def test_has_user_won(input, expected): game_doors = Doors() game_doors.setup(number_of_doors=3, override_prize_door_index=1, override_user_selection_index=input) assert game_doors.has_user_won() == expected
def test_door_opened_by_monty(input1, input2, expected): game_doors = Doors() game_doors.setup(number_of_doors=3, override_prize_door_index=input1, override_user_selection_index=input2) assert game_doors._index_of_door_monty_opened==expected
def test_number_of_doors_created(): game_doors = Doors() game_doors.setup(number_of_doors=3, override_prize_door_index=1, override_user_selection_index=2) assert len(game_doors._doors)==3
def test_player_selection_saved_in_internal_variables(input, expected): game_doors = Doors() game_doors.setup(number_of_doors=3, override_user_selection_index=input) assert game_doors._index_of_door_user_selected==expected
def test_prize_placed_behind_a_door(input, expected): game_doors = Doors() game_doors.setup(number_of_doors=3, override_prize_door_index=1 ) assert game_doors._doors[input-1].get_object_behind_door()== expected