Example #1
0
def getLeaderVar(st, var) :
  try :
    clan = st.getPlayer().getClan()
    if clan == None:
      return -1
    leader=clan.getLeader().getPlayerInstance()
    if leader != None :
      return int(leader.getQuestState(qn).get(var))
  except :
    pass
  leaderId=st.getPlayer().getClan().getLeaderId()
  con=L2DatabaseFactory.getInstance().getConnection(None)
  offline=con.prepareStatement("SELECT value FROM character_quests WHERE charId=? AND var=? AND name=?")
  offline.setInt(1, leaderId)
  offline.setString(2, var)
  offline.setString(3, qn)
  rs=offline.executeQuery()
  if rs :
    rs.next()
    try :
      val=rs.getInt("value")
      con.close()
    except :
      val=-1
      try : con.close()
      except : pass
  else :
    val=-1
  return int(val)
Example #2
0
def offlineMemberExit(st) :
  clan=st.getPlayer().getClan().getClanId()
  con=L2DatabaseFactory.getInstance().getConnection(None)
  offline=con.prepareStatement("DELETE FROM character_quests WHERE name = ? and charId IN (SELECT charId FROM characters WHERE clanId =? AND online=0")
  offline.setString(1, qn)
  offline.setInt(2, clan)
  try :
    offline.executeUpdate()
    offline.close()
    con.close()
  except :
    try : con.close()
    except : pass
Example #3
0
def EvolvePet(player,item,striderControlItem) :
   con = L2DatabaseFactory.getInstance().getConnection()
   statement = con.prepareStatement("UPDATE items SET item_id =? WHERE object_id=? AND owner_id=?")
   statement.setInt(1, striderControlItem)
   statement.setInt(2, item.getObjectId())
   statement.setInt(3, player.getObjectId())
   statement.execute()
   statement.close()
   con.close()
   sm1 = SystemMessage(SystemMessageId.S2_S1_DISAPPEARED)
   sm1.addItemName(item.getItemId())
   sm1.addNumber(1)
   sm2 = SystemMessage(SystemMessageId.YOU_PICKED_UP_A_S1_S2)
   sm2.addNumber(item.getEnchantLevel())
   sm2.addItemName(striderControlItem)
   player.sendPacket(sm1)
   player.sendPacket(sm2)
   player.sendPacket(ItemList(player, False))
   return
Example #4
0
def EvolvePet(player, item, striderControlItem):
    con = L2DatabaseFactory.getInstance().getConnection()
    statement = con.prepareStatement(
        "UPDATE items SET item_id =? WHERE object_id=? AND owner_id=?")
    statement.setInt(1, striderControlItem)
    statement.setInt(2, item.getObjectId())
    statement.setInt(3, player.getObjectId())
    statement.execute()
    statement.close()
    con.close()
    sm1 = SystemMessage(SystemMessageId.S2_S1_DISAPPEARED)
    sm1.addItemName(item.getItemId())
    sm1.addNumber(1)
    sm2 = SystemMessage(SystemMessageId.YOU_PICKED_UP_A_S1_S2)
    sm2.addNumber(item.getEnchantLevel())
    sm2.addItemName(striderControlItem)
    player.sendPacket(sm1)
    player.sendPacket(sm2)
    player.sendPacket(ItemList(player, False))
    return
Example #5
0
def setLeaderVar(st, var, value) :
  clan = st.getPlayer().getClan()
  if clan == None: return
  leader=clan.getLeader().getPlayerInstance()
  if leader != None :
    leader.getQuestState(qn).set(var,value)
  else :
    leaderId=st.getPlayer().getClan().getLeaderId()
    con=L2DatabaseFactory.getInstance().getConnection(None)
    offline=con.prepareStatement("UPDATE character_quests SET value=? WHERE charId=? AND var=? AND name=?")
    offline.setString(1, value)
    offline.setInt(2, leaderId)
    offline.setString(3, var)
    offline.setString(4, qn)
    try :
      offline.executeUpdate()
      offline.close()
      con.close()
    except :
      try : con.close()
      except : pass
  return
Example #6
0
def suscribe_members(st) :
  clan=st.getPlayer().getClan().getClanId()
  con=L2DatabaseFactory.getInstance().getConnection(None)
  offline=con.prepareStatement("SELECT charId FROM characters WHERE clanid=? AND online=0")
  offline.setInt(1, clan)
  rs=offline.executeQuery()
  while (rs.next()) :
    charId=rs.getInt("charId")
    try :
      insertion = con.prepareStatement("INSERT INTO character_quests (charId,name,var,value) VALUES (?,?,?,?)")
      insertion.setInt(1, charId)
      insertion.setString(2, qn)
      insertion.setString(3, "<state>")
      insertion.setString(4, "Started")
      insertion.executeUpdate()
      insertion.close();
    except :
      try : insertion.close()
      except : pass
  try :
    con.close()
  except :
    pass