def __init__(self): Sprite.__init__(self) self.copied_id = 42 self.generated_id = next_global_id()
def __init__(self): Sprite.__init__(self) self.copied_id = 1
def __init__(self): Sprite.__init__(self) self.xs = [0] * 5
def __init__(self): Sprite.__init__(self) self.keys_pressed = '' self.go_to_xy(100, 50)
def __init__(self): Sprite.__init__(self) self.n_steps = 0
def __init__(self): Sprite.__init__(self) self.n_events = 0
def __init__(self): Sprite.__init__(self) self.n_clicks = 0
def __init__(self): Sprite.__init__(self) self.go_to_xy(10, -90)
def __init__(self): Sprite.__init__(self) self.go_to_xy(100, 50) self.switch_costume('ball') self.show() print('hello, world')
def __init__(self): Sprite.__init__(self) self.counter = 0
def __init__(self): Sprite.__init__(self) self.n_pings = 0
def __init__(self): Sprite.__init__(self) self.n_clone_reqs = 0 self.is_the_original = 'yes' self.kept_running = 'no'
def __init__(self): Sprite.__init__(self) self.score = 0