player_one = Player() deck = Cards.deck dealer.init(deck[:], deck[:], deck[:], deck[:]) player_one.init() dealer.shuffle_deck() robot = 1 end = 0 # Do basic strategy game if set to 1 basic = 0 # Training Loop for x in range(0, 25000): rules.dealHand(player_one, dealer) new = 1 while new == 1: print(f'Player\'s Hand: {" - ".join(player_one.hand)}') print(f'Dealer\'s Hand: {dealer.hand[0]}') # Check if dealer was dealt black jack, if so game is over if dealer.get_score() == 21: print(f'Dealer\'s Hand: {" - ".join(dealer.hand)}') print(f'Dealer was dealt Blackjack! Better luck next time.') # end, new = rules.quit() break # Check players score for bust or blackjack if player_one.get_score() > 21: