def register(rpl): rpl.registerStruct(Table)
def register(rpl): rpl.registerStruct(Echo)
def register(rpl): # Like a forced lib entry. std must be loaded for color type. std.graphic.register(rpl) rpl.registerStruct(Tile) rpl.registerStruct(Tilemap) rpl.registerStruct(Tile3) rpl.registerStruct(Tilemap3) rpl.registerStruct(Sprite) rpl.registerStruct(Spritemap) rpl.registerStruct(Sprite3) rpl.registerStruct(Spritemap3) rpl.registerType(Pokestr) rpl.updateROM( # ID 0x21ac, { "length": 4 }, # Name 0x21b0, { "length": 12 }, nametype = "pokestr" )
def register(rpl): # Like a forced lib entry. std must be loaded for color type. std.graphic.register(rpl) rpl.registerStruct(Font) rpl.registerStruct(TypeSet)