def process(self): from maya import cmds renderlayer = cmds.editRenderLayerGlobals(query=True, currentRenderLayer=True) self.data["renderlayer"] = renderlayer return put_instance_icon(super(LookCreator, self).process())
def process(self): variant = None for var in self.defaults: prefix = "xgen" + var if self.data["subset"].lower().startswith(prefix): variant = var break if variant is None: msg = error__invalid_name.format(self.data["subset"], ", ".join(self.defaults)) message_box_error("Invalid Subset Name", msg) raise RuntimeError(msg) self.data["XGenType"] = variant if variant == "legacy": self.data["step"] = [ legacy.SHAPING, legacy.BAKED, legacy.WIRED, ] instance = super(XGenCreator, self).process() cmds.setAttr(instance + ".XGenType", lock=True) return put_instance_icon(instance)
def process(self): self.data["bakeStep"] = 1.0 # Apply Euler filter to rotations for Alembic self.data["eulerFilter"] = False self.data["deadlinePriority"] = 80 self.data["deadlinePool"] = lib.get_deadline_pools() return put_instance_icon(super(CameraCreator, self).process())
def process(self): import maya.cmds as cmds scene_start = cmds.playbackOptions(query=True, minTime=True) scene_end = cmds.playbackOptions(query=True, maxTime=True) self.data["useCustomRange"] = False self.data["startFrame"] = scene_start self.data["endFrame"] = scene_end return put_instance_icon(super(AtomsCrowdCreator, self).process())
def process(self): # (NOTE) objectSet's 'motionBlur' attribute can affect object's # motionBlur state in Arnold. self.data["staticCache"] = True self.data["deadlinePriority"] = 80 self.data["deadlinePool"] = lib.get_deadline_pools() return put_instance_icon(super(ArnoldStandInCreator, self).process())
def process(self): from maya import cmds # Build pipeline render settings project = avalon.io.find_one({"type": "project"}, projection={"data": True}) deadline = project["data"]["deadline"]["maya"] variant = None for var in self.defaults: prefix = "imgseq" + var if self.data["subset"].lower().startswith(prefix): priority = deadline["priorities"][var] variant = var break if variant is None: msg = error__invalid_name.format(self.data["subset"], ", ".join(self.defaults)) message_box_error("Invalid Subset Name", msg) raise RuntimeError(msg) # Return if existed instance = lib.lsAttrs({ "id": avalon_instance_id, "family": self.family, "subset": self.data["subset"], "renderType": variant }) if instance: self.log.warning("Already existed.") return instance[0] self.data["deadlineEnable"] = False self.data["deadlinePriority"] = priority self.data["deadlinePool"] = ["none"] + deadline["pool"] self.data["deadlineGroup"] = deadline["group"] self.data["deadlineFramesPerTask"] = 1 self.data["renderType"] = variant self.data["publishOrder"] = 999 instance = super(RenderCreator, self).process() # (TODO) Currently, force using Deadline to render if variant == "render": cmds.setAttr(instance + ".deadlineEnable", True, lock=True) return put_instance_icon(instance)
def process(self): from maya import cmds # Return if existed exists = cmds.ls("renderglobalsDefault") assert len(exists) <= 1, ( "More than one renderglobal exists, this is a bug") if exists: instance = exists[0] cmds.warning("%s already exists." % instance) else: instance = put_instance_icon(super(RenderCreator, self).process()) return instance
def process(self): # (NOTE) objectSet's 'motionBlur' attribute can affect object's # motionBlur state in Arnold. self.data["staticCache"] = True project = avalon.io.find_one({"type": "project"}, projection={"data": True}) deadline = project["data"]["deadline"]["maya"] priority = deadline["priorities"]["pointcache"] self.data["deadlinePriority"] = priority self.data["deadlinePool"] = ["none"] + deadline["pool"] return put_instance_icon(super(ArnoldStandInCreator, self).process())
def process(self): # Build pipeline render settings self.data["exportAlembic"] = True self.data["exportGPUCache"] = False self.data["exportFBXCache"] = False self.data["staticCache"] = False self.data["isDummy"] = False self.data["deadlinePriority"] = 80 self.data["deadlinePool"] = lib.get_deadline_pools() # Apply Euler filter to rotations for Alembic self.data["eulerFilter"] = True return put_instance_icon(super(PointCacheCreator, self).process())
def process(self): self.build_base() instance = super(RigCreator, self).process() self.log.info("Creating Rig instance set up ...") for attr in TRANSFORM_ATTRS: cmds.setAttr("|ROOT." + attr, keyable=False) cmds.setAttr("|ROOT.visibility", keyable=False) sub_object_sets = ["OutSet", "ControlSet"] for set_name in sub_object_sets: cmds.sets(cmds.sets(name=set_name, empty=True), forceElement=instance) return put_instance_icon(instance)
def process(self): # Build pipeline render settings project = avalon.io.find_one({"type": "project"}, projection={"data": True}) pipeline = project["data"]["pipeline"]["maya"] deadline = project["data"]["deadline"]["maya"] cache_type = pipeline["pointcache"] priority = deadline["priorities"]["pointcache"] self.data["extractType"] = cache_type[:] self.data["staticCache"] = False self.data["deadlineEnable"] = False self.data["deadlinePriority"] = priority self.data["deadlinePool"] = ["none"] + deadline["pool"] self.data["deadlineGroup"] = deadline["group"] return put_instance_icon(super(PointCacheCreator, self).process())
def process(self): # Build pipeline render settings project = avalon.io.find_one({"type": "project"}, projection={"data": True}) pipeline = project["data"]["pipeline"]["maya"] deadline = project["data"]["deadline"]["maya"] cache_type = pipeline["pointcache"] priority = deadline["priorities"]["pointcache"] self.data["extractType"] = cache_type[:] self.data["staticCache"] = False self.data["isDummy"] = False self.data["deadlinePriority"] = priority self.data["deadlinePool"] = ["none"] + deadline["pool"] # Apply Euler filter to rotations for Alembic self.data["eulerFilter"] = False return put_instance_icon(super(PointCacheCreator, self).process())
def process(self): self.data["bakeStep"] = 1.0 return put_instance_icon(super(CameraCreator, self).process())
def process(self): self.data["bakeStep"] = 1.0 # Apply Euler filter to rotations for Alembic self.data["eulerFilter"] = False return put_instance_icon(super(CameraCreator, self).process())
def process(self): return put_instance_icon(super(AtomsCrowdCreator, self).process())
def process(self): self.data["staticCache"] = True return put_instance_icon(super(ArnoldStandInCreator, self).process())
def process(self): return put_instance_icon(super(MayaShareCreator, self).process())
def process(self): return put_instance_icon(super(SetDressCreator, self).process())
def process(self): return put_instance_icon(super(LightSetCreator, self).process())
def process(self): return put_instance_icon(super(AnimationCreator, self).process())
def process(self): self.build_base() return put_instance_icon(super(ModelCreator, self).process())