def deserialize(cls, data): from the_tale.finances.market import goods_types obj = cls(type=data['type'], name=data['name'], uid=data['uid'], item=goods_types.get_type(data['type']).deserialize_item(data['item'])) return obj
def deserialize(cls, data): from the_tale.finances.market import goods_types obj = cls(type=data['type'], name=data['name'], uid=data['uid'], item=goods_types.get_type(data['type']).deserialize_item( data['item'])) return obj
def serialize(self): from the_tale.finances.market import goods_types return { 'type': self.type, 'name': self.name, 'uid': self.uid, 'item': goods_types.get_type(self.type).serialize_item(self.item) }
def __init__(self, lot_id, account_id=None, good_type=None, good=None, step=STEP.FREEZE_LOT, state=STATE.UNPROCESSED): super(CloseLotByTimoutTask, self).__init__() self.account_id = account_id self.lot_id = lot_id self.state = state if isinstance(state, rels.Record) else self.STATE(state) self.step = step if isinstance(step, rels.Record) else self.STEP(step) self.good_type = goods_types.get_type(good_type) if good_type else None self.good = objects.Good.deserialize(good) if isinstance(good, dict) else good
def process(self, main_task, storage=None): # pylint: disable=R0911 if self.step.is_FREEZE_LOT: lot = logic.load_lot(self.lot_id) if not lot.state.is_ACTIVE: main_task.comment = 'lot is not active, real state is: %s' % lot.state.name self.state = self.STATE.WRONG_LOT_STATE return POSTPONED_TASK_LOGIC_RESULT.ERROR self.account_id = lot.seller_id self.good_type = goods_types.get_type(lot.type) self.good = lot.good lot.state = relations.LOT_STATE.FROZEN logic.save_lot(lot) main_task.extend_postsave_actions( (lambda: environment.workers.supervisor.cmd_logic_task( self.account_id, main_task.id), )) self.step = self.STEP.RETURN_GOOD return POSTPONED_TASK_LOGIC_RESULT.CONTINUE if self.step.is_RETURN_GOOD: hero = storage.accounts_to_heroes[self.account_id] # TODO: save hero after receive item? and after extract too?... self.good_type.insert_good(hero, self.good) storage.save_bundle_data(hero.actions.current_action.bundle_id) main_task.extend_postsave_actions( (lambda: environment.workers.market_manager.cmd_logic_task( self.account_id, main_task.id), )) self.step = self.STEP.CLOSE_LOT return POSTPONED_TASK_LOGIC_RESULT.CONTINUE if self.step.is_CLOSE_LOT: lot = logic.load_lot(self.lot_id) lot.state = relations.LOT_STATE.CLOSED_BY_TIMEOUT lot.closed_at = datetime.datetime.now() logic.save_lot(lot) seller = account_prototypes.AccountPrototype.get_by_id( lot.seller_id) personal_messages_prototypes.MessagePrototype.create( accounts_logic.get_system_user(), seller, good_timeout_message(lot)) self.state = self.STATE.PROCESSED self.step = self.STEP.SUCCESS return POSTPONED_TASK_LOGIC_RESULT.SUCCESS
def __init__(self, buyer_id, seller_id, lot_id, transaction, good_type=None, good=None, step=STEP.FREEZE_MONEY, state=STATE.UNPROCESSED): super(BuyLotTask, self).__init__() self.buyer_id = buyer_id self.seller_id = seller_id self.lot_id = lot_id self.state = state if isinstance(state, rels.Record) else self.STATE(state) self.step = step if isinstance(step, rels.Record) else self.STEP(step) self.good_type = goods_types.get_type(good_type) if good_type else None self.good = objects.Good.deserialize(good) if isinstance(good, dict) else good self.transaction = bank_transaction.Transaction.deserialize(transaction) if isinstance(transaction, dict) else transaction
def process(self, main_task, storage=None): # pylint: disable=R0911 if self.step.is_FREEZE_LOT: lot = logic.load_lot(self.lot_id) if not lot.state.is_ACTIVE: main_task.comment = 'lot is not active, real state is: %s' % lot.state.name self.state = self.STATE.WRONG_LOT_STATE return POSTPONED_TASK_LOGIC_RESULT.ERROR self.account_id = lot.seller_id self.good_type = goods_types.get_type(lot.type) self.good = lot.good lot.state = relations.LOT_STATE.FROZEN logic.save_lot(lot) main_task.extend_postsave_actions((lambda: environment.workers.supervisor.cmd_logic_task(self.account_id, main_task.id),)) self.step = self.STEP.RETURN_GOOD return POSTPONED_TASK_LOGIC_RESULT.CONTINUE if self.step.is_RETURN_GOOD: hero = storage.accounts_to_heroes[self.account_id] # TODO: save hero after receive item? and after extract too?... self.good_type.insert_good(hero, self.good) storage.save_bundle_data(hero.actions.current_action.bundle_id) main_task.extend_postsave_actions((lambda: environment.workers.market_manager.cmd_logic_task(self.account_id, main_task.id),)) self.step = self.STEP.CLOSE_LOT return POSTPONED_TASK_LOGIC_RESULT.CONTINUE if self.step.is_CLOSE_LOT: lot = logic.load_lot(self.lot_id) lot.state = relations.LOT_STATE.CLOSED_BY_TIMEOUT lot.closed_at = datetime.datetime.now() logic.save_lot(lot) seller = account_prototypes.AccountPrototype.get_by_id(lot.seller_id) personal_messages_prototypes.MessagePrototype.create(accounts_logic.get_system_user(), seller, good_timeout_message(lot)) self.state = self.STATE.PROCESSED self.step = self.STEP.SUCCESS return POSTPONED_TASK_LOGIC_RESULT.SUCCESS
def group(self): from the_tale.finances.market import goods_types return goods_types.get_type(self.type).group_of(self.item)
def html_label(self): from the_tale.finances.market import goods_types return goods_types.get_type(self.type).item_html(self.item)
def process(self, main_task, storage=None): # pylint: disable=R0911 good_type = goods_types.get_type(self.good_type) if self.step.is_UNPROCESSED: account = account_prototypes.AccountPrototype.get_by_id( self.account_id) if account.is_ban_game: main_task.comment = 'account is banned' self.state = self.STATE.BANNED return POSTPONED_TASK_LOGIC_RESULT.ERROR goods = logic.load_goods(self.account_id) if not goods.has_good(self.good_uid): main_task.comment = 'account has no good %s' % self.good_uid self.state = self.STATE.NO_GOOD return POSTPONED_TASK_LOGIC_RESULT.ERROR if logic.has_lot(self.account_id, self.good_uid): main_task.comment = 'account %d has lot for <%s> %s' % ( self.account_id, self.good_type, self.good_uid) self.state = self.STATE.ALREADY_RESERVED return POSTPONED_TASK_LOGIC_RESULT.ERROR lot = logic.reserve_lot(self.account_id, goods.get_good(self.good_uid), price=self.price) self.lot_id = lot.id main_task.extend_postsave_actions( (lambda: environment.workers.supervisor.cmd_logic_task( self.account_id, main_task.id), )) self.step = self.STEP.RESERVED return POSTPONED_TASK_LOGIC_RESULT.CONTINUE if self.step.is_RESERVED: hero = storage.accounts_to_heroes[self.account_id] if not good_type.has_good(hero, self.good_uid): main_task.comment = 'hero has no good %s' % self.good_uid self.state = self.STATE.NO_GOOD self.step = self.STEP.ROLLBACK main_task.extend_postsave_actions( (lambda: environment.workers.market_manager.cmd_logic_task( self.account_id, main_task.id), )) return POSTPONED_TASK_LOGIC_RESULT.CONTINUE good_type.extract_good(hero, self.good_uid) storage.save_bundle_data(hero.actions.current_action.bundle_id) main_task.extend_postsave_actions( (lambda: environment.workers.market_manager.cmd_logic_task( self.account_id, main_task.id), )) self.step = self.STEP.GOTTEN return POSTPONED_TASK_LOGIC_RESULT.CONTINUE if self.step.is_ROLLBACK: goods = logic.load_goods(self.account_id) lot = logic.load_lot(self.lot_id) lot.state = relations.LOT_STATE.CLOSED_BY_ERROR logic.save_lot(lot) self.step = self.STEP.ROLLBACKED self.state = self.STATE.PROCESSED return POSTPONED_TASK_LOGIC_RESULT.SUCCESS if self.step.is_GOTTEN: goods = logic.load_goods(self.account_id) lot = logic.load_lot(self.lot_id) lot.state = relations.LOT_STATE.ACTIVE logic.save_lot(lot) goods.remove_good(self.good_uid) logic.save_goods(goods) self.step = self.STEP.ACTIVATED self.state = self.STATE.PROCESSED return POSTPONED_TASK_LOGIC_RESULT.SUCCESS
def serialize(self): from the_tale.finances.market import goods_types return {'type': self.type, 'name': self.name, 'uid': self.uid, 'item': goods_types.get_type(self.type).serialize_item(self.item)}
def process(self, main_task, storage=None): # pylint: disable=R0911 good_type = goods_types.get_type(self.good_type) if self.step.is_UNPROCESSED: account = account_prototypes.AccountPrototype.get_by_id(self.account_id) if account.is_ban_game: main_task.comment = 'account is banned' self.state = self.STATE.BANNED return POSTPONED_TASK_LOGIC_RESULT.ERROR goods = logic.load_goods(self.account_id) if not goods.has_good(self.good_uid): main_task.comment = 'account has no good %s' % self.good_uid self.state = self.STATE.NO_GOOD return POSTPONED_TASK_LOGIC_RESULT.ERROR if logic.has_lot(self.account_id, self.good_uid): main_task.comment = 'account %d has lot for <%s> %s' % (self.account_id, self.good_type, self.good_uid) self.state = self.STATE.ALREADY_RESERVED return POSTPONED_TASK_LOGIC_RESULT.ERROR lot = logic.reserve_lot(self.account_id, goods.get_good(self.good_uid), price=self.price) self.lot_id = lot.id main_task.extend_postsave_actions((lambda: environment.workers.supervisor.cmd_logic_task(self.account_id, main_task.id),)) self.step = self.STEP.RESERVED return POSTPONED_TASK_LOGIC_RESULT.CONTINUE if self.step.is_RESERVED: hero = storage.accounts_to_heroes[self.account_id] if not good_type.has_good(hero, self.good_uid): main_task.comment = 'hero has no good %s' % self.good_uid self.state = self.STATE.NO_GOOD self.step = self.STEP.ROLLBACK main_task.extend_postsave_actions((lambda: environment.workers.market_manager.cmd_logic_task(self.account_id, main_task.id),)) return POSTPONED_TASK_LOGIC_RESULT.CONTINUE good_type.extract_good(hero, self.good_uid) storage.save_bundle_data(hero.actions.current_action.bundle_id) main_task.extend_postsave_actions((lambda: environment.workers.market_manager.cmd_logic_task(self.account_id, main_task.id),)) self.step = self.STEP.GOTTEN return POSTPONED_TASK_LOGIC_RESULT.CONTINUE if self.step.is_ROLLBACK: goods = logic.load_goods(self.account_id) lot = logic.load_lot(self.lot_id) lot.state = relations.LOT_STATE.CLOSED_BY_ERROR logic.save_lot(lot) self.step = self.STEP.ROLLBACKED self.state = self.STATE.PROCESSED return POSTPONED_TASK_LOGIC_RESULT.SUCCESS if self.step.is_GOTTEN: goods = logic.load_goods(self.account_id) lot = logic.load_lot(self.lot_id) lot.state = relations.LOT_STATE.ACTIVE logic.save_lot(lot) goods.remove_good(self.good_uid) logic.save_goods(goods) self.step = self.STEP.ACTIVATED self.state = self.STATE.PROCESSED return POSTPONED_TASK_LOGIC_RESULT.SUCCESS
def process(self, main_task, storage=None): # pylint: disable=R0911 if self.step.is_FREEZE_MONEY: transaction_state = self.transaction.get_invoice_state() if transaction_state.is_REQUESTED: return POSTPONED_TASK_LOGIC_RESULT.WAIT if transaction_state.is_REJECTED: self.state = self.STATE.TRANSACTION_REJECTED main_task.comment = 'invoice %d rejected' % self.transaction.invoice_id return POSTPONED_TASK_LOGIC_RESULT.ERROR if not transaction_state.is_FROZEN: self.state = self.STATE.WRONG_TRANSACTION_STATE main_task.comment = 'wrong invoice %d state %r on freezing step' % ( self.transaction.invoice_id, transaction_state) return POSTPONED_TASK_LOGIC_RESULT.ERROR main_task.extend_postsave_actions( (lambda: environment.workers.market_manager.cmd_logic_task( self.buyer_id, main_task.id), )) self.step = self.STEP.FREEZE_LOT return POSTPONED_TASK_LOGIC_RESULT.CONTINUE if self.step.is_FREEZE_LOT: buyer = account_prototypes.AccountPrototype.get_by_id( self.buyer_id) if buyer.is_ban_game: main_task.comment = 'account is banned' self.transaction.cancel() self.state = self.STATE.BUYER_BANNED return POSTPONED_TASK_LOGIC_RESULT.ERROR lot = logic.load_lot(self.lot_id) if not lot.state.is_ACTIVE: main_task.comment = 'lot is not active, real state is: %s' % lot.state.name self.transaction.cancel() self.state = self.STATE.WRONG_LOT_STATE return POSTPONED_TASK_LOGIC_RESULT.ERROR self.good_type = goods_types.get_type(lot.type) self.good = lot.good lot.state = relations.LOT_STATE.FROZEN logic.save_lot(lot) main_task.extend_postsave_actions( (lambda: environment.workers.supervisor.cmd_logic_task( self.buyer_id, main_task.id), )) self.step = self.STEP.RECEIVE_GOOD return POSTPONED_TASK_LOGIC_RESULT.CONTINUE if self.step.is_RECEIVE_GOOD: hero = storage.accounts_to_heroes[self.buyer_id] # TODO: save hero after receive item? and after extract too?... self.good_type.insert_good(hero, self.good) storage.save_bundle_data(hero.actions.current_action.bundle_id) main_task.extend_postsave_actions( (lambda: environment.workers.market_manager.cmd_logic_task( self.buyer_id, main_task.id), )) self.step = self.STEP.REMOVE_LOT return POSTPONED_TASK_LOGIC_RESULT.CONTINUE if self.step.is_REMOVE_LOT: lot = logic.load_lot(self.lot_id) lot.buyer_id = self.buyer_id lot.state = relations.LOT_STATE.CLOSED_BY_BUYER lot.closed_at = datetime.datetime.now() logic.save_lot(lot) self.transaction.confirm() seller = account_prototypes.AccountPrototype.get_by_id( lot.seller_id) personal_messages_prototypes.MessagePrototype.create( accounts_logic.get_system_user(), seller, good_bought_message(lot)) bank_prototypes.InvoicePrototype.create( recipient_type=bank_relations.ENTITY_TYPE.GAME_ACCOUNT, recipient_id=seller.id, sender_type=bank_relations.ENTITY_TYPE.GAME_LOGIC, sender_id=0, currency=bank_relations.CURRENCY_TYPE.PREMIUM, amount=-lot.commission, description_for_sender='Комиссия с продажи «%s»' % lot.name, description_for_recipient='Комиссия с продажи «%s»' % lot.name, operation_uid='%s-%s' % (conf.settings.COMMISSION_OPERATION_UID, lot.type), force=True) self.state = self.STATE.PROCESSED self.step = self.STEP.SUCCESS return POSTPONED_TASK_LOGIC_RESULT.SUCCESS
def process(self, main_task, storage=None): # pylint: disable=R0911 if self.step.is_FREEZE_MONEY: transaction_state = self.transaction.get_invoice_state() if transaction_state.is_REQUESTED: return POSTPONED_TASK_LOGIC_RESULT.WAIT if transaction_state.is_REJECTED: self.state = self.STATE.TRANSACTION_REJECTED main_task.comment = 'invoice %d rejected' % self.transaction.invoice_id return POSTPONED_TASK_LOGIC_RESULT.ERROR if not transaction_state.is_FROZEN: self.state = self.STATE.WRONG_TRANSACTION_STATE main_task.comment = 'wrong invoice %d state %r on freezing step' % (self.transaction.invoice_id, transaction_state) return POSTPONED_TASK_LOGIC_RESULT.ERROR main_task.extend_postsave_actions((lambda: environment.workers.market_manager.cmd_logic_task(self.buyer_id, main_task.id),)) self.step = self.STEP.FREEZE_LOT return POSTPONED_TASK_LOGIC_RESULT.CONTINUE if self.step.is_FREEZE_LOT: buyer = account_prototypes.AccountPrototype.get_by_id(self.buyer_id) if buyer.is_ban_game: main_task.comment = 'account is banned' self.transaction.cancel() self.state = self.STATE.BUYER_BANNED return POSTPONED_TASK_LOGIC_RESULT.ERROR lot = logic.load_lot(self.lot_id) if not lot.state.is_ACTIVE: main_task.comment = 'lot is not active, real state is: %s' % lot.state.name self.transaction.cancel() self.state = self.STATE.WRONG_LOT_STATE return POSTPONED_TASK_LOGIC_RESULT.ERROR self.good_type = goods_types.get_type(lot.type) self.good = lot.good lot.state = relations.LOT_STATE.FROZEN logic.save_lot(lot) main_task.extend_postsave_actions((lambda: environment.workers.supervisor.cmd_logic_task(self.buyer_id, main_task.id),)) self.step = self.STEP.RECEIVE_GOOD return POSTPONED_TASK_LOGIC_RESULT.CONTINUE if self.step.is_RECEIVE_GOOD: hero = storage.accounts_to_heroes[self.buyer_id] # TODO: save hero after receive item? and after extract too?... self.good_type.insert_good(hero, self.good) storage.save_bundle_data(hero.actions.current_action.bundle_id) main_task.extend_postsave_actions((lambda: environment.workers.market_manager.cmd_logic_task(self.buyer_id, main_task.id),)) self.step = self.STEP.REMOVE_LOT return POSTPONED_TASK_LOGIC_RESULT.CONTINUE if self.step.is_REMOVE_LOT: lot = logic.load_lot(self.lot_id) lot.buyer_id = self.buyer_id lot.state = relations.LOT_STATE.CLOSED_BY_BUYER lot.closed_at = datetime.datetime.now() logic.save_lot(lot) self.transaction.confirm() seller = account_prototypes.AccountPrototype.get_by_id(lot.seller_id) personal_messages_prototypes.MessagePrototype.create(accounts_logic.get_system_user(), seller, good_bought_message(lot)) bank_prototypes.InvoicePrototype.create(recipient_type=bank_relations.ENTITY_TYPE.GAME_ACCOUNT, recipient_id=seller.id, sender_type=bank_relations.ENTITY_TYPE.GAME_LOGIC, sender_id=0, currency=bank_relations.CURRENCY_TYPE.PREMIUM, amount=-lot.commission, description_for_sender='Комиссия с продажи «%s»' % lot.name, description_for_recipient='Комиссия с продажи «%s»' % lot.name, operation_uid='%s-%s' % (conf.settings.COMMISSION_OPERATION_UID, lot.type), force=True) self.state = self.STATE.PROCESSED self.step = self.STEP.SUCCESS return POSTPONED_TASK_LOGIC_RESULT.SUCCESS