def test_player_stat(): player_stat = PlayerStat('test_player') assert player_stat assert player_stat.__str__() != '' assert player_stat.get_worst_ennemy() == ('none', 0) assert player_stat.last == 0 # loss + last player_stat.new_play(__get_play(players='test_player=0,first=10')) # loss + not last player_stat.new_play(__get_play(players='test_player=5,other=10,last=0')) assert player_stat.last == 1