Example #1
0
def test_reloading_game_with_custom_kb():
    twl = KnowledgeBase.default().logic._document
    twl += """
        type customobj : o {
            inform7 {
                type {
                    kind :: "custom-obj-like";
                }
            }
        }
    """

    logic = GameLogic.parse(twl)
    options = GameOptions()
    options.kb = KnowledgeBase(logic, "")
    M = GameMaker(options)

    room = M.new_room("room")
    M.set_player(room)

    custom_obj = M.new(type='customobj', name='customized object')
    M.inventory.add(custom_obj)

    commands = ["drop customized object"]
    quest = M.set_quest_from_commands(commands)
    assert quest.commands == tuple(commands)
    game = M.build()
    assert game == Game.deserialize(game.serialize())
Example #2
0
 def test_serialization(self):
     data = self.game.serialize()
     game2 = Game.deserialize(data)
     assert self.game == game2
     assert self.game.metadata == game2.metadata
Example #3
0
 def test_serialization(self):
     data = self.game.serialize()
     game = Game.deserialize(data)
     assert game == self.game
     assert id(game) != id(self.game)
     assert game.metadata == self.game.metadata