Example #1
0
def create_material(diffuse_color, ambient_color=None, specular_color=None):
    """Create a material with the provided colors"""
    material = QgsPhongMaterialSettings()

    material.setDiffuse(diffuse_color)
    if ambient_color is not None:
        material.setAmbient(ambient_color)
    if specular_color is not None:
        material.setSpecular(specular_color)

    return material
Example #2
0
def SetDefaultFootprint3DStyle(layer):
    """ Platform 3D Symbol """
    material = QgsPhongMaterialSettings()
    material.setDiffuse(QColor(255, 0, 0))
    material.setAmbient(QColor(255, 0, 0))
    symbol = QgsPolygon3DSymbol()
    symbol.setAltitudeClamping(2)
    symbol.setMaterial(material)

    renderer = QgsVectorLayer3DRenderer()
    renderer.setLayer(layer)
    renderer.setSymbol(symbol)
    layer.setRenderer3D(renderer)
Example #3
0
def SetDefaultFrameAxis3DStyle(layer):
    """ Frame Axis 3D Symbol """
    material = QgsPhongMaterialSettings()
    material.setDiffuse(QColor(0, 0, 255))
    material.setAmbient(QColor(0, 0, 255))
    symbol = QgsLine3DSymbol()

    symbol.setWidth(5)
    symbol.setAltitudeClamping(2)
    symbol.setMaterial(material)

    renderer = QgsVectorLayer3DRenderer()
    renderer.setLayer(layer)
    renderer.setSymbol(symbol)
    layer.setRenderer3D(renderer)
Example #4
0
def SetDefaultBeams3DStyle(layer):
    ''' Beams 3D Symbol '''
    material = QgsPhongMaterialSettings()
    material.setDiffuse(QColor(255, 255, 255))
    material.setAmbient(QColor(255, 255, 255))
    symbol = QgsLine3DSymbol()

    symbol.setWidth(5)
    symbol.setAltitudeClamping(2)
    symbol.setMaterial(material)

    renderer = QgsVectorLayer3DRenderer()
    renderer.setLayer(layer)
    renderer.setSymbol(symbol)
    layer.setRenderer3D(renderer)
    return
Example #5
0
def SetDefaultPlatform3DStyle(layer):
    """ Platform 3D Symbol """
    material = QgsPhongMaterialSettings()
    material.setDiffuse(QColor(255, 0, 0))
    material.setAmbient(QColor(255, 0, 0))
    symbol = QgsPoint3DSymbol()
    symbol.setShape(1)
    S = {}
    S["radius"] = 20
    symbol.setShapeProperties(S)
    symbol.setAltitudeClamping(2)
    symbol.setMaterial(material)

    renderer = QgsVectorLayer3DRenderer()
    renderer.setLayer(layer)
    renderer.setSymbol(symbol)
    layer.setRenderer3D(renderer)
Example #6
0
def SetDefaultFrameCenter3DStyle(layer):
    ''' Frame Center 3D Symbol '''
    material = QgsPhongMaterialSettings()
    material.setDiffuse(QColor(255, 255, 255))
    material.setAmbient(QColor(255, 255, 255))
    symbol = QgsPoint3DSymbol()
    symbol.setShape(1)
    S = {}
    S['radius'] = 20
    symbol.setShapeProperties(S)
    symbol.setAltitudeClamping(2)
    symbol.setMaterial(material)

    renderer = QgsVectorLayer3DRenderer()
    renderer.setLayer(layer)
    renderer.setSymbol(symbol)
    layer.setRenderer3D(renderer)