Example #1
0
 def setUp(self):
     self.floor = Floor()
     self.floor.width = 2
     self.floor.height = 3
     self.warrior = Warrior()
     self.floor.add(self.warrior, 0, 0)
     self.listen = Listen(self.warrior)
Example #2
0
 def setUp(self):
     self.floor = Floor()
     self.floor.width = 2
     self.floor.height = 3
     self.captive = Captive()
     self.floor.add(self.captive, 0, 0)
     self.explode = Explode(self.captive)
Example #3
0
 def setUp(self):
     self.unit = UnitBase()
     self.floor = Floor()
     self.floor.width = 6
     self.floor.height = 5
     self.floor.add(self.unit, 1, 2, "north")
     self.position = self.unit.position
Example #4
0
 def setUp(self):
     self.profile = Profile()
     self.floor = Floor()
     self.level = Level(self.profile, 1)
     self.level.floor = self.floor
     self.level.load_level = mock.Mock()
     self.level.is_failed = mock.Mock(return_value=False)
Example #5
0
 def setUp(self):
     self.profile = Profile()
     self.floor = Floor()
     self.level = Level(self.profile, 1)
     self.level.floor = self.floor
     self.level.load_level = mock.Mock()
     self.level.is_failed = mock.Mock(return_value=False)
     self.level.floor.other_units = mock.Mock(return_value=[mock.Mock()])
     self.warrior = mock.Mock(score=0, abilities={})
     self.level.warrior = self.warrior
    def setUp(self):
        self.floor = Floor()
        self.floor.width = 4
        self.floor.height = 3
        self.warrior = Warrior()
        self.warrior._health = 20
        self.detonate = Detonate(self.warrior)

        self.target = UnitBase()
        self.target._health = 10

        self.floor.add(self.warrior, 0, 1, 'east')
Example #7
0
 def __init__(self, level):
     self.floor = Floor()
     self.level = level
     self.level.floor = self.floor
Example #8
0
 def setUp(self):
     self.profile = Profile()
     self.floor = Floor()
     self.level = Level(self.profile, 1)
     self.level.floor = self.floor
Example #9
0
 def setUp(self):
     self.floor = Floor()
     self.floor.width = 2
     self.floor.height = 3