def make_gtp_instance(load_file, cgos_mode=False, kgs_mode=False, minigui_mode=False, verbosity=1): '''Takes a path to model files and set up a GTP engine instance.''' n = DualNetwork(load_file) if cgos_mode: player = CGOSPlayer(network=n, seconds_per_move=5, timed_match=True, verbosity=verbosity, two_player_mode=True) else: player = MCTSPlayer(network=n, verbosity=verbosity, two_player_mode=True) name = "Minigo-" + os.path.basename(load_file) version = "0.2" engine = gtp_engine.Engine() engine.add_cmd_handler( gtp_engine.EngineCmdHandler(engine, name, version)) if kgs_mode: engine.add_cmd_handler(KgsCmdHandler(player)) engine.add_cmd_handler(RegressionsCmdHandler(player)) engine.add_cmd_handler(GoGuiCmdHandler(player)) if minigui_mode: engine.add_cmd_handler(MiniguiBasicCmdHandler(player, courtesy_pass=kgs_mode)) else: engine.add_cmd_handler(BasicCmdHandler(player, courtesy_pass=kgs_mode)) return engine
def make_gtp_instance(read_file, verbosity=1, cgos_mode=False, kgs_mode=False): n = DualNetwork(read_file) if cgos_mode: player = CGOSPlayer(network=n, seconds_per_move=5, timed_match=True, verbosity=verbosity, two_player_mode=True) else: readouts = flags.FLAGS.num_readouts # defined in strategies.py player = MCTSPlayer(network=n, num_readouts=readouts, verbosity=verbosity, two_player_mode=True) name = "Minigo-" + os.path.basename(read_file) version = "0.2" engine = gtp_engine.Engine() engine.add_cmd_handler(gtp_engine.EngineCmdHandler(engine, name, version)) if kgs_mode: engine.add_cmd_handler(KgsCmdHandler(player)) engine.add_cmd_handler(RegressionsCmdHandler(player)) engine.add_cmd_handler(GoGuiCmdHandler(player)) engine.add_cmd_handler(MiniguiCmdHandler(player, courtesy_pass=kgs_mode)) return engine
def make_gtp_instance(load_file, cgos_mode=False, kgs_mode=False, minigui_mode=False): """Takes a path to model files and set up a GTP engine instance.""" # Here so we dont try load EdgeTPU python library unless we need to #if load_file.endswith(".tflite"): #from dual_net_edge_tpu import DualNetworkEdgeTpu #n = DualNetworkEdgeTpu(load_file) #else: #from dual_net import DualNetwork #n = DualNetwork(load_file) n = dual_net.DualNetwork(load_file) if cgos_mode: player = CGOSPlayer(network=n, seconds_per_move=5, timed_match=True, two_player_mode=True) else: player = MCTSPlayer(network=n, two_player_mode=True) name = "Minigo-" + os.path.basename(load_file) version = "0.2" engine = gtp_engine.Engine() engine.add_cmd_handler( gtp_engine.EngineCmdHandler(engine, name, version)) if kgs_mode: engine.add_cmd_handler(KgsCmdHandler(player)) engine.add_cmd_handler(RegressionsCmdHandler(player)) engine.add_cmd_handler(GoGuiCmdHandler(player)) if minigui_mode: engine.add_cmd_handler(MiniguiBasicCmdHandler(player, courtesy_pass=kgs_mode)) else: engine.add_cmd_handler(BasicCmdHandler(player, courtesy_pass=kgs_mode)) return engine
def make_gtp_instance(model_path, model_name, cgos_mode=False, kgs_mode=False, minigui_mode=False): '''Takes a path to model files and set up a GTP engine instance.''' device = torch.device('cuda:0' if FLAGS.use_gpu else 'cpu') print(device) if FLAGS.model_name == 'model0_1': n = policy_value_net.PolicyValueNet(9, 9, model_path, model_name, FLAGS.use_gpu).to(device) else: n = residual_policy_value_net.PolicyValueNet(9, 9, model_path, model_name, FLAGS.use_gpu).to(device) if cgos_mode: player = CGOSPlayer(network=n, seconds_per_move=5, timed_match=True, two_player_mode=True) else: player = MCTSPlayer(network=n, two_player_mode=True, device=device) name = "ECM_Minigo-" + os.path.basename(model_name) version = "0.2" engine = gtp_engine.Engine() engine.add_cmd_handler(gtp_engine.EngineCmdHandler(engine, name, version)) if kgs_mode: engine.add_cmd_handler(KgsCmdHandler(player)) engine.add_cmd_handler(RegressionsCmdHandler(player)) engine.add_cmd_handler(GoGuiCmdHandler(player)) if minigui_mode: engine.add_cmd_handler( MiniguiBasicCmdHandler(player, courtesy_pass=kgs_mode)) else: engine.add_cmd_handler(BasicCmdHandler(player, courtesy_pass=kgs_mode)) return engine