# INCOMPLETE import sxttest import time sxt = sxttest.getSXT() mf = sxttest.getMainFrame(sxt) mf.activate() sxttest.loadPatchByPath(sxt, ["Templates", "Init Sine"]) time.sleep(1) sxttest.recursiveDump(mf, "")
# Show that that the modulation menu properly exposes to accessibility # by dumping the menu, muting it, then dumping it again and unmuting it import sxttest import time sxt = sxttest.getSXT() mf = sxttest.getMainFrame(sxt) mf.activate() # Load DXEP sxttest.loadPatchByPath(sxt, ["Keys", "DX EP"]) time.sleep(0.5) pfg = sxttest.firstChildByTitle(mf, "Scene A Pre-Filter Gain") pfg.ShowMenu() pfgMenu = sxttest.findAllMenus(sxt)[0] sxttest.recursiveDump(pfgMenu, "MENU>> ") moded = sxttest.firstChildByTitle(pfgMenu, "Mute ENV 3") moded.Press() time.sleep(0.5) pfg.ShowMenu() pfgMenu = sxttest.findAllMenus(sxt)[0] sxttest.recursiveDump(pfgMenu, "MENU>> ") moded = sxttest.firstChildByTitle(pfgMenu, "UnMute ENV 3") moded.Press()