Example #1
0
def readCustomizationCacheFromXml(cache, folder):
    """Fill customization cache with items read from folder."""
    def __readItemFolder(itemCls, folder, itemName, storage):
        itemsFileName = os.path.join(folder, itemName + 's', 'list.xml')
        dataSection = ResMgr.openSection(itemsFileName)
        try:
            _readItems(cache, itemCls, (None, itemName + 's/list.xml'),
                       dataSection, itemName, storage)
        finally:
            ResMgr.purge(itemsFileName)

        return

    pgFile = os.path.join(folder, 'priceGroups', 'list.xml')
    _readPriceGroups(cache, (None, 'priceGroups/list.xml'),
                     ResMgr.openSection(pgFile), 'priceGroup')
    ResMgr.purge(pgFile)
    pgFile = os.path.join(folder, 'default_colors.xml')
    _readDefaultColors(cache, (None, 'default_colors.xml'),
                       ResMgr.openSection(pgFile), 'default_color')
    ResMgr.purge(pgFile)
    __readItemFolder(cc.PaintItem, folder, 'paint', cache.paints)
    __readItemFolder(cc.CamouflageItem, folder, 'camouflage',
                     cache.camouflages)
    __readItemFolder(cc.ModificationItem, folder, 'modification',
                     cache.modifications)
    __readItemFolder(cc.DecalItem, folder, 'decal', cache.decals)
    __readItemFolder(cc.StyleItem, folder, 'style', cache.styles)
    return None
def init(isFullCache=True):
    global g_gameplayNames
    global g_cache
    global g_geometryNamesToIDs
    global g_gameplaysMask
    rootSection = ResMgr.openSection(_LIST_XML)
    if rootSection is None:
        raise SoftException("Can't open '%s'" % _LIST_XML)
    defaultXml = ResMgr.openSection(_DEFAULT_XML)
    if defaultXml is None:
        raise SoftException("Can't open '%s'" % _DEFAULT_XML)
    defaultGameplayTypesXml = defaultXml['gameplayTypes']
    if defaultGameplayTypesXml is None or not defaultGameplayTypesXml:
        raise SoftException("No defaults for 'gameplayTypes'")
    geometriesSet = set()
    for key, value in rootSection.items():
        isDevelopmentArena = value.readBool('isDevelopment')
        geometryID = value.readInt('id')
        if geometryID in geometriesSet:
            raise SoftException('Geometry ID=%d is not unique' % geometryID)
        buildResult = __buildCache(geometryID, value.readString('name'),
                                   defaultXml, isFullCache, isDevelopmentArena)
        if buildResult:
            geometriesSet.add(geometryID)

    ResMgr.purge(_LIST_XML, True)
    ResMgr.purge(_DEFAULT_XML, True)
    g_gameplaysMask = getGameplaysMask(g_gameplayNames)
    g_geometryNamesToIDs = {
        arenaType.geometryName: arenaType.geometryID
        for arenaType in g_cache.itervalues()
    }
    return
def readCustomizationCacheFromXml(cache, folder):
    def __readItemFolder(itemCls, folder, itemName, storage):
        progressionFileName = os.path.join(folder, itemName + 's',
                                           'progression.xml')
        dataSection = ResMgr.openSection(progressionFileName)
        progression = {}
        if dataSection:
            try:
                _readProgression((None, itemName + 's/progression.xml'),
                                 dataSection, progression)
            finally:
                ResMgr.purge(progressionFileName)

        itemsFileName = os.path.join(folder, itemName + 's', 'list.xml')
        dataSection = ResMgr.openSection(itemsFileName)
        try:
            _readItems(cache, itemCls, (None, itemName + 's/list.xml'),
                       dataSection, itemName, storage, progression)
        finally:
            ResMgr.purge(itemsFileName)

        return

    pgFile = os.path.join(folder, 'priceGroups', 'list.xml')
    _readPriceGroups(cache, (None, 'priceGroups/list.xml'),
                     ResMgr.openSection(pgFile), 'priceGroup')
    ResMgr.purge(pgFile)
    pgFile = os.path.join(folder, 'default.xml')
    _readDefault(cache, (None, 'default.xml'), ResMgr.openSection(pgFile),
                 'default')
    ResMgr.purge(pgFile)
    pgFile = os.path.join(folder, 'fonts', 'list.xml')
    _readFonts(cache, (None, 'fonts/list.xml'), ResMgr.openSection(pgFile),
               'font')
    ResMgr.purge(pgFile)
    pgFile = os.path.join(folder, 'personal_numbers', 'prohibitedNumbers.xml')
    _readProhibitedNumbers((None, 'personal_numbers/prohibitedNumbers.xml'),
                           ResMgr.openSection(pgFile))
    ResMgr.purge(pgFile)
    __readItemFolder(cc.PaintItem, folder, 'paint', cache.paints)
    __readItemFolder(cc.CamouflageItem, folder, 'camouflage',
                     cache.camouflages)
    __readItemFolder(cc.ModificationItem, folder, 'modification',
                     cache.modifications)
    __readItemFolder(cc.DecalItem, folder, 'decal', cache.decals)
    __readItemFolder(cc.ProjectionDecalItem, folder, 'projection_decal',
                     cache.projection_decals)
    __readItemFolder(cc.StyleItem, folder, 'style', cache.styles)
    __readItemFolder(cc.InsigniaItem, folder, 'insignia', cache.insignias)
    __readItemFolder(cc.PersonalNumberItem, folder, 'personal_number',
                     cache.personal_numbers)
    __readItemFolder(cc.SequenceItem, folder, 'sequence', cache.sequences)
    __readItemFolder(cc.AttachmentItem, folder, 'attachment',
                     cache.attachments)
    _validateStyles(cache)
    return None
def __buildCache(geometryID,
                 geometryName,
                 defaultXml,
                 isFullCache,
                 isDevelopmentArena=False):
    global g_geometryCache
    sectionName = ARENA_TYPE_XML_PATH + geometryName + '.xml'
    section = ResMgr.openSection(sectionName)
    if section is None:
        if isDevelopmentArena:
            return False
        raise SoftException("Can't open '%s'" % sectionName)
    geometryCfg = __readGeometryCfg(geometryID, geometryName, section,
                                    defaultXml)
    geometryType = GeometryType(geometryCfg)
    g_geometryCache[geometryID] = __addBonusTypeOverrides(
        geometryType, section, defaultXml)
    if isFullCache:
        spaceName = os.path.basename(geometryCfg['geometry'])
        spaceData = __readSpaceCfg(spaceName)
        g_spaceCache[geometryID] = spaceData
    for gameplayCfg in __readGameplayCfgs(geometryName, section, defaultXml,
                                          geometryCfg):
        arenaType = ArenaType(geometryType, gameplayCfg)
        g_cache[arenaType.id] = arenaType
        g_gameplayNames.add(arenaType.gameplayName)

    ResMgr.purge(sectionName, True)
    return True
Example #5
0
    def __readItemFolder(itemCls, folder, itemName, storage):
        itemsFileName = os.path.join(folder, itemName + 's', 'list.xml')
        dataSection = ResMgr.openSection(itemsFileName)
        try:
            _readItems(cache, itemCls, (None, itemName + 's/list.xml'),
                       dataSection, itemName, storage)
        finally:
            ResMgr.purge(itemsFileName)

        return
Example #6
0
 def getAvailableNations(self):
     if self.__availableNations is None:
         section = ResMgr.openSection(TREE_SHARED_REL_FILE_PATH)
         if section is None:
             _xml.raiseWrongXml(None, TREE_SHARED_REL_FILE_PATH,
                                'can not open or read')
         xmlCtx = (None, TREE_SHARED_REL_FILE_PATH)
         self.__availableNations = self.__readAvailableNations(
             xmlCtx, section)
     return self.__availableNations[:]
    def __readItemFolder(itemCls, folder, itemName, storage):
        progressionFileName = os.path.join(folder, itemName + 's',
                                           'progression.xml')
        dataSection = ResMgr.openSection(progressionFileName)
        progression = {}
        if dataSection:
            try:
                _readProgression((None, itemName + 's/progression.xml'),
                                 dataSection, progression)
            finally:
                ResMgr.purge(progressionFileName)

        itemsFileName = os.path.join(folder, itemName + 's', 'list.xml')
        dataSection = ResMgr.openSection(itemsFileName)
        try:
            _readItems(cache, itemCls, (None, itemName + 's/list.xml'),
                       dataSection, itemName, storage, progression)
        finally:
            ResMgr.purge(itemsFileName)

        return
Example #8
0
    def init(self, nofail=True):
        cfg = self.__cfg
        try:
            try:
                section = ResMgr.openSection(_CONFIG_FILE)
                cfg.update(((k, CollectionDescriptor(**v))
                            for k, v in _readCollections(
                                section['collections']).iteritems()))
                cfg['years'] = [key for key in cfg if 'ny' in key]
            except Exception:
                self.ffini()
                if nofail:
                    raise
                LOG_CURRENT_EXCEPTION()

        finally:
            ResMgr.purge(_CONFIG_FILE)
Example #9
0
    def __readShared(self, clearCache=False):
        if clearCache:
            ResMgr.purge(TREE_SHARED_REL_FILE_PATH)
        shared = {'settings': {}, 'grids': {}, 'default': {}, 'lines': {}}
        section = ResMgr.openSection(TREE_SHARED_REL_FILE_PATH)
        if section is None:
            _xml.raiseWrongXml(None, TREE_SHARED_REL_FILE_PATH,
                               'can not open or read')
        xmlCtx = (None, TREE_SHARED_REL_FILE_PATH)
        precessed = _xml.getChildren(xmlCtx, section, 'settings-set')
        for name, settingsSec in precessed:
            settingsName = settingsSec.asString
            xPath = '{0:>s}/{1:>s}/{2:>s}'.format(TREE_SHARED_REL_FILE_PATH,
                                                  name, settingsName)
            xmlCtx = (None, xPath)
            settings = {}
            for _, settingSec in settingsSec.items():
                name = _xml.readString(xmlCtx, settingSec, 'name')
                if name not in DISPLAY_SETTINGS:
                    LOG_ERROR('Setting is invalid', name)
                    continue
                reader = DISPLAY_SETTINGS[name]
                value = getattr(_xml, reader)(xmlCtx, settingSec, 'value')
                settings[name] = value

            for name in DISPLAY_SETTINGS.iterkeys():
                if name not in settings:
                    raise _ConfigError(xmlCtx, 'Setting not found')

            shared['settings'][settingsName] = settings

        if self.__availableNations is None:
            self.__availableNations = self.__readAvailableNations(
                (None, TREE_SHARED_REL_FILE_PATH), section)
        self.__readSharedMetrics(shared, xmlCtx, section)
        if self.__override:
            subSec = section['overrides/{0:>s}'.format(self.__override)]
            if subSec:
                xmlCtx = (None, '{0:>s}/overrides/{1:>s}'.format(
                    TREE_SHARED_REL_FILE_PATH, '', self.__override))
                self.__readSharedMetrics(shared, xmlCtx, subSec)
        self.__readDefaultLine(shared, xmlCtx, section)
        return shared
Example #10
0
def __buildCache(geometryID, geometryName, defaultXml):
    global g_geometryCache
    sectionName = ARENA_TYPE_XML_PATH + geometryName + '.xml'
    section = ResMgr.openSection(sectionName)
    if section is None:
        raise SoftException("Can't open '%s'" % sectionName)
    geometryCfg = __readGeometryCfg(geometryID, geometryName, section, defaultXml)
    if geometryCfg['isDevelopment'] and not IS_DEVELOPMENT:
        return
    else:
        geometryType = GeometryType(geometryCfg)
        g_geometryCache[geometryID] = __addBonusTypeOverrides(geometryType, section, defaultXml)
        for gameplayCfg in __readGameplayCfgs(geometryName, section, defaultXml, geometryCfg):
            arenaType = ArenaType(geometryType, gameplayCfg)
            g_cache[arenaType.id] = arenaType
            g_gameplayNames.add(arenaType.gameplayName)

        ResMgr.purge(sectionName, True)
        return
Example #11
0
def _readItemTypes():
    xmlPath = ITEM_DEFS_PATH + 'item_types.xml'
    section = ResMgr.openSection(xmlPath)
    if section is None:
        _xml.raiseWrongXml(None, xmlPath, 'can not open or read')
    xmlCtx = (None, xmlPath)
    res = {}
    for index, name in enumerate(ITEM_TYPE_NAMES):
        if name.startswith('_'):
            continue
        itemSection = _xml.getSubsection(xmlCtx, section, name)
        ctx = (xmlCtx, name)
        tagNames = []
        tags = {}
        if itemSection.has_key('tags'):
            for tagSection in itemSection['tags'].values():
                tagName = intern(tagSection.name)
                if tags.has_key(tagName):
                    _xml.raiseWrongXml(xmlCtx, 'tags' + tagName,
                                       'tag name is not unique')
                tagDescr = {'name': tagName, 'index': len(tagNames)}
                if IS_CLIENT:
                    tagDescr['userString'] = i18n.makeString(
                        tagSection.readString('userString'))
                    tagDescr['description'] = i18n.makeString(
                        tagSection.readString('description'))
                tags[tagName] = tagDescr
                tagNames.append(tagName)

        itemType = {'index': index, 'tags': tags, 'tagNames': tuple(tagNames)}
        if IS_CLIENT:
            itemType['userString'] = i18n.makeString(
                itemSection.readString('userString'))
            itemType['description'] = i18n.makeString(
                itemSection.readString('description'))
        res[name] = itemType

    section = None
    itemSection = None
    tagSection = None
    ResMgr.purge(xmlPath, True)
    return res
Example #12
0
    def __readSettings(xmlPath):
        configXml = ResMgr.openSection(xmlPath)
        if configXml is None:
            _xml.raiseWrongXml(None, xmlPath, 'can not open or read')
        xmlCtx = (None, xmlPath)
        unique = set()
        resDict = {}
        for id_, childSection in enumerate(
                _xml.getChildren(xmlCtx, configXml, 'nation_groups')):
            _, changeableVehicles = childSection
            for vehicle in changeableVehicles.values():
                vehicleType = vehicle.asString
                if vehicleType in unique:
                    ctx = (xmlCtx, 'group')
                    _xml.raiseWrongXml(ctx, '',
                                       '%s is not unique' % (vehicleType, ))
                    continue
                unique.add(vehicleType)
                nationGroup = resDict.setdefault(id_, NationGroup(id_))
                nationGroup.tankList.append(vehicleType)

        ResMgr.purge(xmlPath, True)
        return resDict
Example #13
0
    def __readNation(self, shared, nation, clearCache=False):
        xmlPath = NATION_TREE_REL_FILE_PATH % nation
        if clearCache:
            ResMgr.purge(xmlPath)
        section = ResMgr.openSection(xmlPath)
        if section is None:
            LOG_ERROR('can not open or read nation tree: ', nation, xmlPath)
            return {}
        else:
            xmlCtx = (None, xmlPath)
            settingsName = _xml.readString(xmlCtx, section, 'settings')
            if settingsName not in shared['settings']:
                LOG_ERROR('not found settings (<settings> tag): ',
                          settingsName, xmlPath)
                return {}
            precessed = _xml.getSubsection(xmlCtx, section, 'grid')
            gridName = precessed.asString
            if gridName not in shared['grids']:
                LOG_ERROR('not found grid (<grid> tag): ', gridName, xmlPath)
                return {}
            xPath = '{0:>s}/grid'.format(xmlPath)
            xmlCtx = (None, xPath)
            grid = shared['grids'][gridName]
            settings = shared['settings'][settingsName]
            rows = _xml.readInt(xmlCtx, precessed, 'rows')
            columns = _xml.readInt(xmlCtx, precessed, 'columns')
            self.__displaySettings[nations.INDICES[nation]] = settings
            nationIndex = self.__availableNations.index(nation)
            hasRoot = settings['hasRoot']
            if hasRoot:
                coords = self.__makeGridCoordsWithRoot(grid, nationIndex, rows,
                                                       columns)
            else:
                coords = self.__makeGridCoordsWoRoot(grid, rows, columns)
            getIDsByName = vehicles.g_list.getIDsByName
            makeIntCDByID = vehicles.makeIntCompactDescrByID
            getVehicle = vehicles.g_cache.vehicle
            precessed = _xml.getChildren(xmlCtx, section, 'nodes')
            displayInfo = {}
            for name, nodeSection in precessed:
                xPath = '{0:>s}/nodes/{1:>s}'.format(xmlPath, name)
                xmlCtx = (None, xPath)
                uName = '{0:>s}:{1:>s}'.format(nation, name)
                try:
                    nationID, vTypeID = getIDsByName(uName)
                except Exception:
                    raise _ConfigError(
                        xmlCtx,
                        'Unknown vehicle type name {0:>s}'.format(uName))

                nodeCD = makeIntCDByID(_VEHICLE_TYPE_NAME, nationID, vTypeID)
                vType = getVehicle(nationID, vTypeID)
                nextLevel = filter(
                    lambda data: getTypeOfCompactDescr(data[1][1]) == _VEHICLE,
                    enumerate(vType.unlocksDescrs))
                for unlockDescr in vType.unlocksDescrs:
                    self.__unlockPrices[unlockDescr[1]][
                        vType.compactDescr] = unlockDescr[0]

                for idx, data in nextLevel:
                    xpCost = data[0]
                    nextCD = data[1]
                    required = data[2:]
                    self.__nextLevels[nodeCD][nextCD] = (idx, xpCost,
                                                         set(required))
                    self.__topLevels[nextCD].add(nodeCD)
                    for itemCD in required:
                        self.__topItems[itemCD].add(nodeCD)

                row = _xml.readInt(xmlCtx, nodeSection, 'row')
                column = _xml.readInt(xmlCtx, nodeSection, 'column')
                if hasRoot and row > 1 and column is 1:
                    raise _ConfigError(
                        xmlCtx,
                        'In first column must be one node - root node, {0:>s} '
                        .format(uName))
                elif row > rows or column > columns:
                    raise _ConfigError(
                        xmlCtx,
                        'Invalid row or column index: {0:>s}, {1:d}, {2:d}'.
                        format(uName, row, column))
                lines = self.__readNodeLines(nodeCD, nation, xmlCtx,
                                             nodeSection, shared)
                displayInfo[nodeCD] = {
                    'row': row,
                    'column': column,
                    'position': coords[column - 1][row - 1],
                    'lines': lines
                }

            return displayInfo