Example #1
0
 def __init__(self, previous_state=None):
     QuizGameState.__init__(self, previous_state)
     assert len(
         self.get_active_players()
     ) >= self.minimum_number_of_players, "#active_players: %r, #minimum_number_of_players: %r" % (
         len(self.get_active_players()), self.minimum_number_of_players)
     for player in self.get_active_players():
         self.ready_players[player] = self.default_state
Example #2
0
 def __init__(self, player, previous_state=None):
     QuizGameState.__init__(self, previous_state)
     assert player in self.get_active_players(
     ), "player: %r, active_players: %r" % (player,
                                            self.get_active_players())
     self.player = player
     self.increase_score(self.player)
     super(CorrectAnswerSplashState, self).__init__(self)
 def setUp(self):
     previous_state = QuizGameState()
     previous_state.add_active_player("1")
     previous_state.add_active_player("2")
     self.state = AnswerState("1", previous_state)
 def setUp(self):
     previous_state = QuizGameState()
     previous_state.add_active_player("1")
     previous_state.add_active_player("2")
     self.state = EveryOneReadyState(previous_state)
 def setUp(self):
     previous_state = QuizGameState()
     previous_state.add_active_player("1")
     previous_state.add_active_player("2")
     self.state = CancelRoundSplashState(previous_state)
 def setUp(self):
     previous_state = QuizGameState()
     previous_state.add_active_player("1")
     previous_state.add_active_player("2")
     self.state = WelcomeState(previous_state)
Example #7
0
 def __init__(self, previous_state=None):
     QuizGameState.__init__(self, previous_state)
     assert len(
         self.get_active_players()
     ) >= self.minimum_number_of_players, "#active_players: %r, #minimum_number_of_players: %r" % (
         len(self.get_active_players()), self.minimum_number_of_players)
Example #8
0
 def __init__(self, player, previous_state=None):
     QuizGameState.__init__(self, previous_state)
     assert player in self.get_active_players(
     ), "player: %r, active_players: %r" % (player,
                                            self.get_active_players())
     self.player = player