Example #1
0
class simtab(QtGui.QWidget):
    def __init__(self, parent=None):
        QtGui.QWidget.__init__(self)
        self.ui = Ui_Form()
        self.ui.setupUi(self)
        self.ui.programs.setDragEnabled(True)
        self.ui.graphicsView.setAcceptDrops(True)

        rect = QtCore.QRectF(0,0,2000,1080)
        
        background = QtGui.QGraphicsRectItem(rect)
        whitebrush = QtGui.QBrush(QtCore.Qt.white)
        background.setBrush(whitebrush)
        background.setAcceptDrops(True)

        self.scene = customscene(self)
        self.scene.addItem(background)
        self.scene.signal.connect(self.addbox)

        self.ui.graphicsView.setScene(self.scene)
        


    def addbox(self, pos):
        a = self.scene.itemAt(pos)
        if int(a.pos().x()) == 0 and int(a.pos().y()) == 0:
               
            item = myitem()
            item.text = self.ui.programs.currentItem().text()
            item.setPos(pos)
            item.setFlag(QtGui.QGraphicsItem.ItemIsMovable)
            self.scene.addItem(item)

        else:
            item = myitem()
            item.text = self.ui.programs.currentItem().text()
            item.setPos(a.pos().x()+150,a.pos().y())
            line = QtGui.QGraphicsLineItem()
            pen = QtGui.QPen(QtCore.Qt.blue)
            line.setPen(pen)
            item.setFlag(QtGui.QGraphicsItem.ItemIsMovable)
            
            l = QtCore.QLineF(a.pos().x()+100,a.pos().y()+25,item.pos().x(),item.pos().y()+25)
            line.setLine(l)
            self.scene.addItem(line)
            self.scene.addItem(item)
Example #2
0
    def __init__(self, parent=None):
        QtGui.QWidget.__init__(self)
        self.ui = Ui_Form()
        self.ui.setupUi(self)
        self.ui.programs.setDragEnabled(True)
        self.ui.graphicsView.setAcceptDrops(True)

        rect = QtCore.QRectF(0,0,2000,1080)
        
        background = QtGui.QGraphicsRectItem(rect)
        whitebrush = QtGui.QBrush(QtCore.Qt.white)
        background.setBrush(whitebrush)
        background.setAcceptDrops(True)

        self.scene = customscene(self)
        self.scene.addItem(background)
        self.scene.signal.connect(self.addbox)

        self.ui.graphicsView.setScene(self.scene)