Example #1
0
    def __init__(self, tkwin=None, use_pygame=False):
        """
    Constructs a raw Display.  Use pi3d.Display.create to create an initialized
    Display.

    *tkwin*
      An optional Tk window.
    *use_pygame*
      Flag to opt for pygame

    """
        if Display.INSTANCE is not None:
            assert ALLOW_MULTIPLE_DISPLAYS
            LOGGER.warning('A second instance of Display was created')
        else:
            Display.INSTANCE = self

        self.tkwin = tkwin
        if pi3d.PLATFORM == pi3d.PLATFORM_PI:
            use_pygame = False
        elif use_pygame or pi3d.PLATFORM == pi3d.PLATFORM_WINDOWS:
            try:
                import pygame
                use_pygame = True  # for Windows
            except ImportError:
                LOGGER.warning('Do you need to install pygame?')
                use_pygame = False

        pi3d.USE_PYGAME = use_pygame

        self.sprites = []
        self.sprites_to_load = set()
        self.sprites_to_unload = set()

        self.tidy_needed = False
        self.textures_dict = {}
        self.vbufs_dict = {}
        self.ebufs_dict = {}
        self.last_shader = None
        self.last_textures = [
            None, None, None
        ]  # if more than 3 used this will break in Buffer.draw()
        self.external_mouse = None

        if (pi3d.PLATFORM != pi3d.PLATFORM_PI
                and pi3d.PLATFORM != pi3d.PLATFORM_ANDROID
                and not pi3d.USE_PYGAME):
            self.event_list = []
            self.ev = xlib.XEvent()
        elif pi3d.PLATFORM == pi3d.PLATFORM_ANDROID:
            self.android = Pi3dApp()

        self.opengl = DisplayOpenGL()
        self.max_width, self.max_height = self.opengl.width, self.opengl.height
        self.first_time = True
        self.is_running = True
        self.lock = threading.RLock()

        LOGGER.debug(pi3d.STARTUP_MESSAGE)
Example #2
0
    def __init__(self, tkwin=None):
        """
    Constructs a raw Display.  Use pi3d.Display.create to create an initialized
    Display.

    *tkwin*
      An optional Tk window.

    """
        if Display.INSTANCE is not None:
            assert ALLOW_MULTIPLE_DISPLAYS
            LOGGER.warning('A second instance of Display was created')
        else:
            Display.INSTANCE = self

        self.tkwin = tkwin

        self.sprites = []
        self.sprites_to_load = set()
        self.sprites_to_unload = set()

        self.tidy_needed = False
        self.textures_dict = {}
        self.vbufs_dict = {}
        self.ebufs_dict = {}
        self.last_shader = None
        self.last_textures = [
            None, None, None
        ]  # if more than 3 used this will break in Buffer.draw()
        self.external_mouse = None

        if (PLATFORM != PLATFORM_PI and PLATFORM != PLATFORM_ANDROID
                and PLATFORM != PLATFORM_WINDOWS):
            self.event_list = []
            self.ev = xlib.XEvent()
        elif PLATFORM == PLATFORM_ANDROID:
            self.android = Pi3dApp()

        self.opengl = DisplayOpenGL()
        self.max_width, self.max_height = self.opengl.width, self.opengl.height
        self.first_time = True
        self.is_running = True
        self.lock = threading.RLock()

        LOGGER.debug(STARTUP_MESSAGE)
Example #3
0
    def __init__(self, tkwin=None):
        """
    Constructs a raw Display.  Use pi3d.Display.create to create an initialized
    Display.

    *tkwin*
      An optional Tk window.

    """
        if Display.INSTANCE:
            assert ALLOW_MULTIPLE_DISPLAYS
            LOGGER.warning('A second instance of Display was created')
        else:
            Display.INSTANCE = self

        self.tkwin = tkwin

        self.sprites = []
        self.sprites_to_load = set()
        self.sprites_to_unload = set()

        self.tidy_needed = False
        self.textures_dict = {}
        self.vbufs_dict = {}
        self.ebufs_dict = {}

        if not ON_PI:
            self.event_list = []
            self.ev = xlib.XEvent()

        self.opengl = DisplayOpenGL()
        self.max_width, self.max_height = self.opengl.width, self.opengl.height
        self.first_time = True
        self.is_running = True
        self.lock = threading.RLock()

        LOGGER.debug(STARTUP_MESSAGE)