def main_menu(): set_name() check_if_name_in_data_and_replace() print( f"Hello {new_player.name}\nYour starting balance is {new_player.balance}.\nGood Luck!\n" ) game_picked_by_player = game_pick() playing_deck = Deck() while game_picked_by_player != 9: while game_picked_by_player in [1, 2, 3, 4, 7, 8]: if game_picked_by_player == 1: run_war() game_picked_by_player = game_pick() if game_picked_by_player == 2: roulette() game_picked_by_player = game_pick() if game_picked_by_player == 3: play_bj() game_picked_by_player = game_pick() if game_picked_by_player == 4: run_tictactoe_game() game_picked_by_player = game_pick() if game_picked_by_player == 7: show_high_score() game_picked_by_player = game_pick() if game_picked_by_player == 8: saving_loading_menu() game_picked_by_player = game_pick() else: if game_picked_by_player != 9: game_picked_by_player = wrong_input() else: if input( "Would you like to save your progress? y or n") == 'y': save_progress() break if game_picked_by_player == 9: print( f"Your end balance: {new_player.get_balance()}\nGoodbye {new_player.name}" )
def __init__(self, x, y, btime, parent=None): self.btime = btime if parent == None: self.size = np.random.uniform(low=5.0, high=50) self.size_norm = self.size / 50.0 self.size_cap = 50 self.speed = np.random.uniform(low=0.0, high=10.0) self.speed_norm = self.speed / 10.0 self.attack = np.random.uniform(low=0.0, high=1.0) self.stamina_cap = np.random.uniform(low=0.0, high=1.0) self.aggressiveness = np.random.uniform(low=0.0, high=1.0) self.metabolism = np.random.uniform(low=0.0, high=1.0) self.sight = np.random.uniform(low=0.0, high=200.0) self.sight_norm = self.sight / 200.0 self.grate = np.random.uniform(low=0.0, high=1.0) self.hunger = np.random.uniform(low=0.0, high=1.0) self.brate = np.random.uniform(low=0.0, high=1.0) self.drate = np.random.uniform(low=0.0, high=1.0) else: self.size = parent.size + np.random.normal(0.0, 0.1) self.size_norm = self.size / 50.0 self.size_cap = 50 self.speed = parent.speed + np.random.normal(0.0, 0.1) self.speed_norm = self.speed / 10.0 self.attack = parent.attack + np.random.normal(0.0, 0.1) self.stamina_cap = parent.stamina_cap + np.random.normal(0.0, 0.1) self.aggressiveness = parent.aggressiveness + np.random.normal( 0.0, 0.1) self.metabolism = parent.metabolism + np.random.normal(0.0, 0.1) self.sight = parent.sight + np.random.normal(0.0, 0.1) self.sight_norm = self.sight / 200.0 self.grate = parent.grate + np.random.normal(0.0, 0.1) self.hunger = parent.hunger + np.random.normal(0.0, 0.1) self.brate = parent.brate + np.random.normal(0.0, 0.1) self.drate = parent.drate + np.random.normal(0.0, 0.1) self.erate = self.size / 200 self.stamina = self.stamina_cap * 5 self.dtime = int(self.drate / (self.metabolism) * 1000) self.action_time = int(50 * self.stamina / self.metabolism) self.fat = 0.5 if self.action_time < 50: self.action_time = 50 a = t.timing(self.dtime, 0, 0) self.dtime = self.btime + a self.counter = 0 #print(self.dtime.eons,self.dtime.days,self.dtime.ticks) self.normalize() self.px = x self.py = y self.velx = 0 self.vely = 0 self.ax = 0 self.ay = 0 self.wheel = r.roulette(self)
async def on_reaction_add(reaction, user): global ddb_list if str(reaction.message.guild.id) != '322379168048349185': return channel_name = reaction.message.channel.name if channel_name not in ['blablabla', 'archive']: return if 'ddb' not in str(reaction).lower(): return if reaction.message.id not in ddb_list['messages']: ddb_list['messages'][reaction.message.id] = [] if user.name not in [ 'tama' ] and user.name in ddb_list['messages'][reaction.message.id]: return if user.name in ddb_list['timeouts'] and time.time( ) < ddb_list['timeouts'][user.name]: return ddb_list['messages'][reaction.message.id].append(user.name) ddb_list['timeouts'][user.name] = time.time() + 15 muted_users = load("muted") if user.name in muted_users: return who = roulette.roulette(user.name) if who is not None: muted_time = 90 if who is 'Fako': muted_time = muted_time * 2 if user.name is 'Fako': muted_time = muted_time * 2 maxTimeout = 0 await reaction.message.channel.send( '[**Roulette DDB**] {0} ne peut plus poster pendant {1} secondes. ({2})' .format(who, muted_time, user.name)) if who in muted_users: maxTimeout = muted_users[who] muted_users[who] = max(maxTimeout, time.time() + muted_time) save("muted", muted_users) ddb_list = {'messages': {}, 'timeouts': {}}
user_input = input(">>> ") if user_input == 'Dice' or user_input == 'dice': clear() dice() sleep(5) clear() elif user_input == 'Slots' or user_input == 'slots': clear() slots() sleep(5) clear() elif user_input == 'Roulette' or user_input == 'roulette': clear() roulette() sleep(5) clear() elif user_input == "21 points": game21() sleep(5) clear() elif user_input.lower() == "nvuti": nvuti() sleep(5) clear() elif user_input.lower() == "rgby": rgby() sleep(5) clear() elif user_input == 'Help' or user_input == 'help':
import roulette import os import psutil import gc process = psutil.Process(os.getpid()) print(f'pid = {os.getpid()}') start_rec = str(process.memory_info()) print(dir(roulette)) to_remove = 'tick' to_update = 'boy' initial_list = [(to_update, 1), ('hell', 2.5)] additional_insert = [('fuckton', 2), (to_remove, 1), ('smelly', 1)] randomizer = roulette.roulette(initial_list) print(f'---before additional insert of {additional_insert}---') for val, chance in randomizer: print(f'{val} has a chance of {chance}') randomizer.insert_list(additional_insert) print( f'---after additional insert of {additional_insert} before removing {to_remove}---' ) for val, chance in randomizer: print(f'{val} has a chance of {chance}') # randomizer.remove(to_remove) del randomizer[to_remove]
def probes(Targets, nEpochs, procNum, TargetsConc, ProbeConc, interval, Temp, popSize, nElite, pointmutProb, shiftmutProb, TargetCell): start_time = time.time() Probes = np.random.choice(4, (popSize, np.shape(Targets)[1])) + 1 theprobes = np.zeros((0, np.shape(Targets)[1])) #Target들의 self secondary structure 에너지 계산. Ghp_target = np.zeros((1, np.shape(Targets)[0])) for i in range(np.shape(Targets)[0]): Seq1 = translate(Targets[i, :]) rna_seqs = [Seq1[0]] G = float( nupack.mfe(rna_seqs, ordering=None, material='rna', dangles='some', T=37, multi=0, pseudo=False, sodium=1.0, magnesium=0.0, degenerate=False)[0][1]) Ghp_target[0, i] = G Khpt = Keq.Keq(Ghp_target, Temp) Khp_target = Khpt.keq() #Genetic algorithm 시작. iter = 0 while iter < nEpochs: #Probe들의 self secondary structure 에너지 계산. procs = [] pipe_list = [] Ghp_probe = np.zeros((0, 1)) for i in range(procNum): recv_end, send_end = multiprocessing.Pipe(False) Probe_part = Probes[int(i * (popSize / procNum)):int((i + 1) * (popSize / procNum)), :] proc = multiprocessing.Process(target=gibbs_single.Gibbs, args=(Probe_part, send_end)) procs.append(proc) pipe_list.append(recv_end) proc.start() for proc in procs: proc.join() for x in pipe_list: result = np.array(x.recv()) Ghp_probe = np.concatenate((Ghp_probe, result), axis=0) Khp = Keq.Keq(Ghp_probe, Temp) Khp_probe = Khp.keq() #Target과 Probe 사이의 결합 에너지 계산. procs = [] pipe_list = [] G_TargetProbe = np.zeros((0, np.shape(Targets)[0])) for i in range(procNum): recv_end, send_end = multiprocessing.Pipe(False) Probe_part = Probes[int(i * (popSize / procNum)):int((i + 1) * (popSize / procNum)), :] proc = multiprocessing.Process(target=gibbs_multi.Gibbs, args=(Probe_part, Targets, send_end)) procs.append(proc) pipe_list.append(recv_end) proc.start() for proc in procs: proc.join() for x in pipe_list: result = np.array(x.recv()) G_TargetProbe = np.concatenate((G_TargetProbe, result), axis=0) K = Keq.Keq(G_TargetProbe, Temp) Keqs = K.keq() #print(Gibbs_list) #각 세포들의 hybridization yield 계산. Cp_list, Ct_list, Ct_hp, Cp_hp = cpt.Conc(Keqs, Khp_target, Khp_probe, TargetsConc, ProbeConc) Cpts = np.zeros((np.shape(Probes)[0], np.shape(TargetsConc)[0])) for cell in range(np.shape(TargetsConc)[0]): for p in range(np.shape(Probes)[0]): Cpts[p, cell] = ProbeConc - Cp_list[p, cell] - Cp_hp[p, cell] #TargetCell의 Cpt 값의 상대 우위 계산. fitness = np.zeros((np.shape(Probes)[0], 1)) for p in range(np.shape(Probes)[0]): TargetCpt = Cpts[p, int(TargetCell)] RestCpt = np.delete(Cpts[p, :], TargetCell).max() #print Cpts[p, :], np.delete(Cpts[p, :], TargetCell), TargetCpt, RestCpt fitness[p, 0] = TargetCpt - RestCpt #print(fitness[p,0], Cpts[p,int(TargetCell)].max(), TargetCpt, RestCpt) #print('f', fitness) theprobe = Probes[np.where(fitness == fitness.max())[0], :] # print(theprobe[0,:]) elites = elite.elitism(nElite, Probes, fitness) #print(elites) #print np.shape(elites), np.shape(Probes) leftovers = roulette.roulette(elites, Probes, fitness) #print np.shape(Probes), np.shape(leftovers) newPopulation = crossover.cross(leftovers, popSize - np.shape(elites)[0]) newPopulation = pointmut.pointmut(newPopulation, pointmutProb) newPopulation = shiftmut.shiftmut(newPopulation, shiftmutProb) Probes = np.concatenate((elites, newPopulation), axis=0) #print(Ghp_probe) if iter % interval == 0: print 'Target =', str(TargetCell), '/ Iter =', iter print "End Time =", time.time() - start_time, 'Fitness =', round( fitness.max() / ProbeConc * 100, 3), "%" for t in range(np.shape(Targets)[0]): Seq1, Seq2 = translate2(theprobe[0], Targets[t, :]) rna_seqs = [Seq1[0], Seq2[0]] print( "MFE =", str(t), nupack.mfe(rna_seqs, ordering=None, material='rna', dangles='some', T=37, multi=0, pseudo=False, sodium=1.0, magnesium=0.0, degenerate=False), Cpts[np.where(fitness == fitness.max())[0], t][0]) theprobes = np.concatenate((theprobes, [theprobe[0]]), axis=0) #print(theprobes) #print(Cpts[np.where(fitness == fitness.max())[0], :]) iter += 1 return theprobes, fitness.max() / ProbeConc * 100