def test_restore(self): """ Focus on making moves with storing and restoring game objects. """ # Load the test level. test_level_path = os.path.join('source', 'game', 'tests', 'resources', 'test_game_level') # Parse the test file into a string. board_file = open(test_level_path, 'r') board_string = board_file.read() board_file.close() # Create Game using the newly-created board_string. game = Game.new_game(board_string) # Restore the game. restored_game = Game.restore(game) # Make sure first and second player can alternate moves post-restore. resp = restored_game.make_move([0,0], [2,2]) assert resp.move_status is True resp = restored_game.make_move([6,6], [4,4]) assert resp.move_status is True # Restore the game. restored_game = Game.restore(game) # Make sure that the position of pieces are stored properly. resp = restored_game.make_move([2,2], [0,0]) assert resp.move_status is True resp = restored_game.make_move([4,4], [6,6]) assert resp.move_status is True