def resolve_keyboard(keyboard):
    cur_dir = Path('keyboards')
    rules = parse_rules_mk_file(cur_dir / keyboard / 'rules.mk')
    while 'DEFAULT_FOLDER' in rules and keyboard != rules['DEFAULT_FOLDER']:
        keyboard = rules['DEFAULT_FOLDER']
        rules = parse_rules_mk_file(cur_dir / keyboard / 'rules.mk')
    return keyboard
Example #2
0
def info_json(keyboard):
    """Generate the info.json data for a specific keyboard.
    """
    cur_dir = Path('keyboards')
    rules = parse_rules_mk_file(cur_dir / keyboard / 'rules.mk')
    if 'DEFAULT_FOLDER' in rules:
        keyboard = rules['DEFAULT_FOLDER']
        rules = parse_rules_mk_file(cur_dir / keyboard / 'rules.mk', rules)

    info_data = {
        'keyboard_name': str(keyboard),
        'keyboard_folder': str(keyboard),
        'layouts': {},
        'maintainer': 'qmk',
    }

    for layout_name, layout_json in _find_all_layouts(keyboard, rules).items():
        if not layout_name.startswith('LAYOUT_kc'):
            info_data['layouts'][layout_name] = layout_json

    info_data = merge_info_jsons(keyboard, info_data)
    info_data = _extract_config_h(info_data)
    info_data = _extract_rules_mk(info_data)

    return info_data
Example #3
0
def info_json(keyboard):
    """Generate the info.json data for a specific keyboard.
    """
    cur_dir = Path('keyboards')
    rules = parse_rules_mk_file(cur_dir / keyboard / 'rules.mk')
    if 'DEFAULT_FOLDER' in rules:
        keyboard = rules['DEFAULT_FOLDER']
        rules = parse_rules_mk_file(cur_dir / keyboard / 'rules.mk', rules)

    info_data = {
        'keyboard_name': str(keyboard),
        'keyboard_folder': str(keyboard),
        'keymaps': {},
        'layouts': {},
        'maintainer': 'qmk',
    }

    # Populate the list of JSON keymaps
    for keymap in list_keymaps(keyboard, c=False, fullpath=True):
        info_data['keymaps'][keymap.name] = {
            'url':
            f'https://raw.githubusercontent.com/qmk/qmk_firmware/master/{keymap}/keymap.json'
        }

    # Populate layout data
    for layout_name, layout_json in _find_all_layouts(keyboard, rules).items():
        if not layout_name.startswith('LAYOUT_kc'):
            info_data['layouts'][layout_name] = layout_json

    # Merge in the data from info.json, config.h, and rules.mk
    info_data = merge_info_jsons(keyboard, info_data)
    info_data = _extract_config_h(info_data)
    info_data = _extract_rules_mk(info_data)

    return info_data
Example #4
0
def info_json(keyboard):
    """Generate the info.json data for a specific keyboard.
    """
    cur_dir = Path('keyboards')
    rules = parse_rules_mk_file(cur_dir / keyboard / 'rules.mk')
    if 'DEFAULT_FOLDER' in rules:
        keyboard = rules['DEFAULT_FOLDER']
        rules = parse_rules_mk_file(cur_dir / keyboard / 'rules.mk', rules)

    info_data = {
        'keyboard_name': str(keyboard),
        'keyboard_folder': str(keyboard),
        'keymaps': {},
        'layouts': {},
        'parse_errors': [],
        'parse_warnings': [],
        'maintainer': 'qmk',
    }

    # Populate the list of JSON keymaps
    for keymap in list_keymaps(keyboard, c=False, fullpath=True):
        info_data['keymaps'][keymap.name] = {'url': f'https://raw.githubusercontent.com/qmk/qmk_firmware/master/{keymap}/keymap.json'}

    # Populate layout data
    layouts, aliases = _find_all_layouts(info_data, keyboard)

    if aliases:
        info_data['layout_aliases'] = aliases

    for layout_name, layout_json in layouts.items():
        if not layout_name.startswith('LAYOUT_kc'):
            layout_json['c_macro'] = True
            info_data['layouts'][layout_name] = layout_json

    # Merge in the data from info.json, config.h, and rules.mk
    info_data = merge_info_jsons(keyboard, info_data)
    info_data = _extract_config_h(info_data)
    info_data = _extract_rules_mk(info_data)

    # Validate against the jsonschema
    try:
        keyboard_api_validate(info_data)

    except jsonschema.ValidationError as e:
        json_path = '.'.join([str(p) for p in e.absolute_path])
        cli.log.error('Invalid API data: %s: %s: %s', keyboard, json_path, e.message)
        exit()

    # Make sure we have at least one layout
    if not info_data.get('layouts'):
        _log_error(info_data, 'No LAYOUTs defined! Need at least one layout defined in the keyboard.h or info.json.')

    # Make sure we supply layout macros for the community layouts we claim to support
    for layout in info_data.get('community_layouts', []):
        layout_name = 'LAYOUT_' + layout
        if layout_name not in info_data.get('layouts', {}) and layout_name not in info_data.get('layout_aliases', {}):
            _log_error(info_data, 'Claims to support community layout %s but no %s() macro found' % (layout, layout_name))

    return info_data
def rules_mk(keyboard):
    """Get a rules.mk for a keyboard

    Args:
        keyboard: name of the keyboard

    Returns:
        a dictionary representing the content of the entire rules.mk tree for a keyboard
    """
    cur_dir = Path('keyboards')
    keyboard = Path(resolve_keyboard(keyboard))
    rules = parse_rules_mk_file(cur_dir / keyboard / 'rules.mk')

    for i, dir in enumerate(keyboard.parts):
        cur_dir = cur_dir / dir
        rules = parse_rules_mk_file(cur_dir / 'rules.mk', rules)

    return rules
Example #6
0
def rules_mk(keyboard):
    """Get a rules.mk for a keyboard

    Args:
        keyboard: name of the keyboard

    Returns:
        a dictionary representing the content of the entire rules.mk tree for a keyboard
    """
    keyboard = Path(keyboard)
    cur_dir = Path('keyboards')
    rules = parse_rules_mk_file(cur_dir / keyboard / 'rules.mk')

    if 'DEFAULT_FOLDER' in rules:
        keyboard = Path(rules['DEFAULT_FOLDER'])

    for i, dir in enumerate(keyboard.parts):
        cur_dir = cur_dir / dir
        rules = parse_rules_mk_file(cur_dir / 'rules.mk', rules)

    return rules
def keyboard_folder(keyboard):
    """Returns the actual keyboard folder.

    This checks aliases and DEFAULT_FOLDER to resolve the actual path for a keyboard.
    """
    aliases = json_load(Path('data/mappings/keyboard_aliases.json'))

    if keyboard in aliases:
        keyboard = aliases[keyboard].get('target', keyboard)

    rules_mk_file = Path(base_path, keyboard, 'rules.mk')

    if rules_mk_file.exists():
        rules_mk = parse_rules_mk_file(rules_mk_file)
        keyboard = rules_mk.get('DEFAULT_FOLDER', keyboard)

    if not qmk.path.is_keyboard(keyboard):
        raise ValueError(f'Invalid keyboard: {keyboard}')

    return keyboard
Example #8
0
def keymap_json(keyboard, keymap):
    """Generate the info.json data for a specific keymap.
    """
    keymap_folder = locate_keymap(keyboard, keymap).parent

    # Files to scan
    keymap_config = keymap_folder / 'config.h'
    keymap_rules = keymap_folder / 'rules.mk'
    keymap_file = keymap_folder / 'keymap.json'

    # Build the info.json file
    kb_info_json = info_json(keyboard)

    # Merge in the data from keymap.json
    km_info_json = keymap_json_config(keyboard, keymap) if keymap_file.exists() else {}
    deep_update(kb_info_json, km_info_json)

    # Merge in the data from config.h, and rules.mk
    _extract_rules_mk(kb_info_json, parse_rules_mk_file(keymap_rules))
    _extract_config_h(kb_info_json, parse_config_h_file(keymap_config))

    return kb_info_json
Example #9
0
def info_json(keyboard):
    """Generate the info.json data for a specific keyboard.
    """
    cur_dir = Path('keyboards')
    root_rules_mk = parse_rules_mk_file(cur_dir / keyboard / 'rules.mk')

    if 'DEFAULT_FOLDER' in root_rules_mk:
        keyboard = root_rules_mk['DEFAULT_FOLDER']

    info_data = {
        'keyboard_name': str(keyboard),
        'keyboard_folder': str(keyboard),
        'keymaps': {},
        'layouts': {},
        'parse_errors': [],
        'parse_warnings': [],
        'maintainer': 'qmk',
    }

    # Populate the list of JSON keymaps
    for keymap in list_keymaps(keyboard, c=False, fullpath=True):
        info_data['keymaps'][keymap.name] = {'url': f'https://raw.githubusercontent.com/qmk/qmk_firmware/master/{keymap}/keymap.json'}

    # Populate layout data
    layouts, aliases = _search_keyboard_h(keyboard)

    if aliases:
        info_data['layout_aliases'] = aliases

    for layout_name, layout_json in layouts.items():
        if not layout_name.startswith('LAYOUT_kc'):
            layout_json['c_macro'] = True
            info_data['layouts'][layout_name] = layout_json

    # Merge in the data from info.json, config.h, and rules.mk
    info_data = merge_info_jsons(keyboard, info_data)
    info_data = _extract_rules_mk(info_data)
    info_data = _extract_config_h(info_data)

    # Ensure that we have matrix row and column counts
    info_data = _matrix_size(info_data)

    # Validate against the jsonschema
    try:
        validate(info_data, 'qmk.api.keyboard.v1')

    except jsonschema.ValidationError as e:
        json_path = '.'.join([str(p) for p in e.absolute_path])
        cli.log.error('Invalid API data: %s: %s: %s', keyboard, json_path, e.message)
        exit(1)

    # Make sure we have at least one layout
    if not info_data.get('layouts'):
        _find_missing_layouts(info_data, keyboard)

    if not info_data.get('layouts'):
        _log_error(info_data, 'No LAYOUTs defined! Need at least one layout defined in the keyboard.h or info.json.')

    # Filter out any non-existing community layouts
    for layout in info_data.get('community_layouts', []):
        if not _valid_community_layout(layout):
            # Ignore layout from future checks
            info_data['community_layouts'].remove(layout)
            _log_error(info_data, 'Claims to support a community layout that does not exist: %s' % (layout))

    # Make sure we supply layout macros for the community layouts we claim to support
    for layout in info_data.get('community_layouts', []):
        layout_name = 'LAYOUT_' + layout
        if layout_name not in info_data.get('layouts', {}) and layout_name not in info_data.get('layout_aliases', {}):
            _log_error(info_data, 'Claims to support community layout %s but no %s() macro found' % (layout, layout_name))

    # Check that the reported matrix size is consistent with the actual matrix size
    _check_matrix(info_data)

    # Remove newline characters from layout labels
    _remove_newlines_from_labels(layouts)

    return info_data
Example #10
0
def info_json(keyboard):
    """Generate the info.json data for a specific keyboard.
    """
    cur_dir = Path('keyboards')
    rules = parse_rules_mk_file(cur_dir / keyboard / 'rules.mk')
    if 'DEFAULT_FOLDER' in rules:
        keyboard = rules['DEFAULT_FOLDER']
        rules = parse_rules_mk_file(cur_dir / keyboard / 'rules.mk', rules)

    info_data = {
        'keyboard_name': str(keyboard),
        'keyboard_folder': str(keyboard),
        'keymaps': {},
        'layouts': {},
        'parse_errors': [],
        'parse_warnings': [],
        'maintainer': 'qmk',
    }

    # Populate the list of JSON keymaps
    for keymap in list_keymaps(keyboard, c=False, fullpath=True):
        info_data['keymaps'][keymap.name] = {
            'url':
            f'https://raw.githubusercontent.com/qmk/qmk_firmware/master/{keymap}/keymap.json'
        }

    # Populate layout data
    for layout_name, layout_json in _find_all_layouts(info_data,
                                                      keyboard).items():
        if not layout_name.startswith('LAYOUT_kc'):
            layout_json['c_macro'] = True
            info_data['layouts'][layout_name] = layout_json

    # Merge in the data from info.json, config.h, and rules.mk
    info_data = merge_info_jsons(keyboard, info_data)
    info_data = _extract_config_h(info_data)
    info_data = _extract_rules_mk(info_data)

    # Validate against the jsonschema
    try:
        keyboard_api_validate(info_data)

    except jsonschema.ValidationError as e:
        json_path = '.'.join([str(p) for p in e.absolute_path])
        cli.log.error('Invalid API data: %s: %s: %s', keyboard, json_path,
                      e.message)
        print(dir(e))
        exit()

    # Make sure we have at least one layout
    if not info_data.get('layouts'):
        _log_error(
            info_data,
            'No LAYOUTs defined! Need at least one layout defined in the keyboard.h or info.json.'
        )

    # Make sure we supply layout macros for the community layouts we claim to support
    # FIXME(skullydazed): This should be populated into info.json and read from there instead
    if 'LAYOUTS' in rules and info_data.get('layouts'):
        # Match these up against the supplied layouts
        supported_layouts = rules['LAYOUTS'].strip().split()
        for layout_name in sorted(info_data['layouts']):
            layout_name = layout_name[7:]

            if layout_name in supported_layouts:
                supported_layouts.remove(layout_name)

        if supported_layouts:
            for supported_layout in supported_layouts:
                _log_error(
                    info_data,
                    'Claims to support community layout %s but no LAYOUT_%s() macro found'
                    % (supported_layout, supported_layout))

    return info_data