Example #1
0
    def singlePlayer(name, size):
        newShip = Ship(name)
        newShip.generateShip(size)

        while board.checkAgainstBoard(newShip.coordinates,
                                      newShip.orientation):
            newShip.generateShip(size)
        else:
            board.updateBoard(
                newShip.coordinates, False
            )  #False = pierwszy użytkownik, zostawiam na multiplayer :)