Example #1
0
 def remove_agent(self, agent: GUIAgent):
     """
     Removes the given agent.
     :param agent: the agent to remove
     :return:
     """
     self.index_manager.free_index(agent.overall_index)
     self.agents.remove(agent)
     self.update_teams_listwidgets()
     self.overall_config.set_value(MATCH_CONFIGURATION_HEADER,
                                   PARTICIPANT_COUNT_KEY, len(self.agents))
     self.overall_config.set_value(PARTICIPANT_CONFIGURATION_HEADER,
                                   PARTICIPANT_LOADOUT_CONFIG_KEY, "None",
                                   agent.overall_index)
     if len(self.agents) == 0:
         return
     if agent.get_team() == 0:
         if self.blue_listwidget.count() != 0:
             self.blue_listwidget.setCurrentRow(
                 self.blue_listwidget.count() - 1)
         else:
             self.orange_listwidget.setCurrentRow(
                 self.orange_listwidget.count() - 1)
     else:
         if self.orange_listwidget.count() != 0:
             self.orange_listwidget.setCurrentRow(
                 self.orange_listwidget.count() - 1)
         else:
             self.blue_listwidget.setCurrentRow(
                 self.blue_listwidget.count() - 1)
Example #2
0
    def add_agent(self, overall_index=None, team_index=None):
        """
        Creates the agent using self.agent_class and adds it to the index manager.
        :param overall_index: The index of the bot in the config file if it already exists.
        :param team_index: The index of the team to place the agent in
        :return agent: an Agent (gui_agent) with either given index or a free one, returns None if there is no index given and all indices are occupied
        """
        if overall_index is None:
            if not self.index_manager.has_free_slots():
                return
            overall_index = self.index_manager.get_new_index()
        else:
            self.index_manager.use_index(overall_index)
        agent = GUIAgent(overall_index=overall_index)
        if team_index is not None:
            agent.set_team(team_index)

        self.agents.append(agent)
        self.overall_config.set_value(MATCH_CONFIGURATION_HEADER, PARTICIPANT_COUNT_KEY, len(self.agents))
        return agent