def Enable(self) -> None: self.PushObject(self._current_area_label) self.PushObject(self._current_player_label) self.PushObject(self._send_button) self.PushObject(self._settings_button) self.PushObject(self._quit_button) self._client = Client()
def main(): client = Client() wrangler = Wrangler() wrangler.start() ui = UI( ) # Start all threads before here (since UI is an infinite loop run on this thread)
def __init__(self): """ In constructor program arguments are parsed and client is prepared """ arguments = self.parseArgs() self.client = Client(configFile=arguments.config, limit=arguments.limit, register=arguments.register)
def get_stats(usernames, playlist, platform = 'pc'): if not isinstance(usernames, list): usernames = [usernames] client = Client() stats_friends = [] try: for x in usernames: response = client.send_request(platform, x.lower()) stats_friends.append(response[0][playlist]) except Exception as e: print(e) return stats_friends
def get_squad_stats(usernames, platform='psn'): if not isinstance(usernames, list): usernames = [usernames] client = Client() stats_friends = [] try: for x in usernames: response = client.send_request(platform, x.lower()) stats_friends.append(response[0]['p9']) except Exception: '' return stats_friends
def get_all_stats(usernames, platform = 'pc'): all_stats = [] playlist = ['p2','p10','p9'] if not isinstance(usernames, list): usernames = [usernames] client = Client() stats_friends = [] try: for i in range(3): for x in usernames: response = client.send_request(platform, x.lower()) all_stats.append(response[0][playlist[i]]) except Exception: '' return all_stats
from src.Client import Client import json with open('data/config.json') as json_data_file: data = json.load(json_data_file) token = data['discord']['token'] client = Client() client.run(token)
def __build_client(self, transport): return Client(transport)
import os import time from src.Client import Client import functions as fun cliente = Client() def principal_cli(): func = fun.functionsADM() trigger = 0 while trigger == 0: login = func.open() if login == "open": trigger = 1 print('\033[32m' + "=========Bem-Vindo=========== " + '\033[0;0m') else: print('\033[31m' + "Login inválido" + '\033[0;0m') while True: time.sleep(2) os.system("cls") print(" === MÓDULO CLIENTE === ") print("1 - Cadastrar Banco ou Fintech") print("2 - Editar Cadastro") print("3 - Listar Banco ou Fintech") print("4 - Voltar para o menu principal") opcao = int(input("Digite o Opção Desejada:"))
""" Written by Noam Solan - 204484703 Yarin Kimhi - 308337641 """ from options.ClientOptions import client_params, logging_level from src.Client import Client from src.Logger import Logger Client(Logger(logging_level), **client_params).init_game()
def main(): header_program() client = Client() client.start()
import sys from src.Server import Server from src.Client import Client if len(sys.argv) > 1: client = Client(sys.argv[1], sys.argv[2]) client.run() else: server = Server() server.run()
from src.Client import Client Client().run()