def Image_Append(p_state, filename, iteration=0, fileformat=0, idx_image=-1, idx_chain=-1): spiritlib.WrapFunction(_Image_Append, [ p_state, ctypes.c_char_p(filename.encode('utf-8')), iteration, fileformat, idx_image, idx_chain ])
def PlayPause(p_state, method_type, optimizer_type, n_iterations=-1, n_iterations_log=-1, idx_image=-1, idx_chain=-1): spiritlib.WrapFunction(_PlayPause, [ p_state, ctypes.c_char_p(method_type.encode('utf-8')), ctypes.c_char_p(optimizer_type.encode('utf-8')), ctypes.c_int(n_iterations), ctypes.c_int(n_iterations_log), ctypes.c_int(idx_image), ctypes.c_int(idx_chain) ])
def SingleShot(p_state, method_type, solver_type, n_iterations=-1, n_iterations_log=-1, idx_image=-1, idx_chain=-1): spiritlib.WrapFunction(_SingleShot, [ ctypes.c_void_p(p_state), ctypes.c_char_p(method_type.encode('utf-8')), ctypes.c_char_p(solver_type.encode('utf-8')), ctypes.c_int(n_iterations), ctypes.c_int(n_iterations_log), ctypes.c_int(idx_image), ctypes.c_int(idx_chain) ])
def SingleShot(p_state, method_type, optimizer_type, n_iterations=-1, n_iterations_log=-1, idx_image=-1, idx_chain=-1): # _SingleShot(p_state, ctypes.c_char_p(method_type), ctypes.c_char_p(optimizer_type), ctypes.c_int(n_iterations), ctypes.c_int(n_iterations_log), ctypes.c_int(idx_image), ctypes.c_int(idx_chain)) spiritlib.WrapFunction(_SingleShot, [ p_state, ctypes.c_char_p(method_type.encode('utf-8')), ctypes.c_char_p(optimizer_type.encode('utf-8')), ctypes.c_int(n_iterations), ctypes.c_int(n_iterations_log), ctypes.c_int(idx_image), ctypes.c_int(idx_chain) ])
def Chain_Write(p_state, filename, idx_image=-1, idx_chain=-1): spiritlib.WrapFunction(_Chain_Write, [ p_state, ctypes.c_char_p(filename.encode('utf-8')), idx_image, idx_chain ])