Example #1
0
    def processing(self):
        while not self.shutdown:
            time.sleep(0.1)
            self.process()
            if self.status() == netstream.NET_STATE_ESTABLISHED:
                while True:
                    data = self.recv()
                    if data:
                        if data == 'hb':
                            logging.debug("--------hb recv--------")
                            self.hbTimeoutCount = 0
                            self.hbTimer = time.time()
                            self.send('hb')
                            continue
                        logging.debug('recv' + data)
                        response = json.loads(data)
                        if 'sid' in response and 'cid' in response:
                            sid = response['sid']
                            cid = response['cid']
                            callbackKey = '%d_%d' % (sid, cid)
                            try:
                                callback = self.callbacksDict[callbackKey]
                                callback(response, data)
                            except:
                                logging.warning('callback err ' + callbackKey)

            elif self.status() == netstream.NET_STATE_STOP:
                game_user_manager.GameUserManager().emit(SIGNAL("showLogin"))
    def __init__(self, parent=None):
        QWidget.__init__(self, parent)

        # network manager
        self.client = network_client.TcpClient()
        self.loginManager = game_user_manager.GameUserManager()
        self.gameRoomManager = game_room_manager.GameRoomManager()
        self.connect(self.loginManager, SIGNAL("loginCallback(int, int)"),
                     self.loginCallback)
        self.connect(self.gameRoomManager, SIGNAL("enterRoom"), self.enterRoom)
        self.connect(self.loginManager, SIGNAL("showLogin"), self.showLogin)

        # data source
        self.tableList = []

        # ui
        self.resize(800, 600)
        self.setWindowFlags(Qt.Window | Qt.FramelessWindowHint |
                            Qt.WindowMinMaxButtonsHint)
        self.setAttribute(Qt.WA_TranslucentBackground)
        self.topbarFrame = game_topbar_frame.GameTopBar(self, self)
        self.mainFrame = game_hall_main_frame.GameHallMain(self)
        self.roomWindow = None

        #dialog
        self.loginDialog = login_dialog.LoginDialog(self)
        self.connect(self.loginDialog, SIGNAL("close"),
                     self.loginDialogClose)
        self.connect(self.loginDialog, SIGNAL("login(QString,int,QString)"),
                     self.login)
        self.loginDialog.open()

        self.resultDailog = QMessageBox(self)
Example #3
0
 def __init__(self, parent=None):
     QFrame.__init__(self, parent)
     self.parent = parent
     self.setStyleSheet("GameRoomUserInfo{background-color: rgba(0, 0, 0, 0)}")
     self.setGeometry(530, 20, 255, 50)
     self.roomManager = game_room_manager.GameRoomManager()
     self.loginManager = game_user_manager.GameUserManager()
     self.connect(self.roomManager, SIGNAL('refreshRoom'),
                  self.refreshData)
     self.setup()
     self.refreshData()
Example #4
0
 def hbLoop(self):
     while True:
         t = time.time()
         if t - self.hbTimer > 20:
             logging.debug('--------hb timeout--------')
             self.hbTimeoutCount += 1
             self.hbTimer = t
         if self.hbTimeoutCount > 3:
             logging.debug('--------hb close--------')
             self.close()
             game_user_manager.GameUserManager().emit(SIGNAL("showLogin"))
             break
 def refresh(self):
     self.model.clear()
     rank = 0
     for user in game_user_manager.GameUserManager().userScore:
         if 'uid' in user and 'score' in user:
             text = user['uid'] + ' : ' + str(user['score'])
             item = QStandardItem(text)
             item.setTextAlignment(Qt.AlignCenter)
             item.setFont(QFont(50))
             if rank == 0:
                 item.setForeground(QBrush(QColor(255, 0, 0)))
             if rank == 1:
                 item.setForeground(QBrush(QColor(200, 0, 0)))
             if rank == 2:
                 item.setForeground(QBrush(QColor(150, 0, 0)))
             self.model.appendRow(item)
             rank += 1
    def __init__(self, parent=None):
        QFrame.__init__(self, parent)
        self.parent = parent
        self.setStyleSheet(
        '''
        GameHallMain{
        border-image: url(:background);
        background-repeat: no-repeat;
        }
        ''')
        self.setGeometry(0, 67, 800, 533)

        self.roomGird = game_hall_room_gird.GameHallRoomGird(self)
        self.roomGird.setGeometry(40, 40, 550, 450)

        self.rankTitle = QLabel(self)
        self.rankTitle.setText(u'排行榜')
        self.rankTitle.setStyleSheet(_fromUtf8("font: 75 14pt \"微软雅黑\";\n"
                                               "color: rgb(100, 100, 200);"))
        self.rankTitle.setAlignment(Qt.AlignCenter)
        self.rankTitle.setGeometry(600, 20, 190, 20)

        self.rankList = game_hall_rank_list.GameHallRankList(self)
        self.rankList.setGeometry(600, 55, 190, 180)

        self.chatView = game_chat_view.GameChatView(self)
        self.chatView.setStyleSheet(
            '''
            border-image: url(:btn_bg);
            background-repeat: no-repeat;
            ''')
        self.chatView.setGeometry(600, 250, 190, 220)

        self.chatToolBar = game_chat_tool_bar.GameChatToolBar(self)
        self.chatToolBar.setGeometry(600, 480, 190, 30)
        self.chatToolBar.updateLayout()

        self.chatView.connect(game_user_manager.GameUserManager(),
                                 SIGNAL(
                                     "showHallTextWithRGB(QString,int,int,int)"),
                                 self.chatView.showText)
    def __init__(self, parent=None):
        QListView.__init__(self, parent)
        self.setStyleSheet(
            '''
            border-image: url(:btn_bg);
            background-repeat: no-repeat;
            ''')

        self.model = QStandardItemModel()
        self.setModel(self.model)
        self.setWordWrap(True)
        self.setUniformItemSizes(True)
        self.setGridSize(QSize(self.rect().width(), 30))
        self.setFont(QFont("Microsoft YaHei", 10))
        self.setEditTriggers(QAbstractItemView.NoEditTriggers)
        self.setFocusPolicy(Qt.NoFocus)
        self.setSelectionMode(QAbstractItemView.NoSelection)
        self.setHorizontalScrollBarPolicy(Qt.ScrollBarAlwaysOff)
        self.setAcceptDrops(True)

        self.connect(game_user_manager.GameUserManager(), SIGNAL("refreshRank"),
                     self.refresh)
 def sendText(self, s):
     game_user_manager.GameUserManager().chat(s)