Example #1
0
def roll_dice(request):
    player = Player.objects.get(session_id=request.session.session_key)

    # Lock the game - shouldn't be like that
    game = player.game
    game.in_progress = True
    game.save()

    # Roll two dice - will be random at some point
    (dice1, dice2) = rules.roll_dice()

    # Can't roll more than once (except when it's a double)
    if player.rolled_this_turn:
        return HttpResponse(FAILURE)

    # If it's a double, the player can roll twice.
    if dice1 != dice2:
        player.rolled_this_turn = True
        player.save()

    # Handle player movement
    rules.move_player(player, (dice1, dice2))

    player.save()
    return HttpResponse(
        json.dumps({
            'success': True,
            'dice1': dice1,
            'dice2': dice2,
            'square': player.square.position
        }))
Example #2
0
def roll_dice(request):
    player = Player.objects.get(session_id=request.session.session_key)

    # Lock the game - shouldn't be like that
    game = player.game
    game.in_progress = True
    game.save()

    # Roll two dice - will be random at some point
    (dice1, dice2) = rules.roll_dice();

    # Can't roll more than once (except when it's a double)
    if player.rolled_this_turn:
        return HttpResponse(FAILURE)

    # If it's a double, the player can roll twice.
    if dice1 != dice2:
        player.rolled_this_turn = True
        player.save()

    # Handle player movement
    rules.move_player(player, (dice1, dice2))

    player.save()
    return HttpResponse(json.dumps(
        {
            'success': True,
            'dice1': dice1,
            'dice2': dice2,
            'square': player.square.position
        }))
Example #3
0
 def test_pay_rent_mortgaged_utility(self):
     utility = Square.objects.get(game=self.game, position=5).utility
     self.set_bought(self.john, utility)
     self.set_mortgaged(utility)
     money_before = self.mary.player().money
     rules.move_player(self.mary.player(), (0, 5))
     self.assertEquals(self.mary.player().money, money_before)
Example #4
0
 def test_pay_rent_mortgaged_property(self):
     property = Square.objects.get(game=self.game, position=1).property
     self.set_bought(self.john, property)
     self.set_mortgaged(property)
     money_before = self.mary.player().money
     rules.move_player(self.mary.player(), (0, 1))
     self.assertEquals(self.mary.player().money, money_before)
Example #5
0
 def test_pay_rent_your_property(self):
     self.set_bought(
         self.john,
         Square.objects.get(game=self.game, position=1).property)
     money_before = self.john.player().money
     rules.move_player(self.john.player(), (0, 1))
     self.assertEquals(self.john.player().money, money_before)
Example #6
0
 def setUp(self):
     Client().get('/new_game/public', follow=True)
     self.game = Game.objects.all()[0]
     self.game.player_set.all().delete(
     )  # Delete dummy player that created the game
     self.john = Client()
     self.mary = Client()
     self.john.get('/game/{0}/'.format(self.game.id), follow=True)
     self.mary.get('/game/{0}/'.format(self.game.id), follow=True)
     self.money_before = self.john.player().money
     rules.move_player(self.john.player(),
                       (30, 0))  # Roll a 30 to land on "Go to jail"
Example #7
0
 def test_pay_rent_multiple_utilities(self):
     self.set_bought(self.john,
                     Square.objects.get(game=self.game, position=5).utility)
     self.set_bought(
         self.john,
         Square.objects.get(game=self.game, position=12).utility)
     self.set_bought(
         self.john,
         Square.objects.get(game=self.game, position=15).utility)
     money_before = self.mary.player().money
     rules.move_player(self.mary.player(), (0, 5))
     utility = Square.objects.get(game=self.game, position=5).utility
     self.assertEquals(self.mary.player().money,
                       money_before - utility.tax_site * 3)
Example #8
0
 def test_jail_liberate_by_dice(self):
     rules.move_player(self.john.player(), (1, 1))
     self.assertFalse(self.john.player().is_in_jail())
     self.assertEquals(self.john.player().money, self.money_before)
Example #9
0
 def test_jail_stay_for_three_turns(self):
     for t in range(3):
         self.assertTrue(self.john.player().is_in_jail())
         rules.move_player(self.john.player(), (3, 5))
     self.assertFalse(self.john.player().is_in_jail())
     self.assertEquals(self.john.player().money, self.money_before - 50)