def __del__(self) -> None: if ray is None: # The ray API stub might be set to None when the script exits. # Should be safe to skip call_release in this case, since the # client should have already disconnected at this point. return if ray.is_connected(): ray.call_release(self.actor_ref.id)
def __del__(self) -> None: if ray.is_connected(): ray.call_release(self.actor_ref.id)
def __del__(self): if ray.is_connected() and self.id is not None: ray.call_release(self.id)