def __init__(self,
                 data=None,
                 trusted_data=None,
                 deserialize_mapping=None,
                 init=True,
                 partial=True,
                 strict=True,
                 validate=False,
                 app_data=None,
                 lazy=False,
                 **kwargs):

        FireStoreModel.__init__(self, data)

        Model.__init__(self,
                       data,
                       trusted_data,
                       deserialize_mapping,
                       init,
                       partial,
                       strict,
                       validate,
                       app_data,
                       lazy=False,
                       **kwargs)
Example #2
0
    def __init__(self, *args, **kwargs):
        Greenlet.__init__(self)
        Model.__init__(self, *args, **kwargs)

        docker_url = config.get('docker_url')
        self.container = api.DockerAPI(self.cid, docker_url)

        self._lock = Semaphore()
        self._lock.acquire() # locking semaphore
        self._new_data = None
Example #3
0
    def __init__(self, *args, **kwargs):
        Greenlet.__init__(self)
        Model.__init__(self, *args, **kwargs)

        docker_url = config.get('docker_url')
        self.container = api.DockerAPI(self.cid, docker_url)

        self._lock = Semaphore()
        self._lock.acquire()  # locking semaphore
        self._new_data = None
Example #4
0
    def __init__(self, data, target=None, internal_format=None, **kwargs):
        Model.__init__(self, kwargs)

        if not isinstance(data, np.ndarray):
            data = np.array(data)

        self._handle = GL.glGenTextures(1)
        self._target = target or self.infer_target(data)
        self._internal_format = internal_format or self.infer_internal_format(data)
        # schematics uses _data, we must use a different name
        self._npdata = data

        # FIXME: set to linear for non-mipmapped textures
        if 'min_filter' not in kwargs:
            self.min_filter = GL.GL_LINEAR

        self._create()
Example #5
0
 def __init__(self, *args, **kwargs):
     Model.__init__(self, *args, **kwargs)
     self.ID = str(uuid.uuid1())
Example #6
0
 def __init__(self, type, **kwargs):
     Model.__init__(self, raw_data=kwargs)
     Shader.__init__(self, type, self._gather_source())
Example #7
0
 def __init__(self, *args, **kwargs):
     Model.__init__(self, *args, **kwargs)
     self._object_cache = {}
Example #8
0
 def __init__(self, *args, **kwargs):
     Model.__init__(self, *args, **kwargs)
     self.ID = str(uuid.uuid1())
Example #9
0
 def __init__(self, *args, **kwargs):
     Model.__init__(self, *args, **kwargs)
     self.riak_object = None