class Missile: def __init__(self): self._launcher = MissileLauncher() self._disabled = False def fire(self): if self._disabled: raise Exception('Missile is disabled') self._launcher.fire() def disable(self): self._disabled = True
def __init__(self): self._launcher = MissileLauncher()
class Missile: def __init__(self): self._launcher = MissileLauncher() def fire(self): self._launcher.fire()
def __init__(self): self._launcher = MissileLauncher() self._disabled = False