Example #1
0
                #if not newdest == car['dest']:
                    err += Sim.moveVehicleAlong(str(carID), 0.0, newdest)
                    #car['dest'] = newdest # keep old destination?
            if laneChange and (grade == 'i' or grade == 'o'):
                newlane = makeRoad(route, grade, 1 - ln)
                err += Sim.moveVehicle(str(carID), newlane, car['lanepos'])
                cars['lane'] = newlane

            if Sim.getLaneInfo(car['lane'])[0] - carLanePos <= distance:
                if grade == 'i':  # entering intersection
                    #internal = next((k for i,j,k in intersectionLookUp if
                    #            i==car['lane'] and j==car['dest']))
                    #err += Sim.moveVehicleAlong(str(carID), distance, internal)
                    err += Sim.moveVehicleAlong(str(carID), distance, ':')
                elif grade == 'o':  # leaving simulation
                    Sim.removeVehicle(str(carID))
                    cars['status'].iloc[carID] = 1
                    # somehow inform Agents that car is gone
                else:  # going from intersection to exit lane
                    err += Sim.moveVehicleAlong(str(carID), distance,
                                                car['dest'])
            elif distance > 0:
                err += Sim.moveVehicleAlong(str(carID), distance, car['lane'])

    if err == 0:
        # finish step
        Sim.end()
        print "iteration " + str(iteration) + " : " + str(time.time() -
                                                          starttime)
        iteration += 1
        time.sleep(.05)
Example #2
0
             #if not newdest == car['dest']:
                 err += Sim.moveVehicleAlong(str(carID), 0.0, newdest)
                 #car['dest'] = newdest # keep old destination?
         if laneChange and (grade =='i' or grade=='o'):
             newlane = makeRoad(route,grade,1-ln)
             err += Sim.moveVehicle(str(carID), newlane, car['lanepos'])
             cars['lane'] = newlane
             
         if Sim.getLaneInfo(car['lane'])[0] - carLanePos <= distance:
             if grade=='i': # entering intersection
                 #internal = next((k for i,j,k in intersectionLookUp if
                 #            i==car['lane'] and j==car['dest']))
                 #err += Sim.moveVehicleAlong(str(carID), distance, internal)
                 err += Sim.moveVehicleAlong(str(carID), distance, ':')
             elif grade=='o': # leaving simulation
                 Sim.removeVehicle(str(carID))
                 cars['status'].iloc[carID] = 1
                 # somehow inform Agents that car is gone
             else: # going from intersection to exit lane
                 err += Sim.moveVehicleAlong(str(carID), distance, car['dest'])
         elif distance > 0:
             err += Sim.moveVehicleAlong(str(carID), distance, car['lane'])
             
 
 if err == 0:
     # finish step
     Sim.end()        
     print "iteration "+str(iteration)+" : "+str(time.time()-starttime)
     iteration += 1
     time.sleep(.05)
 else:
Example #3
0
    thisdf = WriteFrame(['x','y','angle','length','width','lp'])    
    
    dist = 1.
    status = -1
    totaldist = 0
    while status < 1 and totaldist < 50:
        lane,lanepos,pos,angle = Sim.getVehicleState(road)
        status = (lane[1]=='o')-(lane[1]=='i')
        if status == 0:  #add vehicle info to the dataframe
            thisdf.add([[pos[0],pos[1],angle,VEHsize[0],VEHsize[1],lanepos]])
        Sim.moveVehicleAlong(road, dist)
        totaldist += dist
        time.sleep(.05) # might guard against freeze
        
    allcars[road] = thisdf.out()
    Sim.removeVehicle(road)
Sim.end()

# now use dataframes of position+angle to find collision points
collisions = WriteFrame(['lane','lane2','begin_lp','end_lp'])
for an in range(len(intersectionLookUp)):
    for bn in range(an):
        print "checking "+str(an)+", "+str(bn)
        starta,enda,roada = intersectionLookUp[an]
        startb,endb,roadb = intersectionLookUp[bn]
        cara = allcars[roada]
        carb = allcars[roadb]
        
        abegin = 50
        aend = -1
        bbegin = 50