def make_handlers(instrument, materials): """Creates guitar handlers from materials packages.""" stages = tuple(range(7)) # music makers picking_music_maker = MusicMaker( stages=stages, instrument=instrument, name='Picking', time_signatures=time_signatures, rhythm_makers=materials.picking.rhythm_makers) fretting_music_maker = MusicMaker( stages=stages, instrument=instrument, name='Fretting', time_signatures=time_signatures, rhythm_makers=materials.fretting.rhythm_makers) # music handlers picking_music_handler = PickingHandler( music_maker=picking_music_maker, position_envelopes=materials.picking.envelopes.position, force_envelopes=materials.picking.envelopes.force, string_index_patterns=materials.picking.patterns.string_index, tremolo_patterns=materials.picking.patterns.tremolo, ) fretting_music_handler = GuitarFrettingHandler( music_maker=fretting_music_maker, fret_combinations=materials.fretting.fret_combinations, fret_combination_patterns=materials.fretting.patterns.fret_combination, ) return [picking_music_handler, fretting_music_handler]
def make_handlers(instrument, materials): """Creates guitar handlers from materials packages.""" stages = tuple(range(5)) # music handlers embouchure_music_maker = MusicMaker( stages=stages, instrument=instrument, name='Embouchure', time_signatures=time_signatures, rhythm_makers=materials.embouchure.rhythm_makers) lh_music_maker = MusicMaker( stages=stages, instrument=instrument, name='Left Hand Fingering', time_signatures=time_signatures, rhythm_makers=materials.left_hand.rhythm_makers) rh_music_maker = MusicMaker( stages=stages, instrument=instrument, name='Right Hand Fingering', time_signatures=time_signatures, rhythm_makers=materials.right_hand.rhythm_makers) # music handlers embouchure_music_handler = EmbouchureHandler( music_maker=embouchure_music_maker, air_pressure_envelope_patterns=materials.embouchure.patterns. air_pressure, air_pressure_envelopes=materials.embouchure.envelopes.air_pressure, air_pressure_envelopes_release=materials.embouchure.envelopes. air_pressure_release, lip_pressure_envelope_patterns=materials.embouchure.patterns. lip_pressure, lip_pressure_envelopes=materials.embouchure.envelopes.lip_pressure, ) lh_fingering_music_handler = WoodwindFingeringHandler( music_maker=lh_music_maker, fingering_patterns=materials.right_hand.patterns.fingering, fingerings=materials.left_hand.fingerings, hand='left') rh_fingering_music_handler = WoodwindFingeringHandler( music_maker=rh_music_maker, fingering_patterns=materials.right_hand.patterns.fingering, fingerings=materials.right_hand.fingerings, hand='right') return [ embouchure_music_handler, lh_fingering_music_handler, rh_fingering_music_handler ]
def setUp(self): time_signatures = [[abjad.TimeSignature((4, 4))]] air_pressure_envelopes = [Path(BezierCurve((0, 0), (1, 1)))] lip_pressure_envelopes = [Path(BezierCurve((0, 1), (1, 0)))] wah_envelopes = [Path(BezierCurve((0, 1), (1, 0)))] consonant_patterns = [['t', None]] vowel_patterns = [['e', 'u']] fluttertongue_patterns = [[True, False]] direction_patterns = [['in', 'out']] staccato_patterns = [[True, False]] vibrato_patterns = [[False, True]] music_maker = MusicMaker( instrument=abjad.instrumenttools.Oboe(), name='Name', rhythm_makers=[abjad.rhythmmakertools.NoteRhythmMaker()], stages=[0], time_signatures=time_signatures ) self.handler = TromboneEmbouchureHandler( music_maker=music_maker, air_pressure_envelopes=air_pressure_envelopes, lip_pressure_envelopes=lip_pressure_envelopes, wah_envelopes=wah_envelopes, consonant_patterns=consonant_patterns, vowel_patterns=vowel_patterns, fluttertongue_patterns=fluttertongue_patterns, direction_patterns=direction_patterns, staccato_patterns=staccato_patterns, vibrato_patterns=vibrato_patterns )
def setUp(self): time_signatures = [[abjad.TimeSignature((4, 4))]] picking_force_envelopes = [Path(BezierCurve((0, 0), (1, 1)))] picking_position_envelopes = [Path(BezierCurve((0, 1), (1, 0)))] harp_harmonic_patterns = [[True, False]] finger_index_patterns = [['t', 'i', 'm', 'r', 'p']] scrape_patterns = [[True, False]] snap_patterns = [[False, True]] string_index_patterns = [['I', 'II', 'III', 'IV', 'V', 'VI']] tremolo_patterns = [[False, True]] music_maker = MusicMaker( instrument=abjad.instrumenttools.Oboe(), name='Name', rhythm_makers=[abjad.rhythmmakertools.NoteRhythmMaker()], stages=[0], time_signatures=time_signatures) self.handler = PickingHandler( music_maker=music_maker, force_envelopes=picking_force_envelopes, position_envelopes=picking_position_envelopes, harp_harmonic_patterns=harp_harmonic_patterns, finger_index_patterns=finger_index_patterns, scrape_patterns=scrape_patterns, snap_patterns=snap_patterns, string_index_patterns=string_index_patterns, tremolo_patterns=tremolo_patterns)
def setUp(self): time_signatures = [[abjad.TimeSignature((4, 4))]] slide_position_envelopes = [Path(BezierCurve((0, 0), (1, 1)))] vibrato_patterns = [(False, True)] music_maker = MusicMaker( instrument=abjad.instrumenttools.Oboe(), name='Name', rhythm_makers=[abjad.rhythmmakertools.NoteRhythmMaker()], stages=[0], time_signatures=time_signatures ) self.handler = SlidePositionHandler(music_maker=music_maker, position_envelopes=slide_position_envelopes, vibrato_patterns=vibrato_patterns)
def make_string_handlers(instrument, materials): """Creates bowed string instrument handlers from materials packages.""" stages = tuple(range(5)) # music makers bowing_music_maker = MusicMaker( stages=stages, instrument=instrument, name='Bowing', time_signatures=time_signatures, rhythm_makers=materials.bowing.rhythm_makers) fingering_music_maker = MusicMaker( stages=stages, instrument=instrument, name='Fingering', time_signatures=time_signatures, rhythm_makers=materials.fingering.rhythm_makers) # music handlers bowing_music_handler = BowingHandler( music_maker=bowing_music_maker, height_envelope_patterns=materials.bowing.patterns.height, height_envelopes=materials.bowing.envelopes.height, pressure_envelope_patterns=materials.bowing.patterns.pressure, pressure_envelopes=materials.bowing.envelopes.pressure, string_index_patterns=materials.bowing.patterns.string_index) fingering_music_handler = StringFingeringHandler( music_maker=fingering_music_maker, height_envelope_patterns=materials.fingering.patterns.height, height_envelopes=materials.fingering.envelopes.height, pressure_envelope_patterns=materials.fingering.patterns.pressure, pressure_envelopes=materials.fingering.envelopes.pressure, ) return [bowing_music_handler, fingering_music_handler]
def setUp(self): stages = (0, ) instrument = abjad.instrumenttools.Contrabass() rhythm_makers = [abjad.rhythmmakertools.NoteRhythmMaker()] time_signatures = [[ abjad.TimeSignature((4, 4)), abjad.TimeSignature((4, 4)) ]] music_maker = MusicMaker(stages=stages, instrument=instrument, name='test', rhythm_makers=rhythm_makers, time_signatures=time_signatures) self.handler = EnvelopeHandler(music_maker)
def setUp(self): time_signatures = ( [ abjad.TimeSignature((4, 4)), abjad.TimeSignature((2, 4)), abjad.TimeSignature((3, 4)) ], ) self.music_maker = MusicMaker( instrument=abjad.instrumenttools.Oboe(), name='Name', rhythm_makers=None, stages=[0], time_signatures=time_signatures ) self.test_voice = Voice("s1 s2 s2.")
def setUp(self): time_signatures = ( [ abjad.TimeSignature((4, 4)), abjad.TimeSignature((4, 4)), abjad.TimeSignature((4, 4)) ], ) rhythm_maker = NoteRhythmMaker() self.music_maker = MusicMaker( instrument=abjad.instrumenttools.Oboe(), name='Name', rhythm_makers=[rhythm_maker], stages=[0], time_signatures=time_signatures ) self.test_voice = abjad.Voice("c'1 c'1 c'1")
def setUp(self): time_signatures = [[abjad.TimeSignature((4, 4))]] height_envelopes = [Path(BezierCurve((0, 0), (1, 1)))] pressure_envelopes = [Path(BezierCurve((0, 1), (1, 0)))] tremolo_patterns = [(False, True)] vibrato_patterns = [(True, False)] music_maker = MusicMaker( instrument=abjad.instrumenttools.Oboe(), name='Name', rhythm_makers=[abjad.rhythmmakertools.NoteRhythmMaker()], stages=[0], time_signatures=time_signatures) self.handler = StringFingeringHandler( music_maker=music_maker, height_envelopes=height_envelopes, pressure_envelopes=pressure_envelopes, tremolo_patterns=tremolo_patterns, vibrato_patterns=vibrato_patterns)
def setUp(self): stages = (0,) instrument = guitar rhythm_makers = [abjad.rhythmmakertools.NoteRhythmMaker()] time_signatures = [ [abjad.TimeSignature((4, 4)), abjad.TimeSignature((4, 4))] ] music_maker = MusicMaker( stages=stages, instrument=instrument, name='test', rhythm_makers=rhythm_makers, time_signatures=time_signatures) fret_combinations = [ FretCombination( instrument=guitar, fret_placements=[ FretPlacement(string=1, fret=0, harmonic=False), FretPlacement(string=2, fret=0, harmonic=False), FretPlacement(string=3, fret=0, harmonic=False), FretPlacement(string=4, fret=0, harmonic=False), FretPlacement(string=5, fret=0, harmonic=False), FretPlacement(string=6, fret=0, harmonic=False), ] ), FretCombination( instrument=guitar, fret_placements=[ FretPlacement(string=1, fret=12, harmonic=True), FretPlacement(string=2, fret=12, harmonic=True), FretPlacement(string=3, fret=12, harmonic=True), FretPlacement(string=4, fret=12, harmonic=True), FretPlacement(string=5, fret=12, harmonic=True), FretPlacement(string=6, fret=12, harmonic=True), ] ) ] fret_combination_patterns = [[0, 1]] self.handler = GuitarFrettingHandler( music_maker, fret_combinations, fret_combination_patterns )
def setUp(self): time_signatures = ( [ abjad.TimeSignature((4, 4)), ], ) rhythm = abjad.Voice("c'4 c'4 c'4 c'4") self.music_maker = MusicMaker( instrument=abjad.instrumenttools.Oboe(), name='Name', rhythms=[rhythm], stages=[0], time_signatures=time_signatures ) self.testVoice = rhythm def test__call__(self): voice = self.music_maker(0) self.assertEqual(str(voice), str(self.testVoice)) def test_attach_instrument(self): voice = self.music_maker(0) result = abjad.inspect(voice).has_indicator(abjad.instrumenttools.Oboe) self.assertTrue(result)