Example #1
0
    def start_pong(self):
        self.pong = Pong(self.app.ipcon)

        if self.pong.okay:
            self.pong.run_game_loop()

        self.pong = None
Example #2
0
class PongWidget(QWidget, Ui_Pong):
    pong = None
    thread = None

    def __init__(self, parent, app):
        super(QWidget, self).__init__()
        self.app = app

        self.setupUi(self)

        self.button_a.pressed.connect(lambda: self.button_press("a"))
        self.button_s.pressed.connect(lambda: self.button_press("s"))
        self.button_k.pressed.connect(lambda: self.button_press("k"))
        self.button_l.pressed.connect(lambda: self.button_press("l"))
        self.button_r.pressed.connect(lambda: self.button_press("r"))

    def start_pong(self):
        self.pong = Pong(self.app.ipcon)

        if self.pong.okay:
            self.pong.run_game_loop()

        self.pong = None

    def button_press(self, button):
        if self.pong:
            self.pong.kp.key_queue.put(button)

    def start(self):
        self.thread = Thread(target=self.start_pong)
        self.thread.daemon = True
        self.thread.start()

    def stop(self):
        if self.pong:
            self.pong.loop = False
            self.pong.kp.key_queue.put("q")