Example #1
0
    def testChooseOptionInputlet(self):
        from game import autoenv
        from game.autoenv import user_input
        from client.core import TheChosenOne, PeerPlayer

        from thb.thb3v3 import THBattle
        from thb.inputlets import ChooseOptionInputlet
        from utils import BatchList

        autoenv.init('Server')
        g = THBattle()
        g.IS_DEBUG = True
        pl = [create_mock_player([]) for i in xrange(6)]
        p = pl[0]
        g.me = p
        p.client.gdlist.extend([
            ['I:ChooseOption:1', True],
            ['I&:ChooseOption:2', False],
            ['I|:ChooseOption:3', True],
        ])
        p.client.gdevent.set()
        g.players = BatchList(pl)
        hook_game(g)
        g.gr_groups = WeakSet()

        ilet = ChooseOptionInputlet(self, (False, True))

        eq_(user_input([p], ilet), True)
        eq_(user_input([p], ilet, type='all'), {p: False})
        eq_(user_input([p], ilet, type='any'), (p, True))

        for p in pl:
            eq_(p.client.gdhistory, [
                ['RI:ChooseOption:1', True],
                ['RI&:ChooseOption:2', False],
                ['RI|:ChooseOption:3', True],
            ])

        autoenv.init('Client')
        g = THBattle()
        pl = [PeerPlayer() for i in xrange(6)]
        svr = MockConnection([
            ['RI:ChooseOption:1', True],
            ['RI&:ChooseOption:2', False],
            ['RI|:ChooseOption:3', True],
        ])
        p = TheChosenOne(svr)
        pl[0] = p
        g.me = p
        svr.gdevent.set()
        g.players = BatchList(pl)
        hook_game(g)
        assert autoenv.Game.getgame() is g

        ilet = ChooseOptionInputlet(self, (False, True))

        eq_(user_input([p], ilet), True)
        eq_(user_input([p], ilet, type='all'), {p: False})
        eq_(user_input([p], ilet, type='any'), (p, True))
Example #2
0
    def testChooseOptionInputlet(self):
        from game import autoenv
        from game.autoenv import user_input
        from client.core import TheChosenOne, PeerPlayer

        from thb.thb3v3 import THBattle
        from thb.inputlets import ChooseOptionInputlet
        from utils import BatchList

        autoenv.init('Server')
        g = THBattle()
        g.IS_DEBUG = True
        pl = [create_mock_player([]) for i in xrange(6)]
        p = pl[0]
        g.me = p
        p.client.gdlist.extend([
            ['I:ChooseOption:1', True],
            ['I&:ChooseOption:2', False],
            ['I|:ChooseOption:3', True],
        ])
        p.client.gdevent.set()
        g.players = BatchList(pl)
        hook_game(g)
        g.gr_groups = WeakSet()

        ilet = ChooseOptionInputlet(self, (False, True))

        eq_(user_input([p], ilet), True)
        eq_(user_input([p], ilet, type='all'), {p: False})
        eq_(user_input([p], ilet, type='any'), (p, True))

        for p in pl:
            eq_(p.client.gdhistory, [
                ['RI:ChooseOption:1', True],
                ['RI&:ChooseOption:2', False],
                ['RI|:ChooseOption:3', True],
            ])

        autoenv.init('Client')
        g = THBattle()
        pl = [PeerPlayer() for i in xrange(6)]
        svr = MockConnection([
            ['RI:ChooseOption:1', True],
            ['RI&:ChooseOption:2', False],
            ['RI|:ChooseOption:3', True],
        ])
        p = TheChosenOne(svr)
        pl[0] = p
        g.me = p
        svr.gdevent.set()
        g.players = BatchList(pl)
        hook_game(g)
        assert autoenv.Game.getgame() is g

        ilet = ChooseOptionInputlet(self, (False, True))

        eq_(user_input([p], ilet), True)
        eq_(user_input([p], ilet, type='all'), {p: False})
        eq_(user_input([p], ilet, type='any'), (p, True))