Example #1
0
    def __init__(self, game, stack):
        self.game = game
        self.stack = stack
        self.canvas = game.canvas
        self.bindings = []

        font = game.app.getFont('canvas_small')
        # print self.app.cardset.CARDW, self.app.images.CARDW
        cardw = game.app.images.CARDW
        x, y = stack.x+cardw/2, stack.y
        text = stack.getHelp()+'\n'+stack.getBaseCard()
        text = text.strip()
        if text:
            frame = tkinter.Frame(self.canvas)
            self.frame = frame
            label = tkinter.Message(frame, font=font, text=text,
                                    width=cardw-8, relief='solid',
                                    fg='#000000', bg='#ffffe0', bd=1)
            label.pack()
            self.label = label
            self.id = self.canvas.create_window(x, y, window=frame, anchor='n')
            self.bindings.append(
                label.bind('<ButtonPress>', self._buttonPressEvent))
            # self.bindings.append(label.bind('<Enter>', self._enterEvent))
        else:
            self.id = None
Example #2
0
 def create_parameter_frame(self):
   """ Define the parameter window
   """
   #print("dbg414: create_parameter_frame")
   self.frame_c = tkinter.Toplevel(self.frame_a)
   self.frame_c.title("parameter info")
   self.parameter_message = tkinter.Message(self.frame_c, textvariable=self.parameter_content)
   self.parameter_message.grid(sticky=tkinter.N+tkinter.E+tkinter.S+tkinter.W)
   self.frame_c.protocol("WM_DELETE_WINDOW", self.hide_parameter_frame) # change the behaviour of the window X button