class TestUpdateService(unittest.TestCase): bootstrapper.bootstrap() def setUp(self): self.update_service = RequiredFeature('update-service').request() def testVersionCheck(self): self.update_service.check_for_update()
def check_update(): updater = RequiredFeature('update-service').request() update = updater.check_for_update(True) if update is not None: updater.initiate_update(update)
game_id = int(xml_id) internal_game_id = plugin.get_storage('sorted_game_storage').get(game_id) game_controller = RequiredFeature('game-controller').request() core.logger.info('Launching game %s' % internal_game_id) game_controller.launch_game(internal_game_id) del core del game_controller if __name__ == '__main__': core = RequiredFeature('core').request() updater = RequiredFeature('update-service').request() core.check_script_permissions() updater.check_for_update() del updater if plugin.get_setting('host', str): config_helper = RequiredFeature('config-helper').request() config_helper.configure() game_refresh_required = False try: if plugin.get_storage('game_version')['version'] != Game.version: game_refresh_required = True except KeyError: game_refresh_required = True if game_refresh_required:
def check_update(): updater = RequiredFeature('update-service').request() update = updater.check_for_update(True) if update is not None: updater.initiate_update(update)
game_id = int(xml_id) internal_game_id = plugin.get_storage('sorted_game_storage').get(game_id) game_controller = RequiredFeature('game-controller').request() core.logger.info('Launching game %s' % internal_game_id) game_controller.launch_game(internal_game_id) del core del game_controller if __name__ == '__main__': core = RequiredFeature('core').request() update_storage = plugin.get_storage('update', TTL=24*60) if not update_storage.get('checked'): updater = RequiredFeature('update-service').request() updater.check_for_update() del updater core.check_script_permissions() if plugin.get_setting('host', str): game_refresh_required = False try: from resources.lib.model.game import Game if plugin.get_storage('game_version')['version'] != Game.version: game_refresh_required = True except KeyError: game_refresh_required = True if game_refresh_required: game_controller = RequiredFeature('game-controller').request()
class TestUpdateService(unittest.TestCase): def setUp(self): self.update_service = RequiredFeature("update-service").request() def testVersionCheck(self): self.update_service.check_for_update()