Example #1
0
    def check_area(self, area):
        '''checks to see if the AI can play a words in area'''

        space, letters, max_length, row, col = area
        to_play = ''
        fails = []
        to_score = ''

    # set side and dirn using space
        if space == 'left':
            side = 'end'
            dirn = 'right'
        if space == 'right':
            side = 'start'
            dirn = 'right'
        if space == 'down':
            side = 'start'
            dirn = 'down'
        if space == 'up':
            side = 'end'
            dirn = 'down'

    # get word to play using rack and current board
        to_play = self.choose_word(side, letters.lower(), max_length)

    # check if word is valid
        if not to_play:
            return False
        if space == 'right' and len(to_play) + col < 15:
            pass
        elif space == 'down' and len(to_play) + row < 15:
            pass
        elif space == 'left' and col - len(to_play) >= 0:
            col = col - len(to_play) + 1
        elif space == 'up' and row - len(to_play) >= 0:
            row = row - len(to_play) + 1
        else:
            return False
        to_score = self.to_score(to_play, side, letters).upper()
        word_list = check_sides(to_score, row, col, dirn, self.game.board, \
                                self.game.played)
        word_list.append(to_play)
        fails = check_words(word_list, self.game.dictionary)

    # if play is valid, keep it, otherwise return False
        if to_play and not fails:
            return (to_play, to_score, word_list, fails, side, dirn)
        else:
            return False
Example #2
0
def main():
#!    def timeout_handler(signum, frame):
#!        raise TimeoutException()
#!    signal.signal(signal.SIGALRM, timeout_handler) 
#!    signal.alarm(20) # trigger alarm in 20 seconds

##    load starting screen
    pregame_board = Board()
    pregame_board.empty_board()
    pregame_board.place_word('PYTHON', 5, 4, 'right')
    pregame_board.place_word('SCRABBLE', 6, 4, 'right')
    pregame_board.place_word('GAME', 7, 4, 'right')
    pregame_board.place_word('AMEYA', 13, 0, 'right')
    pregame_board.place_word('PATHARE', 13, 6, 'right')
    pregame_board.place_word('MIKE', 14, 0, 'right')
    pregame_board.place_word('PATTERSON', 14, 5, 'right')
    pregame_board.display_compact()

##    ask to load game or start a new game
    while True:
        response = raw_input("Start new game(new) or load saved game(load)? ")
        if response == 'new' or response == 'load':
            break
        else:
            print "Please enter 'new' or 'load' "

##    ask to display compact or not
    while True:
        resp = raw_input("Compact display? ")
        compact = True
        if resp == 'no':
            compact = False
            break
        elif resp == 'yes':
            compact = True
            break
        else:
            print "Please enter 'yes' or 'no'"
            
##    set up new game
    if response == 'new':

    ##    ask for number of players and computers
        while True:
            num_players = 0
            num_computers = 0
            try:
                num_players = int(raw_input("How many players? "))
                num_computers = int(raw_input("How many computers? "))
            except ValueError:
                print "Please enter a number."
                continue
            if (num_players + num_computers < 2) or \
               num_players + num_computers > 4:
                print "Invalid number of players and computers: " + \
                      str(num_players + num_computers)
            else:
                break
    
    ##    ask for player/AI names
        player_names = []
        for num in xrange(int(num_players)):
            player_names.append(raw_input("What is the name of player " +
                                          str(num + 1) + "? "))
        computer_names = {}
        for num in xrange(int(num_computers)):
            dif = 'easy'
            while True:
                dif = raw_input("What is the difficulty of AI_" + \
                                str(num + 1) + "? ")
                if dif == 'easy' or dif == 'hard':
                    break
                else:
                    print "Please enter 'easy' or 'hard'"
            computer_names['AI_' + str(num + 1)] = dif
        game = Game(player_names, computer_names)

##    load saved game
    if response == 'load':
        game_state, game_players, game_comps = load_game()
        game_comps_dict = {}
        for comp in game_comps:
            game_comps_dict[comp] = game_comps[comp][2]
        game = Game(game_players.keys(), game_comps_dict)
        game.played = True
        game.bag = Bag(game_state[0])
        game.board = Board(game_state[1])
        game.player_order = game_state[2]
        game.turn = game_state[3]
        for player in game.players:
            if game.players[player].isAI:
                game.players[player] = AI(player, game, game_comps_dict[player], \
                                          rack=game_comps[player][0], \
                                          score=game_comps[player][1])
            else:
                game.players[player] = Player(player, game, \
                                              rack=game_players[player][0], \
                                              score=game_players[player][1])
            

####### MAIN GAME LOOP #######
    
    while True:

##    determine current player
        curr_player = game.player_order[game.turn % len(game.player_order)]

##    if AI, make AI play
        if game.players[curr_player].isAI:
#!			try: TAB BELOW
            #game.display_player_screen(compact)##remove
            print 'letters left: ', int(game.bag.num_letters_left())
            game.players[curr_player].play()
            game.turn += 1
            if len(game.players[curr_player].rack()) == 0 and \
               len(game.bag()) == 0:
                break
            else:
                continue
#!		    except TimeoutException:
#!				game.turn += 1
        else:
            game.display_player_screen(compact)
        
##    prompt player with options (pass, play, swap, shuffle, quit, save) 
        while True:
            move = raw_input("play, pass, swap, shuffle, quit, or save?\n" + \
                             "Enter move: ")
            if move == "play" or \
               move == "pass" or \
               move == "swap" or \
               move == "shuffle" or \
               move == "quit" or \
               move == "save" or \
               move == "place" or \
               move == "set rack" or \
               move == "set bag": # place, set rack, set bag only for testing
                break
            else:
                print "\nPlease enter valid move."
        
##    handle user input
        if move == "pass":
            game.turn += 1

        if move == "swap":
            while True:
                to_swap = raw_input("Please enter the letters you wish to" + \
                                    " swap without spaces: ")
                if not re.match(r'[a-zA-Z_]{1,7}', to_swap):
                    print "Invalid input"
                else:
                    try:
                        game.players[curr_player].swap(to_swap)
                        game.turn += 1
                    except LetterNotInRackError:
                        print "Letters not in rack"
                        continue
                    except NotEnoughLettersInBagError:
                        print "Not enough letters in bag to swap"
                        continue
                    break

        if move == "shuffle":
            game.players[curr_player].shuffle()

        if move == "quit":
            ans = raw_input("This will end the game, are you sure you want" +
                            " to quit? ")
            if ans == 'y' or ans == 'yes' or ans == 'yea':
                game.is_over = True
                print curr_player + " quit!\n"
                print curr_player.upper() + " LOSES!"
                del game.players[curr_player]
                for player in game.players:
                    print player.upper() + " WINS!"
                return
            else:
                continue

        if move == "save":
            game.save_game()
            print "Game Saved."
            return

        if move == "play":
            went_back = False
            while True:
                
        # allow back option
                resp = raw_input("Press Enter to continue, or (b) to go back ")
                if resp == 'b':
                    went_back = True
                    break
                
        # get row col and direction from user
                resp = raw_input("Please enter row and col of beginning letter" + \
                                 ", and the direction(right or down)\n" + \
                                 "row col direction: ")
                resp = resp.split()

        # check for bad input
                try:
                    row = resp[0]
                    col = resp[1]
                    dirn = resp[2]
                except IndexError:
                    print "Please enter 3 arguments with spaces inbetween"
                    continue
                try:
                    row = int(row)
                    col = int(col)
                except ValueError:
                    print "Please enter a number"
                    continue  
                if row > 14 or col > 14 or row < 0 or col < 0:
                    print "Invalid location"
                    continue
                if dirn != 'right' and dirn != 'down':
                    print "Please enter 'right' or 'down'"
                    continue
                
        # get word to be played
                word = raw_input("Enter the word you want to place using\n" + \
                       "* to replace letters on the board. (i.e. if r is\n" + \
                       "on the board and marks is what you want to place\n" + \
                       "then type ma*ks): ")

        # check for bad input        
                if dirn == 'down':
                    if row + len(word) > 15:
                        print "Word will extend beyond board"
                        continue
                if dirn == 'right':
                    if col + len(word) > 15:
                        print "Word will extend beyond board"
                        continue
                word = word.upper()
                
        # Ensure that the letters used are in the rack
                try:
                    compare_to_rack(word, game.players[curr_player].rack)
                except LetterNotInRackError:
                    print "Letters not in rack"
                    continue
                
        # Replaces blank tiles with a letter chosen by the user
                o_word = word
                if '_' in word:
                    o_word = replace_blank(word)
                    
        # Get the words that were just made by the placed tiles
                word_list = check_sides(o_word, row, col, dirn, game.board, game.played)

        # Ensure the word connects to at least one other word
                if game.played and not word_list and '*' not in o_word:
                    print 'The word must connect to a word on the board.'
                    continue
                
        # Ensure the first word gets played in the middle
                if not game.played:
                    if row == 7 and dirn == 'right':
                        if col <= 7 and col + len(o_word) >= 7:
                            pass
                        else:
                            print "First word must start in center"
                            continue
                    elif col == 7 and dirn == 'down':
                        if row <= 7 and row + len(o_word) >= 7:
                            pass
                        else:
                            print "First word must start in center"
                            continue
                    else:
                        print "First word must start in center"
                        continue
                    
        # Replace *'s with the character on the board
                o_word = orig_word(o_word, row, col, dirn, game.board)
                
        # Add intended word to word_list
                word_list.append(o_word)
                print "word_list final = ", word_list
                
        # Create a list of failed words if they exist
        # Print the failed words for the user to try again
                fails = check_words(word_list, game.dictionary)
                if fails:
                    for word in fails:
                        print word
                    print 'The above words were not in the dictionary'
                    continue
                break
            
        # if user went back don't execute the rest of the code
            if went_back:
                continue

        # now that we know the input is valid,
        # score and place the word on the board
            score = total_score(word, word_list, row, col, dirn, game.board)
            game.players[curr_player].score += score
            print('\n' + curr_player + " got " + str(score) + " points!\n")
            game.board.place_word(o_word, row, col, dirn)
            used = []
            for letter in word:
                if letter != '*':
                    used.append(letter)
            game.players[curr_player].rack.use(used)
            game.played = True
            game.turn += 1
            if len(game.players[curr_player].rack()) == 0 and \
               len(game.bag()) == 0:
                break

##    Admin Controls
        if move == 'place':
            resp = raw_input("Enter row col dirn word ")
            resp = resp.split(' ')
            game.board.place_word(resp[3].upper(), int(resp[0]), int(resp[1]), resp[2])

        if move == 'set rack':
            resp = raw_input("Enter player rack ")
            r = resp.split(' ')
            game.players[r[0]].rack = Rack(game.bag, r[1:])

        if move == 'set bag':
            resp = raw_input("Enter new bag ")
            r = resp.split(' ')
            game.bag.set_bag(r)

##### END MAIN GAME LOOP #####

##    print winner
    winner = game.players[curr_player]
    for player in game.players.values():
        if player.get_score() > winner.get_score():
            winner = player
    for player in game.players:
        game.players[player].display()
    print winner.get_name().upper() + " WON!"