def ai_move(self): wht_default = Records(self.size, [0, 0], self) # If there are no white moves available after a valid black turn. if wht_default.turns_avail is False: print("No white moves available!") wht_default.add_skipped_turn() self.player_color(self.color) blk_test = Records(self.size, [0, 0], self) # If no more possible black moves, declare a winner. if blk_test.turns_avail is False: print("No black moves available!") print(blk_test.winner_is(blk_test.score_counter("black"), blk_test.score_counter("white"))) self.black_score = blk_test.score_counter("black") self.winner_declared = True turtle.bye() else: to_play = wht_default.best_move wht_default.play_ai_move(to_play) print("White is thinking.....") print("White plays coordinate {}".format(to_play[:2])) self.comp_draw_piece(to_play) for entry in wht_default.will_flip: x_coord = entry[0] y_coord = entry[1] self.draw_piece(x_coord, y_coord, self.color) # If no more open squares after white plays, declare a winner. if wht_default.is_winner() is True: print(wht_default.winner_is(wht_default.score_counter("black"), wht_default.score_counter("white"))) self.black_score = wht_default.score_counter("black") self.winner_declared = True turtle.bye() else: print("Current score - Black: {}, White: {}".format (wht_default.score_counter("black"), wht_default.score_counter("white"))) blk_test = Records(self.size, [0, 0], self) # After white goes, determine if there is a possible black move. if blk_test.turns_avail is False: print("No black moves available!") blk_test.add_skipped_turn() self.player_color(self.color) white_test = Records(self.size, [0, 0], self) # If no possible black or white move, declare a winner. if white_test.turns_avail is False: print("No white moves available!") print(white_test.winner_is(white_test.score_counter ("black"), white_test.score_counter("white"))) self.black_score = white_test.score_counter("black") self.winner_declared = True turtle.bye() else: self.ai_move()