kwdefault(cap, max_move=0)
     SS_FoundationStack.__init__(self, x, y, game, suit, **cap)
Example #3
0
 def __init__(self, x, y, game, suit, **cap):
     kwdefault(cap, mod=13, min_cards=1, max_move=0, base_rank=ANY_RANK)
     SS_FoundationStack.__init__(self, x, y, game, suit, **cap)
Example #4
0
 def __init__(self, x, y, game, suit, **cap):
     kwdefault(cap, max_move=0)
     SS_FoundationStack.__init__(self, x, y, game, suit, **cap)
Example #5
0
 def __init__(self, x, y, game, suit, **cap):
     kwdefault(cap, base_rank=suit, mod=13, dir=suit + 1, max_move=0)
     SS_FoundationStack.__init__(self, x, y, game, suit, **cap)
Example #6
0
 def __init__(self, x, y, game, suit, **cap):
     kwdefault(cap, mod=13, min_cards=1, max_move=0, base_rank=ANY_RANK)
     SS_FoundationStack.__init__(self, x, y, game, suit, **cap)
Example #7
0
 def __init__(self, x, y, game, **cap):
     kwdefault(cap, base_suit=ANY_SUIT)
     SS_FoundationStack.__init__(self, x, y, game, ANY_SUIT, **cap)
Example #8
0
 def __init__(self, x, y, game, suit, **cap):
     kwdefault(cap, base_rank=suit, mod=13, dir=suit+1, max_move=0)
     SS_FoundationStack.__init__(self, x, y, game, suit, **cap)