Example #1
0
 def __init__(self, host, port, verbose=False):
     SimpleLogger.__init__(self)
     self.verbose = verbose
     try:
         self.host = host
         self.port = port
         self.s = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
         self.s.connect((self.host, self.port))
     except Exception as e:
         raise GameException(e)
Example #2
0
 def handleConnected(self):
     SimpleLogger.__init__(self)
     self.info('{} connected'.format(self.address))
     self.gs_lock = threading.Lock()
     self.set_gs(GameState.CONN)
     WSServer.set_client_status(self.address, True)
Example #3
0
 def __init__(self, verbose=False):
     SimpleLogger.__init__(self)
     self.verbose = verbose