Example #1
0
	def __init__(self, game, played_by):
		crd.VictoryCard.__init__(self, game, played_by)
		self.title = "Duke"
		self.description = "{} for each Duchy you have.".format(crd.format_vp(1, True))
		self.price = 5
		self.vp = 0
		self.type = "Victory"
Example #2
0
 def __init__(self, game, played_by):
     crd.VictoryCard.__init__(self, game, played_by)
     self.title = "Silk Road"
     self.description = "Worth {} for every 4 Victory cards in your deck (rounded down)".format(
         crd.format_vp(1, True))
     self.price = 4
     self.type = "Victory"
Example #3
0
 def __init__(self, game, played_by):
     crd.Card.__init__(self, game, played_by)
     self.title = "Curse"
     self.description = "{}".format(crd.format_vp(-1))
     self.price = 0
     self.vp = -1
     self.type = "Curse"
Example #4
0
	def __init__(self, game, played_by):
		crd.VictoryCard.__init__(self, game, played_by)
		self.title = "Nobles"
		self.description = "{}Choose one: {}, or {}".format(crd.format_vp(2), crd.format_draw(3, True), crd.format_actions(2, True))
		self.price = 6
		self.vp = 2
		self.type = "Action|Victory"
Example #5
0
	def __init__(self, game, played_by):
		crd.VictoryCard.__init__(self, game, played_by)
		self.title = "Great Hall"
		self.description = "{}{}{}".format(crd.format_draw(1), crd.format_actions(1), crd.format_vp(1))
		self.price = 3
		self.vp = 1
		self.type = "Action|Victory"
Example #6
0
 def __init__(self, game, played_by):
     crd.VictoryCard.__init__(self, game, played_by)
     self.title = "Gardens"
     self.description = "{} for every 10 cards in your deck (rounded down)".format(
         crd.format_vp(1, True))
     self.price = 4
     self.vp = 0
Example #7
0
	def __init__(self, game, played_by):
		crd.Money.__init__(self, game, played_by)
		self.title = "Harem"
		self.description = "{}{}".format(crd.format_money(2), crd.format_vp(2))
		self.price = 6
		self.value = 2
		self.vp = 2
		self.type = "Treasure|Victory"
Example #8
0
 def __init__(self, game, played_by):
     crd.Money.__init__(self, game, played_by)
     self.title = "Harem"
     self.description = "{}{}".format(crd.format_money(2), crd.format_vp(2))
     self.price = 6
     self.value = 2
     self.vp = 2
     self.type = "Treasure|Victory"
Example #9
0
 def __init__(self, game, played_by):
     crd.VictoryCard.__init__(self, game, played_by)
     self.title = "Duke"
     self.description = "{} for each Duchy you have.".format(
         crd.format_vp(1, True))
     self.price = 5
     self.vp = 0
     self.type = "Victory"
Example #10
0
 def __init__(self, game, played_by):
     crd.VictoryCard.__init__(self, game, played_by)
     self.title = "Farmland"
     self.description = "{}" \
                        "When you buy this, trash a card from your hand. Gain a card costing exactly " \
                        "{} more than the trashed card.".format(crd.format_vp(2), crd.format_money(2))
     self.price = 6
     self.vp = 2
Example #11
0
 def __init__(self, game, played_by):
     crd.VictoryCard.__init__(self, game, played_by)
     self.title = "Nobles"
     self.description = "{}Choose one: {}, or {}".format(
         crd.format_vp(2), crd.format_draw(3, True),
         crd.format_actions(2, True))
     self.price = 6
     self.vp = 2
     self.type = "Action|Victory"
Example #12
0
 def __init__(self, game, played_by):
     crd.VictoryCard.__init__(self, game, played_by)
     self.title = "Great Hall"
     self.description = "{}{}{}".format(crd.format_draw(1),
                                        crd.format_actions(1),
                                        crd.format_vp(1))
     self.price = 3
     self.vp = 1
     self.type = "Action|Victory"
Example #13
0
 def __init__(self, game, played_by):
     crd.Card.__init__(self, game, played_by)
     self.title = 'Tunnel'
     self.description = '{} When you discard this outside of cleanup phase, you may reveal it and gain a Gold.'.format(
         crd.format_vp(2))
     self.price = 3
     self.type = "Reaction|Victory"
     self.trigger = "Discard"
     self.vp = 2
Example #14
0
 def __init__(self, game, played_by):
     crd.VictoryCard.__init__(self, game, played_by)
     self.title = "Colony"
     self.description = "{}".format(crd.format_vp(10))
     self.price = 11
     self.vp = 10
Example #15
0
File: base.py Project: HPRC/Dominet
	def __init__(self, game, played_by):
		crd.VictoryCard.__init__(self, game, played_by)
		self.title = "Gardens"
		self.description = "{} for every 10 cards in your deck (rounded down)".format(crd.format_vp(1, True))
		self.price = 4
		self.vp = 0
Example #16
0
 def __init__(self, game, played_by):
     crd.VictoryCard.__init__(self, game, played_by)
     self.title = "Estate"
     self.description = "{}".format(crd.format_vp(1))
     self.price = 2
     self.vp = 1
Example #17
0
 def __init__(self, game, played_by):
     crd.VictoryCard.__init__(self, game, played_by)
     self.title = "Province"
     self.description = "{}".format(crd.format_vp(6))
     self.price = 8
     self.vp = 6
Example #18
0
 def __init__(self, game, played_by):
     crd.VictoryCard.__init__(self, game, played_by)
     self.title = "Duchy"
     self.description = "{}".format(crd.format_vp(3))
     self.price = 5
     self.vp = 3