def test_s2_tempura(transformer_skill: SkillTransformer): # Mitsuba S2 in Tempura # https://dragalialost.wiki/w/Mitsuba skill_data_base = transformer_skill.transform_supportive(103502024) assert skill_data_base.max_level == 2 expected_buffs_lv_1 = { BuffEffectInfo("DAG_119_04_2_BUF_LV01", HitTargetSimple.TEAM, BuffParameter.CRT_DAMAGE_BUFF, 0.5, 15, 0), BuffEffectInfo("DAG_119_04_2_INSP_LV01", HitTargetSimple.TEAM, BuffParameter.INSPIRE_LEVEL, 2, 0, 1) } expected_buffs_lv_2 = { BuffEffectInfo("DAG_119_04_2_BUF_LV02", HitTargetSimple.TEAM, BuffParameter.CRT_DAMAGE_BUFF, 0.5, 15, 0), BuffEffectInfo("DAG_119_04_2_INSP_LV02", HitTargetSimple.TEAM, BuffParameter.INSPIRE_LEVEL, 3, 0, 1) } expected_base_buffs = [expected_buffs_lv_1, expected_buffs_lv_2] # Base data skill_data = skill_data_base.with_conditions() check_buff_unit_match(skill_data.max_lv_buffs, expected_buffs_lv_2) for skill_lv in range(skill_data_base.max_level): expected_buffs = expected_base_buffs[skill_lv] actual_buffs = skill_data.buffs[skill_lv] check_buff_unit_match(actual_buffs, expected_buffs)
def test_s2(transformer_skill: SkillTransformer): # Original Celliera S2 # https://dragalialost.wiki/w/Celliera skill_data_base = transformer_skill.transform_supportive(102402012) assert skill_data_base.max_level == 3 expected_buffs_lv_1 = { BuffEffectInfo("BUF_107_LV01", HitTargetSimple.SELF, BuffParameter.ATK_BUFF, 0.2, 10, 0), } expected_buffs_lv_2 = { BuffEffectInfo("BUF_107_LV02", HitTargetSimple.SELF, BuffParameter.ATK_BUFF, 0.25, 10, 0), } expected_buffs_lv_3 = { BuffEffectInfo("BUF_107_LV03", HitTargetSimple.SELF, BuffParameter.ATK_BUFF, 0.25, 0, 0), } expected_base_buffs = [ expected_buffs_lv_1, expected_buffs_lv_2, expected_buffs_lv_3 ] # Base data skill_data = skill_data_base.with_conditions() check_buff_unit_match(skill_data.max_lv_buffs, expected_buffs_lv_3) for skill_lv in range(skill_data_base.max_level): expected_buffs = expected_base_buffs[skill_lv] actual_buffs = skill_data.buffs[skill_lv] check_buff_unit_match(actual_buffs, expected_buffs)
def test_s1(transformer_skill: SkillTransformer): # Patia S1 # https://dragalialost.wiki/w/Patia skill_data_base = transformer_skill.transform_supportive(105405021) assert skill_data_base.max_level == 4 expected_buffs = { tuple(): { BuffEffectInfo( "BUF_184_ATK_LV04", HitTargetSimple.TEAM, BuffParameter.ATK_BUFF, 0.15, 15, 0 ), BuffEffectInfo( "BUF_184_DEF_LV04", HitTargetSimple.TEAM, BuffParameter.DEF_BUFF, 0.25, 15, 0 ), }, } for condition, buff_units in expected_buffs.items(): skill_data = skill_data_base.with_conditions(ConditionComposite(condition)) expected_buffs = buff_units actual_buffs = skill_data.buffs[-1] check_buff_unit_match(actual_buffs, expected_buffs, message=condition)
def test_self_debuff(transformer_skill: SkillTransformer): # Durant S2 # https://dragalialost.wiki/w/Yue skill_data_base = transformer_skill.transform_supportive(102405022) assert skill_data_base.max_level == 2 expected_buffs_lv_1 = { BuffEffectInfo("BUF_169_CRT_LV01", HitTargetSimple.SELF, BuffParameter.CRT_RATE_BUFF, 0.25, 20, 0), BuffEffectInfo("DEBUF_102_DEF_LV01", HitTargetSimple.SELF, BuffParameter.DEF_BUFF, -0.25, 20, 0), } expected_buffs_lv_2 = { BuffEffectInfo("BUF_169_CRT_LV02", HitTargetSimple.SELF, BuffParameter.CRT_RATE_BUFF, 0.30, 20, 0), BuffEffectInfo("DEBUF_102_DEF_LV02", HitTargetSimple.SELF, BuffParameter.DEF_BUFF, -0.25, 20, 0), } expected_base_buffs = [expected_buffs_lv_1, expected_buffs_lv_2] skill_data = skill_data_base.with_conditions() check_buff_unit_match(skill_data.max_lv_buffs, expected_buffs_lv_2) for skill_lv in range(skill_data_base.max_level): expected_buffs = expected_base_buffs[skill_lv] actual_buffs = skill_data.buffs[skill_lv] check_buff_unit_match(actual_buffs, expected_buffs)
def test_s2(transformer_skill: SkillTransformer): # Lea S2 # https://dragalialost.wiki/w/Lea skill_data_base = transformer_skill.transform_supportive(101501032) assert skill_data_base.max_level == 3 expected_buffs_lv_1 = { BuffEffectInfo("BUF_221_DMG", HitTargetSimple.SELF, BuffParameter.HP_DECREASE_BY_MAX, 0.2, 0, 0), } expected_buffs_lv_2 = { BuffEffectInfo("BUF_221_DMG", HitTargetSimple.SELF, BuffParameter.HP_DECREASE_BY_MAX, 0.2, 0, 0), } expected_buffs_lv_3 = { BuffEffectInfo("BUF_221_DMG", HitTargetSimple.SELF, BuffParameter.HP_DECREASE_BY_MAX, 0.2, 0, 0), } expected_base_buffs = [expected_buffs_lv_1, expected_buffs_lv_2, expected_buffs_lv_3] # Base data skill_data = skill_data_base.with_conditions(ConditionComposite(Condition.SELF_HP_GTE_60)) check_buff_unit_match(skill_data.max_lv_buffs, expected_buffs_lv_3) for skill_lv in range(skill_data_base.max_level): expected_buffs = expected_base_buffs[skill_lv] actual_buffs = skill_data.buffs[skill_lv] check_buff_unit_match(actual_buffs, expected_buffs)
def test_elemental_resistances(transformer_skill: SkillTransformer): # Pecorine S1 # https://dragalialost.wiki/w/Pecorine skill_data_base = transformer_skill.transform_supportive(101504041) assert skill_data_base.max_level == 3 expected_buffs_lv_1 = { BuffEffectInfo("SWD_127_04_BUF_LV01", HitTargetSimple.SELF, BuffParameter.RESISTANCE_SHADOW_BUFF, 0.05, 10, 0) } expected_buffs_lv_2 = { BuffEffectInfo("SWD_127_04_BUF_LV02", HitTargetSimple.SELF, BuffParameter.RESISTANCE_SHADOW_BUFF, 0.08, 10, 0) } expected_buffs_lv_3 = { BuffEffectInfo("SWD_127_04_BUF_LV03", HitTargetSimple.SELF, BuffParameter.RESISTANCE_SHADOW_BUFF, 0.1, 10, 0) } expected_base_buffs = [ expected_buffs_lv_1, expected_buffs_lv_2, expected_buffs_lv_3 ] skill_data = skill_data_base.with_conditions() check_buff_unit_match(skill_data.max_lv_buffs, expected_buffs_lv_3) for skill_lv in range(skill_data_base.max_level): expected_buffs = expected_base_buffs[skill_lv] actual_buffs = skill_data.buffs[skill_lv] check_buff_unit_match(actual_buffs, expected_buffs)
def test_has_phase_1(transformer_skill: SkillTransformer): # Summer Julietta S2 - P1 # https://dragalialost.wiki/w/Summer_Julietta skill_data_base = transformer_skill.transform_supportive(104502012) expected_buffs_lv_1 = { BuffEffectInfo("AXE_107_04_ATK_LV01", HitTargetSimple.SELF_SURROUNDING, BuffParameter.ATK_BUFF, 0.15, 15, 0), } expected_buffs_lv_2 = { BuffEffectInfo("AXE_107_04_ATK_LV02", HitTargetSimple.SELF_SURROUNDING, BuffParameter.ATK_BUFF, 0.15, 15, 0), } expected_buffs_lv_3 = { BuffEffectInfo("AXE_107_04_ATK_LV03", HitTargetSimple.SELF_SURROUNDING, BuffParameter.ATK_BUFF, 0.15, 15, 0), } expected_base_buffs = [ expected_buffs_lv_1, expected_buffs_lv_2, expected_buffs_lv_3 ] skill_data = skill_data_base.with_conditions() check_buff_unit_match(skill_data.max_lv_buffs, expected_buffs_lv_3) for skill_lv in range(skill_data_base.max_level): expected_buffs = expected_base_buffs[skill_lv] actual_buffs = skill_data.buffs[skill_lv] check_buff_unit_match(actual_buffs, expected_buffs)
def test_fs_spd(transformer_skill: SkillTransformer): # Linnea S2 # https://dragalialost.wiki/w/Linnea skill_data_base = transformer_skill.transform_supportive(102505032) assert skill_data_base.max_level == 2 expected_buffs_lv_1 = { BuffEffectInfo("BUF_205_BAC_LV01", HitTargetSimple.SELF, BuffParameter.FS_SPD, 0.2, 15, 0), } expected_buffs_lv_2 = { BuffEffectInfo("BUF_205_BAC_LV02", HitTargetSimple.SELF, BuffParameter.FS_SPD, 0.3, 15, 0), } expected_base_buffs = [expected_buffs_lv_1, expected_buffs_lv_2] skill_data = skill_data_base.with_conditions() check_buff_unit_match(skill_data.max_lv_buffs, expected_buffs_lv_2) for skill_lv in range(skill_data_base.max_level): expected_buffs = expected_base_buffs[skill_lv] actual_buffs = skill_data.buffs[skill_lv] check_buff_unit_match(actual_buffs, expected_buffs)
def test_multi_effect_to_nearby_1(transformer_skill: SkillTransformer): # Halloween Odetta S2 # https://dragalialost.wiki/w/Halloween_Odetta skill_data_base = transformer_skill.transform_supportive(101402012) assert skill_data_base.max_level == 3 expected_buffs_lv_1 = { BuffEffectInfo("BUF_166_ATK_LV01", HitTargetSimple.SELF_SURROUNDING, BuffParameter.ATK_BUFF, 0.15, 15, 0) } expected_buffs_lv_2 = { BuffEffectInfo("BUF_166_ATK_LV02", HitTargetSimple.SELF_SURROUNDING, BuffParameter.ATK_BUFF, 0.20, 15, 0) } expected_buffs_lv_3 = { BuffEffectInfo("BUF_166_ATK_LV03", HitTargetSimple.SELF_SURROUNDING, BuffParameter.ATK_BUFF, 0.25, 15, 0) } expected_base_buffs = [ expected_buffs_lv_1, expected_buffs_lv_2, expected_buffs_lv_3 ] skill_data = skill_data_base.with_conditions() check_buff_unit_match(skill_data.max_lv_buffs, expected_buffs_lv_3) for skill_lv in range(skill_data_base.max_level): expected_buffs = expected_base_buffs[skill_lv] actual_buffs = skill_data.buffs[skill_lv] check_buff_unit_match(actual_buffs, expected_buffs)
def test_single_effect_to_team(transformer_skill: SkillTransformer): # Kirsty S2 # https://dragalialost.wiki/w/Kirsty skill_data_base = transformer_skill.transform_supportive(105503022) assert skill_data_base.max_level == 3 expected_buffs_lv_1 = { BuffEffectInfo("BUF_ALL_ATK_SSR_30_LV01", HitTargetSimple.TEAM, BuffParameter.ATK_BUFF, 0.15, 15, 0) } expected_buffs_lv_2 = { BuffEffectInfo("BUF_ALL_ATK_SSR_30_LV02", HitTargetSimple.TEAM, BuffParameter.ATK_BUFF, 0.2, 15, 0) } expected_buffs_lv_3 = { BuffEffectInfo("BUF_174_ATK_LV03", HitTargetSimple.TEAM, BuffParameter.ATK_BUFF, 0.2, 15, 0) } expected_base_buffs = [ expected_buffs_lv_1, expected_buffs_lv_2, expected_buffs_lv_3 ] skill_data = skill_data_base.with_conditions() check_buff_unit_match(skill_data.max_lv_buffs, expected_buffs_lv_3) for skill_lv in range(skill_data_base.max_level): expected_buffs = expected_base_buffs[skill_lv] actual_buffs = skill_data.buffs[skill_lv] check_buff_unit_match(actual_buffs, expected_buffs)
def test_has_phase_3(transformer_skill: SkillTransformer): # Summer Julietta S2 - P3 # https://dragalialost.wiki/w/Summer_Julietta skill_data_base = transformer_skill.transform_supportive(104502014) expected_base_buffs_lv_1 = { BuffEffectInfo("AXE_107_04_ATK_LV01", HitTargetSimple.SELF_SURROUNDING, BuffParameter.ATK_BUFF, 0.15, 15, 0), } expected_base_buffs_lv_2 = { BuffEffectInfo("AXE_107_04_ATK_LV02", HitTargetSimple.SELF_SURROUNDING, BuffParameter.ATK_BUFF, 0.15, 15, 0), } expected_base_buffs_lv_3 = { BuffEffectInfo("AXE_107_04_ATK_LV03", HitTargetSimple.SELF_SURROUNDING, BuffParameter.ATK_BUFF, 0.15, 15, 0), } addl_buffs = [{ BuffEffectInfo("AXE_107_04_CRT_LV01", HitTargetSimple.SELF_SURROUNDING, BuffParameter.CRT_RATE_BUFF, 0.08, 15, 0), BuffEffectInfo("AXE_107_04_SLD_LV01", HitTargetSimple.SELF_SURROUNDING, BuffParameter.SHIELD_SINGLE_DMG, 0.2, 0, 1), }, { BuffEffectInfo("AXE_107_04_CRT_LV02", HitTargetSimple.SELF_SURROUNDING, BuffParameter.CRT_RATE_BUFF, 0.1, 15, 0), BuffEffectInfo("AXE_107_04_SLD_LV02", HitTargetSimple.SELF_SURROUNDING, BuffParameter.SHIELD_SINGLE_DMG, 0.3, 0, 1), }, { BuffEffectInfo("AXE_107_04_CRT_LV03", HitTargetSimple.SELF_SURROUNDING, BuffParameter.CRT_RATE_BUFF, 0.13, 15, 0), BuffEffectInfo("AXE_107_04_SLD_LV03", HitTargetSimple.SELF_SURROUNDING, BuffParameter.SHIELD_SINGLE_DMG, 0.4, 0, 1), }] expected_base_buffs = [ expected_base_buffs_lv_1, expected_base_buffs_lv_2, expected_base_buffs_lv_3 ] assert skill_data_base.max_level == 3 skill_data = skill_data_base.with_conditions() check_buff_unit_match(skill_data.max_lv_buffs, expected_base_buffs_lv_3 | addl_buffs[-1]) for skill_lv in range(skill_data_base.max_level): expected_buffs = expected_base_buffs[skill_lv] | addl_buffs[skill_lv] actual_buffs = skill_data.buffs[skill_lv] check_buff_unit_match(actual_buffs, expected_buffs)
def test_single_effect_to_team_limited(transformer_skill: SkillTransformer): # Emma S1 # https://dragalialost.wiki/w/Emma skill_data_base = transformer_skill.transform_supportive(105401031) assert skill_data_base.max_level == 3 expected_buffs_lv_1 = { BuffEffectInfo("BUF_160_ATK_FIRE_LV01", HitTargetSimple.TEAM, BuffParameter.ATK_BUFF, 0.15, 15, 0) } expected_buffs_lv_2 = { BuffEffectInfo("BUF_160_ATK_FIRE_LV02", HitTargetSimple.TEAM, BuffParameter.ATK_BUFF, 0.20, 15, 0) } expected_buffs_lv_3 = { BuffEffectInfo("BUF_160_ATK_FIRE_LV03", HitTargetSimple.TEAM, BuffParameter.ATK_BUFF, 0.25, 15, 0) } expected_base_buffs = [ expected_buffs_lv_1, expected_buffs_lv_2, expected_buffs_lv_3 ] # Base data skill_data = skill_data_base.with_conditions() assert skill_data.max_lv_buffs == set() assert skill_data.buffs == [set()] * skill_data_base.max_level # Flame-attuned (should be effective) skill_data = skill_data_base.with_conditions( ConditionComposite(Condition.TARGET_FLAME)) check_buff_unit_match(skill_data.max_lv_buffs, expected_buffs_lv_3) for skill_lv in range(skill_data_base.max_level): expected_buffs = expected_base_buffs[skill_lv] actual_buffs = skill_data.buffs[skill_lv] check_buff_unit_match(actual_buffs, expected_buffs) # Water-attuned (should be ineffective) skill_data = skill_data_base.with_conditions( ConditionComposite(Condition.TARGET_WATER)) assert skill_data.max_lv_buffs == set() assert skill_data.buffs == [set()] * skill_data_base.max_level
def test_hp_drain(transformer_skill: SkillTransformer): # Yue S2 # https://dragalialost.wiki/w/Yue skill_data_base = transformer_skill.transform_supportive(104401022) assert skill_data_base.max_level == 2 expected_buffs_lv_1 = { BuffEffectInfo("BUF_136_LV01", HitTargetSimple.SELF, BuffParameter.CRT_RATE_BUFF, 0.25, 20, 0), BuffEffectInfo("BUF_136_LV01", HitTargetSimple.SELF, BuffParameter.HP_DRAIN_DAMAGE, 0.02, 20, 0), BuffEffectInfo("BUF_136_LV01", HitTargetSimple.SELF, BuffParameter.DEF_BUFF, -0.4, 20, 0), } expected_buffs_lv_2 = { BuffEffectInfo("BUF_136_LV02", HitTargetSimple.SELF, BuffParameter.CRT_RATE_BUFF, 0.3, 20, 0), BuffEffectInfo("BUF_136_LV02", HitTargetSimple.SELF, BuffParameter.HP_DRAIN_DAMAGE, 0.03, 20, 0), BuffEffectInfo("BUF_136_LV02", HitTargetSimple.SELF, BuffParameter.DEF_BUFF, -0.4, 20, 0), } expected_base_buffs = [expected_buffs_lv_1, expected_buffs_lv_2] skill_data = skill_data_base.with_conditions() check_buff_unit_match(skill_data.max_lv_buffs, expected_buffs_lv_2) for skill_lv in range(skill_data_base.max_level): expected_buffs = expected_base_buffs[skill_lv] actual_buffs = skill_data.buffs[skill_lv] check_buff_unit_match(actual_buffs, expected_buffs)
def test_s2(transformer_skill: SkillTransformer): # Lucretia S2 # https://dragalialost.wiki/w/Lucretia skill_data_base = transformer_skill.transform_supportive(107504012) assert skill_data_base.max_level == 3 expected_buffs_lv_1 = { BuffEffectInfo("BUF_119_ATACK_LV01", HitTargetSimple.SELF, BuffParameter.ATK_BUFF, 0.1, 10, 0), BuffEffectInfo("BUF_119_TENSION_LV01", HitTargetSimple.SELF, BuffParameter.ENERGY_LEVEL, 1, 0, 1) } expected_buffs_lv_2 = { BuffEffectInfo("BUF_119_ATACK_LV02", HitTargetSimple.SELF, BuffParameter.ATK_BUFF, 0.1, 10, 0), BuffEffectInfo("BUF_119_TENSION_LV02", HitTargetSimple.SELF, BuffParameter.ENERGY_LEVEL, 2, 0, 1) } expected_buffs_lv_3 = { BuffEffectInfo("BUF_119_ATACK_LV03", HitTargetSimple.SELF, BuffParameter.ATK_BUFF, 0.15, 15, 0), BuffEffectInfo("BUF_119_TENSION_LV03", HitTargetSimple.SELF, BuffParameter.ENERGY_LEVEL, 3, 0, 1) } expected_base_buffs = [expected_buffs_lv_1, expected_buffs_lv_2, expected_buffs_lv_3] # Base data skill_data = skill_data_base.with_conditions() check_buff_unit_match(skill_data.max_lv_buffs, expected_buffs_lv_3) for skill_lv in range(skill_data_base.max_level): expected_buffs = expected_base_buffs[skill_lv] actual_buffs = skill_data.buffs[skill_lv] check_buff_unit_match(actual_buffs, expected_buffs)
def test_shield_dmg(transformer_skill: SkillTransformer): # Yuya S2 # https://dragalialost.wiki/w/Yuya skill_data_base = transformer_skill.transform_supportive(103401022) assert skill_data_base.max_level == 3 expected_buffs_lv_1 = { BuffEffectInfo("BUF_165_DEF_LV01", HitTargetSimple.TEAM, BuffParameter.DEF_BUFF, 0.1, 15, 0), BuffEffectInfo("BUF_165_SIELD_LV01", HitTargetSimple.TEAM, BuffParameter.SHIELD_SINGLE_DMG, 0.15, 0, 1), BuffEffectInfo("BUF_ALL_ATK_SR_30_LV01", HitTargetSimple.TEAM, BuffParameter.ATK_BUFF, 0.1, 15, 0), } expected_buffs_lv_2 = { BuffEffectInfo("BUF_165_DEF_LV02", HitTargetSimple.TEAM, BuffParameter.DEF_BUFF, 0.1, 15, 0), BuffEffectInfo("BUF_165_SIELD_LV02", HitTargetSimple.TEAM, BuffParameter.SHIELD_SINGLE_DMG, 0.2, 0, 1), BuffEffectInfo("BUF_ALL_ATK_SR_30_LV02", HitTargetSimple.TEAM, BuffParameter.ATK_BUFF, 0.15, 15, 0), } expected_buffs_lv_3 = { BuffEffectInfo("BUF_165_DEF_LV03", HitTargetSimple.TEAM, BuffParameter.DEF_BUFF, 0.1, 15, 0), BuffEffectInfo("BUF_165_SIELD_LV03", HitTargetSimple.TEAM, BuffParameter.SHIELD_SINGLE_DMG, 0.3, 0, 1), BuffEffectInfo("BUF_165_ATK_LV03", HitTargetSimple.TEAM, BuffParameter.ATK_BUFF, 0.15, 15, 0), } expected_base_buffs = [ expected_buffs_lv_1, expected_buffs_lv_2, expected_buffs_lv_3 ] skill_data = skill_data_base.with_conditions() check_buff_unit_match(skill_data.max_lv_buffs, expected_buffs_lv_3) for skill_lv in range(skill_data_base.max_level): expected_buffs = expected_base_buffs[skill_lv] actual_buffs = skill_data.buffs[skill_lv] check_buff_unit_match(actual_buffs, expected_buffs)
def test_multi_effect_to_team(transformer_skill: SkillTransformer): # Patia S1 # https://dragalialost.wiki/w/Patia skill_data_base = transformer_skill.transform_supportive(105405021) assert skill_data_base.max_level == 4 expected_buffs_lv_1 = { BuffEffectInfo("BUF_184_DEF_LV01", HitTargetSimple.TEAM, BuffParameter.DEF_BUFF, 0.15, 15, 0) } expected_buffs_lv_2 = { BuffEffectInfo("BUF_184_DEF_LV02", HitTargetSimple.TEAM, BuffParameter.DEF_BUFF, 0.2, 15, 0) } expected_buffs_lv_3 = { BuffEffectInfo("BUF_184_DEF_LV03", HitTargetSimple.TEAM, BuffParameter.DEF_BUFF, 0.25, 15, 0) } expected_buffs_lv_4 = { BuffEffectInfo("BUF_184_DEF_LV04", HitTargetSimple.TEAM, BuffParameter.DEF_BUFF, 0.25, 15, 0), BuffEffectInfo("BUF_184_ATK_LV04", HitTargetSimple.TEAM, BuffParameter.ATK_BUFF, 0.15, 15, 0) } expected_base_buffs = [ expected_buffs_lv_1, expected_buffs_lv_2, expected_buffs_lv_3, expected_buffs_lv_4 ] skill_data = skill_data_base.with_conditions() check_buff_unit_match(skill_data.max_lv_buffs, expected_buffs_lv_4) for skill_lv in range(skill_data_base.max_level): expected_buffs = expected_base_buffs[skill_lv] actual_buffs = skill_data.buffs[skill_lv] check_buff_unit_match(actual_buffs, expected_buffs)
def test_partial_attacking(transformer_skill: SkillTransformer): # Elisanne S1 # https://dragalialost.wiki/w/Elisanne skill_data_base = transformer_skill.transform_supportive(105402011) assert skill_data_base.max_level == 4 expected_buffs_lv_1 = { BuffEffectInfo("BUF_ALL_ATK_SR_30_LV01", HitTargetSimple.TEAM, BuffParameter.ATK_BUFF, 0.1, 15, 0) } expected_buffs_lv_2 = { BuffEffectInfo("BUF_ALL_ATK_SR_30_LV02", HitTargetSimple.TEAM, BuffParameter.ATK_BUFF, 0.15, 15, 0) } expected_buffs_lv_3 = { BuffEffectInfo("BUF_ALL_ATK_SR_30_LV03", HitTargetSimple.TEAM, BuffParameter.ATK_BUFF, 0.20, 15, 0) } expected_buffs_lv_4 = { BuffEffectInfo("BUF_ALL_ATK_SR_30_LV04", HitTargetSimple.TEAM, BuffParameter.ATK_BUFF, 0.25, 15, 0) } expected_base_buffs = [ expected_buffs_lv_1, expected_buffs_lv_2, expected_buffs_lv_3, expected_buffs_lv_4 ] skill_data = skill_data_base.with_conditions() check_buff_unit_match(skill_data.max_lv_buffs, expected_buffs_lv_4) for skill_lv in range(skill_data_base.max_level): expected_buffs = expected_base_buffs[skill_lv] actual_buffs = skill_data.buffs[skill_lv] check_buff_unit_match(actual_buffs, expected_buffs)
def test_has_pre_condition(transformer_skill: SkillTransformer): # Veronica S1 # https://dragalialost.wiki/w/Veronica skill_data = transformer_skill.transform_supportive(107505011) possible_entries = skill_data.get_all_possible_entries() expected_buffs_lv_max = { ConditionComposite(Condition.SELF_HP_GTE_50): { BuffEffectInfo("BUF_200_DMG_LV04", HitTargetSimple.SELF, BuffParameter.HP_DECREASE_BY_MAX, 0.1, 0, 0), BuffEffectInfo("BUF_200_SPC_LV04", HitTargetSimple.SELF, BuffParameter.SP_CHARGE_PCT_USED, 0.2, 0, 0) } } assert set(expected_buffs_lv_max.keys()) == {entry.condition_comp for entry in possible_entries} for entry in possible_entries: check_buff_unit_match( entry.max_lv_buffs, expected_buffs_lv_max[entry.condition_comp], message=entry.condition_comp ) del expected_buffs_lv_max[entry.condition_comp] assert len(expected_buffs_lv_max) == 0, f"Conditions not tested: {set(expected_buffs_lv_max.keys())}"
def test_single_effect_field(transformer_skill: SkillTransformer): # Gala Euden S1 # https://dragalialost.wiki/w/Gala_Prince skill_data_base = transformer_skill.transform_supportive(101504031) assert skill_data_base.max_level == 4 expected_buffs_lv_1 = { BuffEffectInfo("SWD_115_04_ATK_FLD_LV01", HitTargetSimple.FIELD, BuffParameter.ATK_BUFF, 0.10, 10, 0) } expected_buffs_lv_2 = { BuffEffectInfo("SWD_115_04_ATK_FLD_LV02", HitTargetSimple.FIELD, BuffParameter.ATK_BUFF, 0.15, 10, 0) } expected_buffs_lv_3 = { BuffEffectInfo("SWD_115_04_ATK_FLD_LV03", HitTargetSimple.FIELD, BuffParameter.ATK_BUFF, 0.20, 10, 0) } expected_buffs_lv_4 = { BuffEffectInfo("SWD_115_04_ATK_FLD_LV04", HitTargetSimple.FIELD, BuffParameter.ATK_BUFF, 0.20, 10, 0) } expected_base_buffs = [ expected_buffs_lv_1, expected_buffs_lv_2, expected_buffs_lv_3, expected_buffs_lv_4 ] skill_data = skill_data_base.with_conditions() check_buff_unit_match(skill_data.max_lv_buffs, expected_buffs_lv_4) for skill_lv in range(skill_data_base.max_level): expected_buffs = expected_base_buffs[skill_lv] actual_buffs = skill_data.buffs[skill_lv] check_buff_unit_match(actual_buffs, expected_buffs)
def test_with_attack_one_time_use(transformer_skill: SkillTransformer): # Lazry S1 @ High Power # https://dragalialost.wiki/w/Lazry skill_data_base = transformer_skill.transform_supportive(104502033) expected_buffs_lv_1 = { BuffEffectInfo("AXE_117_04_PLUS_BUF_LV01", HitTargetSimple.SELF, BuffParameter.SKILL_DAMAGE_BUFF, 0.2, 0, 1), } expected_buffs_lv_2 = { BuffEffectInfo("AXE_117_04_PLUS_BUF_LV02", HitTargetSimple.SELF, BuffParameter.SKILL_DAMAGE_BUFF, 0.2, 0, 1), } expected_buffs_lv_3 = { BuffEffectInfo("AXE_117_04_PLUS_BUF_LV03", HitTargetSimple.SELF, BuffParameter.SKILL_DAMAGE_BUFF, 0.2, 0, 1), } expected_buffs_lv_4 = { BuffEffectInfo("AXE_117_04_PLUS_BUF_LV04", HitTargetSimple.SELF, BuffParameter.SKILL_DAMAGE_BUFF, 0.2, 0, 1), } expected_base_buffs = [ expected_buffs_lv_1, expected_buffs_lv_2, expected_buffs_lv_3, expected_buffs_lv_4 ] skill_data = skill_data_base.with_conditions() check_buff_unit_match(skill_data.max_lv_buffs, expected_buffs_lv_4) for skill_lv in range(skill_data_base.max_level): expected_buffs = expected_base_buffs[skill_lv] actual_buffs = skill_data.buffs[skill_lv] check_buff_unit_match(actual_buffs, expected_buffs)
def test_fs_dmg_up(transformer_skill: SkillTransformer): # MH Sarisse S2 # https://dragalialost.wiki/w/Hunter_Sarisse skill_data_base = transformer_skill.transform_supportive(106502021) assert skill_data_base.max_level == 3 expected_buffs_lv_1 = { BuffEffectInfo("BOW_112_04_BA_LV01", HitTargetSimple.SELF, BuffParameter.FS_DAMAGE_BUFF, 0.6, 0, 1, 1) } expected_buffs_lv_2 = { BuffEffectInfo("BOW_112_04_BA_LV02", HitTargetSimple.SELF, BuffParameter.FS_DAMAGE_BUFF, 0.8, 0, 1, 1) } expected_buffs_lv_3 = { BuffEffectInfo("BOW_112_04_BA_LV03", HitTargetSimple.SELF, BuffParameter.FS_DAMAGE_BUFF, 1, 0, 1, 1) } expected_base_buffs = [ expected_buffs_lv_1, expected_buffs_lv_2, expected_buffs_lv_3 ] skill_data = skill_data_base.with_conditions() check_buff_unit_match(skill_data.max_lv_buffs, expected_buffs_lv_3, check_stack_count=True) for skill_lv in range(skill_data_base.max_level): expected_buffs = expected_base_buffs[skill_lv] actual_buffs = skill_data.buffs[skill_lv] check_buff_unit_match(actual_buffs, expected_buffs, check_stack_count=True)
def test_teammate_coverage(transformer_skill: SkillTransformer): # Summer Cleo S2 # https://dragalialost.wiki/w/Summer_Cleo skill_data = transformer_skill.transform_supportive(106504012) possible_entries = skill_data.get_all_possible_entries() base_buffs_at_max = { BuffEffectInfo("BOW_108_04_ATK_LV03", HitTargetSimple.SELF_SURROUNDING, BuffParameter.ATK_BUFF, 0.05, 10, 0), BuffEffectInfo( "BOW_108_04_CRT_LV03", HitTargetSimple.SELF_SURROUNDING, BuffParameter.CRT_RATE_BUFF, 0.03, 10, 0 ), BuffEffectInfo( "BOW_108_04_SKILL_LV03", HitTargetSimple.SELF_SURROUNDING, BuffParameter.SKILL_DAMAGE_BUFF, 0.1, 10, 0 ), BuffEffectInfo("BOW_108_04_SPB_LV03", HitTargetSimple.SELF_SURROUNDING, BuffParameter.SP_RATE, 0.1, 10, 0) } on_0_plus_buffs = { BuffEffectInfo("BOW_108_04_DEF_LV03", HitTargetSimple.SELF, BuffParameter.DEF_BUFF, 0.1, 10, 0) } on_1_plus_buffs = on_0_plus_buffs | { BuffEffectInfo("BOW_108_04_CRTDMG_LV03", HitTargetSimple.SELF, BuffParameter.CRT_DAMAGE_BUFF, 0.1, 10, 0) } on_2_plus_buffs = on_1_plus_buffs | { BuffEffectInfo("BOW_108_04_SP_LV03", HitTargetSimple.SELF, BuffParameter.SP_CHARGE_PCT_S1, 1, 0, 0) } expected_buffs_lv_max = { ConditionComposite(Condition.COVER_TEAMMATE_0): base_buffs_at_max | on_0_plus_buffs, ConditionComposite(Condition.COVER_TEAMMATE_1): base_buffs_at_max | on_1_plus_buffs, ConditionComposite(Condition.COVER_TEAMMATE_2): base_buffs_at_max | on_2_plus_buffs, ConditionComposite(Condition.COVER_TEAMMATE_3): base_buffs_at_max | on_2_plus_buffs, } assert set(expected_buffs_lv_max.keys()) == {entry.condition_comp for entry in possible_entries} for entry in possible_entries: check_buff_unit_match( entry.max_lv_buffs, expected_buffs_lv_max[entry.condition_comp], message=entry.condition_comp ) del expected_buffs_lv_max[entry.condition_comp] assert len(expected_buffs_lv_max) == 0, f"Conditions not tested: {set(expected_buffs_lv_max.keys())}"
def test_element_restricted(transformer_skill: SkillTransformer): # Emma S1 # https://dragalialost.wiki/w/Emma skill_data = transformer_skill.transform_supportive(105401031) possible_entries = skill_data.get_all_possible_entries() expected_buffs_lv_max = { ConditionComposite(Condition.TARGET_FLAME): { BuffEffectInfo("BUF_160_ATK_FIRE_LV03", HitTargetSimple.TEAM, BuffParameter.ATK_BUFF, 0.25, 15, 0) }, } assert set(expected_buffs_lv_max.keys()) == {entry.condition_comp for entry in possible_entries} for entry in possible_entries: check_buff_unit_match( entry.max_lv_buffs, expected_buffs_lv_max[entry.condition_comp], message=entry.condition_comp ) del expected_buffs_lv_max[entry.condition_comp] assert len(expected_buffs_lv_max) == 0, f"Conditions not tested: {set(expected_buffs_lv_max.keys())}"
def test_no_condition(transformer_skill: SkillTransformer): # Kirsty S2 # https://dragalialost.wiki/w/Kirsty skill_data = transformer_skill.transform_supportive(105503022) possible_entries = skill_data.get_all_possible_entries() expected_buffs_lv_max = { ConditionComposite(): { BuffEffectInfo("BUF_174_ATK_LV03", HitTargetSimple.TEAM, BuffParameter.ATK_BUFF, 0.2, 15, 0) }, } assert set(expected_buffs_lv_max.keys()) == {entry.condition_comp for entry in possible_entries} for entry in possible_entries: check_buff_unit_match( entry.max_lv_buffs, expected_buffs_lv_max[entry.condition_comp], message=entry.condition_comp ) del expected_buffs_lv_max[entry.condition_comp] assert len(expected_buffs_lv_max) == 0, f"Conditions not tested: {set(expected_buffs_lv_max.keys())}"
def test_with_attack(transformer_skill: SkillTransformer): # Marth S2 - P3 # https://dragalialost.wiki/w/Marth skill_data_base = transformer_skill.transform_supportive(101501024) expected_buffs_lv_1 = { BuffEffectInfo("SWD_107_04_ALL_SPD_LV01", HitTargetSimple.TEAM, BuffParameter.ASPD_BUFF, 0.2, 10, 0), BuffEffectInfo("SWD_107_04_ALL_ATK_LV01", HitTargetSimple.TEAM, BuffParameter.ATK_BUFF, 0.1, 10, 0), } expected_buffs_lv_2 = { BuffEffectInfo("SWD_107_04_ALL_SPD_LV02", HitTargetSimple.TEAM, BuffParameter.ASPD_BUFF, 0.3, 10, 0), BuffEffectInfo("SWD_107_04_ALL_ATK_LV02", HitTargetSimple.TEAM, BuffParameter.ATK_BUFF, 0.1, 10, 0), } expected_buffs_lv_3 = { BuffEffectInfo("SWD_107_04_ALL_SPD_LV03", HitTargetSimple.TEAM, BuffParameter.ASPD_BUFF, 0.3, 10, 0), BuffEffectInfo("SWD_107_04_ALL_ATK_LV03", HitTargetSimple.TEAM, BuffParameter.ATK_BUFF, 0.1, 10, 0), } expected_base_buffs = [ expected_buffs_lv_1, expected_buffs_lv_2, expected_buffs_lv_3 ] skill_data = skill_data_base.with_conditions() check_buff_unit_match(skill_data.max_lv_buffs, expected_buffs_lv_3) for skill_lv in range(skill_data_base.max_level): expected_buffs = expected_base_buffs[skill_lv] actual_buffs = skill_data.buffs[skill_lv] check_buff_unit_match(actual_buffs, expected_buffs)
def test_multi_effect_to_nearby_2(transformer_skill: SkillTransformer): # Summer Cleo S2 # https://dragalialost.wiki/w/Summer_Cleo skill_data_base = transformer_skill.transform_supportive(106504012) expected_base_buffs_lv_1 = { BuffEffectInfo("BOW_108_04_ATK_LV01", HitTargetSimple.SELF_SURROUNDING, BuffParameter.ATK_BUFF, 0.03, 10, 0), BuffEffectInfo("BOW_108_04_CRT_LV01", HitTargetSimple.SELF_SURROUNDING, BuffParameter.CRT_RATE_BUFF, 0.02, 10, 0), BuffEffectInfo("BOW_108_04_SKILL_LV01", HitTargetSimple.SELF_SURROUNDING, BuffParameter.SKILL_DAMAGE_BUFF, 0.1, 10, 0), BuffEffectInfo("BOW_108_04_SPB_LV01", HitTargetSimple.SELF_SURROUNDING, BuffParameter.SP_RATE, 0.1, 10, 0), } expected_base_buffs_lv_2 = { BuffEffectInfo("BOW_108_04_ATK_LV02", HitTargetSimple.SELF_SURROUNDING, BuffParameter.ATK_BUFF, 0.05, 10, 0), BuffEffectInfo("BOW_108_04_CRT_LV02", HitTargetSimple.SELF_SURROUNDING, BuffParameter.CRT_RATE_BUFF, 0.03, 10, 0), BuffEffectInfo("BOW_108_04_SKILL_LV02", HitTargetSimple.SELF_SURROUNDING, BuffParameter.SKILL_DAMAGE_BUFF, 0.1, 10, 0), BuffEffectInfo("BOW_108_04_SPB_LV02", HitTargetSimple.SELF_SURROUNDING, BuffParameter.SP_RATE, 0.1, 10, 0), } expected_base_buffs_lv_3 = { BuffEffectInfo("BOW_108_04_ATK_LV03", HitTargetSimple.SELF_SURROUNDING, BuffParameter.ATK_BUFF, 0.05, 10, 0), BuffEffectInfo("BOW_108_04_CRT_LV03", HitTargetSimple.SELF_SURROUNDING, BuffParameter.CRT_RATE_BUFF, 0.03, 10, 0), BuffEffectInfo("BOW_108_04_SKILL_LV03", HitTargetSimple.SELF_SURROUNDING, BuffParameter.SKILL_DAMAGE_BUFF, 0.1, 10, 0), BuffEffectInfo("BOW_108_04_SPB_LV03", HitTargetSimple.SELF_SURROUNDING, BuffParameter.SP_RATE, 0.1, 10, 0), } on_0_plus_buffs = { BuffEffectInfo("BOW_108_04_DEF_LV03", HitTargetSimple.SELF, BuffParameter.DEF_BUFF, 0.1, 10, 0), } on_1_plus_buffs = on_0_plus_buffs | { BuffEffectInfo("BOW_108_04_CRTDMG_LV03", HitTargetSimple.SELF, BuffParameter.CRT_DAMAGE_BUFF, 0.1, 10, 0), } on_2_plus_buffs = on_1_plus_buffs | { BuffEffectInfo("BOW_108_04_SP_LV03", HitTargetSimple.SELF, BuffParameter.SP_CHARGE_PCT_S1, 1, 0, 0), } expected_base_buffs = [ expected_base_buffs_lv_1, expected_base_buffs_lv_2, expected_base_buffs_lv_3 ] # arr[i][j] is the additional buffs granted, i = skill level / j = count of teammates covered expected_additional_buffs = [[set(), set(), set(), set()], [set(), set(), set(), set()], [ on_0_plus_buffs, on_1_plus_buffs, on_2_plus_buffs, on_2_plus_buffs ]] assert skill_data_base.max_level == 3 for cond_enum, teammate_count in ConditionCategories.skill_teammates_covered.conversion_dict.items( ): skill_data = skill_data_base.with_conditions( ConditionComposite(cond_enum)) check_buff_unit_match( skill_data.max_lv_buffs, expected_base_buffs_lv_3 | expected_additional_buffs[-1][teammate_count]) for skill_lv in range(skill_data_base.max_level): actual_buffs = skill_data.buffs[skill_lv] expected_buffs = expected_base_buffs[ skill_lv] | expected_additional_buffs[skill_lv][teammate_count] check_buff_unit_match(actual_buffs, expected_buffs)
def test_s2(transformer_skill: SkillTransformer): # Gala Leonidas S2 # https://dragalialost.wiki/w/Gala_Leonidas skill_data_base = transformer_skill.transform_supportive(109501012) assert skill_data_base.max_level == 2 expected_buffs = { (Condition.ACTION_COND_LV_1,): [ { BuffEffectInfo( "GUN_107_04_BUF_LV01", HitTargetSimple.SELF, BuffParameter.DAMAGE_REDUCTION, 0.1, 40, 0 ), }, { BuffEffectInfo( "GUN_107_04_BUF_LV02", HitTargetSimple.SELF, BuffParameter.DAMAGE_REDUCTION, 0.1, 40, 0 ), } ], (Condition.ACTION_COND_LV_2,): [ { BuffEffectInfo( "GUN_107_04_BUF_LV01", HitTargetSimple.SELF, BuffParameter.DAMAGE_REDUCTION, 0.1, 40, 0 ), BuffEffectInfo( "GUN_107_04_BUF_LV01", HitTargetSimple.SELF, BuffParameter.ATK_BUFF, 0.05, 40, 0 ), }, { BuffEffectInfo( "GUN_107_04_BUF_LV02", HitTargetSimple.SELF, BuffParameter.DAMAGE_REDUCTION, 0.1, 40, 0 ), BuffEffectInfo( "GUN_107_04_BUF_LV02", HitTargetSimple.SELF, BuffParameter.ATK_BUFF, 0.05, 40, 0 ), } ], (Condition.ACTION_COND_LV_3,): [ { BuffEffectInfo( "GUN_107_04_BUF_LV01", HitTargetSimple.SELF, BuffParameter.DAMAGE_REDUCTION, 0.15, 40, 0 ), BuffEffectInfo( "GUN_107_04_BUF_LV01", HitTargetSimple.SELF, BuffParameter.ATK_BUFF, 0.05, 40, 0 ), }, { BuffEffectInfo( "GUN_107_04_BUF_LV02", HitTargetSimple.SELF, BuffParameter.DAMAGE_REDUCTION, 0.15, 40, 0 ), BuffEffectInfo( "GUN_107_04_BUF_LV02", HitTargetSimple.SELF, BuffParameter.ATK_BUFF, 0.05, 40, 0 ), } ], (Condition.ACTION_COND_LV_4,): [ { BuffEffectInfo( "GUN_107_04_BUF_LV01", HitTargetSimple.SELF, BuffParameter.DAMAGE_REDUCTION, 0.2, 40, 0 ), BuffEffectInfo( "GUN_107_04_BUF_LV01", HitTargetSimple.SELF, BuffParameter.ATK_BUFF, 0.1, 40, 0 ), }, { BuffEffectInfo( "GUN_107_04_BUF_LV02", HitTargetSimple.SELF, BuffParameter.DAMAGE_REDUCTION, 0.2, 40, 0 ), BuffEffectInfo( "GUN_107_04_BUF_LV02", HitTargetSimple.SELF, BuffParameter.ATK_BUFF, 0.1, 40, 0 ), } ], (Condition.ACTION_COND_LV_5,): [ { BuffEffectInfo("GUN_107_04_BUF_LV01", HitTargetSimple.SELF, BuffParameter.DAMAGE_REDUCTION, 0.2, 0, 0), BuffEffectInfo("GUN_107_04_BUF_LV01", HitTargetSimple.SELF, BuffParameter.ATK_BUFF, 0.1, 0, 0), }, { BuffEffectInfo("GUN_107_04_BUF_LV02", HitTargetSimple.SELF, BuffParameter.DAMAGE_REDUCTION, 0.2, 0, 0), BuffEffectInfo("GUN_107_04_BUF_LV02", HitTargetSimple.SELF, BuffParameter.ATK_BUFF, 0.1, 0, 0), } ], } for condition, buff_units in expected_buffs.items(): skill_data = skill_data_base.with_conditions(ConditionComposite(condition)) check_buff_unit_match(skill_data.max_lv_buffs, buff_units[skill_data.max_level - 1], message=condition) for skill_lv in range(skill_data_base.max_level): expected_buffs = buff_units[skill_lv] actual_buffs = skill_data.buffs[skill_lv] check_buff_unit_match(actual_buffs, expected_buffs, message=condition)
def test_shield_hp(transformer_skill: SkillTransformer): # Grace S1 # https://dragalialost.wiki/w/Linnea skill_data_base = transformer_skill.transform_supportive(108505031) # SkillData.Ability - Ability.Condition & IDStr to Label assert skill_data_base.max_level == 3 expected_buffs_lv_1_gte_40 = { BuffEffectInfo("BUF_189_BARRIER_LV03", HitTargetSimple.TEAM, BuffParameter.SHIELD_LIFE, 0.3, 0, 0), BuffEffectInfo("BUF_189_DMG_LV03", HitTargetSimple.SELF, BuffParameter.HP_FIX_BY_MAX, 0.3, 0, 0), } expected_buffs_lv_2_gte_40 = { BuffEffectInfo("BUF_189_BARRIER_LV03", HitTargetSimple.TEAM, BuffParameter.SHIELD_LIFE, 0.3, 0, 0), BuffEffectInfo("BUF_189_DMG_LV03", HitTargetSimple.SELF, BuffParameter.HP_FIX_BY_MAX, 0.3, 0, 0), } expected_buffs_lv_3_gte_40 = { BuffEffectInfo("BUF_189_BARRIER_LV03", HitTargetSimple.TEAM, BuffParameter.SHIELD_LIFE, 0.3, 0, 0), BuffEffectInfo("BUF_189_DMG_LV03", HitTargetSimple.SELF, BuffParameter.HP_FIX_BY_MAX, 0.3, 0, 0), } expected_buffs_lv_1_lt_40 = { BuffEffectInfo("BUF_ALL_DEF_SSR_30_LV01", HitTargetSimple.TEAM, BuffParameter.DEF_BUFF, 0.2, 15, 0), } expected_buffs_lv_2_lt_40 = { BuffEffectInfo("BUF_ALL_DEF_SSR_30_LV02", HitTargetSimple.TEAM, BuffParameter.DEF_BUFF, 0.25, 15, 0), } expected_buffs_lv_3_lt_40 = { BuffEffectInfo("BUF_ALL_DEF_SSR_30_LV03", HitTargetSimple.TEAM, BuffParameter.DEF_BUFF, 0.3, 15, 0), } expected_base_buffs_gte_40 = [ expected_buffs_lv_1_gte_40, expected_buffs_lv_2_gte_40, expected_buffs_lv_3_gte_40 ] expected_base_buffs_lt_40 = [ expected_buffs_lv_1_lt_40, expected_buffs_lv_2_lt_40, expected_buffs_lv_3_lt_40 ] # No conditions skill_data = skill_data_base.with_conditions() assert skill_data.max_lv_buffs == set() # HP >= 40% skill_data = skill_data_base.with_conditions( ConditionComposite(Condition.SELF_HP_GTE_40)) check_buff_unit_match(skill_data.max_lv_buffs, expected_buffs_lv_3_gte_40) for skill_lv in range(skill_data_base.max_level): expected_buffs = expected_base_buffs_gte_40[skill_lv] actual_buffs = skill_data.buffs[skill_lv] check_buff_unit_match(actual_buffs, expected_buffs) # HP < 40% skill_data = skill_data_base.with_conditions( ConditionComposite(Condition.SELF_HP_LT_40)) check_buff_unit_match(skill_data.max_lv_buffs, expected_buffs_lv_3_lt_40) for skill_lv in range(skill_data_base.max_level): expected_buffs = expected_base_buffs_lt_40[skill_lv] actual_buffs = skill_data.buffs[skill_lv] check_buff_unit_match(actual_buffs, expected_buffs)