Example #1
0
def register(rpl):
	rpl.registerStruct(Table)
Example #2
0
def register(rpl):
	rpl.registerStruct(Echo)
Example #3
0
def register(rpl):
	# Like a forced lib entry. std must be loaded for color type.
	std.graphic.register(rpl)

	rpl.registerStruct(Tile)
	rpl.registerStruct(Tilemap)
	rpl.registerStruct(Tile3)
	rpl.registerStruct(Tilemap3)
	rpl.registerStruct(Sprite)
	rpl.registerStruct(Spritemap)
	rpl.registerStruct(Sprite3)
	rpl.registerStruct(Spritemap3)

	rpl.registerType(Pokestr)

	rpl.updateROM(
		# ID
		0x21ac, { "length":  4 },
		# Name
		0x21b0, { "length": 12 },
		nametype = "pokestr"
	)
Example #4
0
def register(rpl):
	# Like a forced lib entry. std must be loaded for color type.
	std.graphic.register(rpl)

	rpl.registerStruct(Font)
	rpl.registerStruct(TypeSet)