def _add_buttons(self, size=None): size = style.SMALL_SIZE if size is None else size self._plus = Plus() self._minus = Minus() self._plus.finish() self._minus.finish() self._plus.drag = self._drag_element self._minus.drag = self._drag_element reac_plus_time = ConstantReaction(constants.THORPY_EVENT, self._plus._reaction_time, {"id":constants.EVENT_TIME}, reac_name=constants.REAC_MOUSE_REPEAT) self.add_reaction(reac_plus_time) reac_minus_time = ConstantReaction(constants.THORPY_EVENT, self._minus._reaction_time, {"id":constants.EVENT_TIME}, reac_name=constants.REAC_MOUSE_REPEAT+0.1) self.add_reaction(reac_minus_time) self.add_elements([self._plus, self._minus]) # reactions to mouse press: reac_pluspress2 = ConstantReaction(constants.THORPY_EVENT, self._drag_element.shift, {"el": self._plus, "id": constants.EVENT_PRESS}, {"sign":parameters.CLICK_LIFT_SHIFT}, reac_name=constants.REAC_PRESSED2) self.add_reaction(reac_pluspress2) reac_minuspress2 = ConstantReaction(constants.THORPY_EVENT, self._drag_element.shift, {"el": self._minus, "id": constants.EVENT_PRESS}, {"sign":-parameters.CLICK_LIFT_SHIFT}, reac_name=constants.REAC_PRESSED2+0.1) self.add_reaction(reac_minuspress2)
def _add_buttons(self, size=None): size = style.SMALL_SIZE if size is None else size # _plus self._plus = Plus(text="+") self._plus.set_painter(painterstyle.DEF_PAINTER(size=size)) self._plus.finish() self._plus.drag = self._drag_element reac_plus = ConstantReaction(constants.THORPY_EVENT, self._plus._reaction_time, {"name": constants.EVENT_TIME}, name=constants.REAC_MOUSE_REPEAT) self.add_reaction(reac_plus) # _minus self._minus = Minus(text="-") self._minus.set_painter(painterstyle.DEF_PAINTER(size=size)) self._minus.finish() self._minus.drag = self._drag_element reac_minus = ConstantReaction(constants.THORPY_EVENT, self._plus._reaction_time, {"name": constants.EVENT_TIME}, name=constants.REAC_MOUSE_REPEAT + 0.1) self.add_reaction(reac_minus) self.add_elements([self._plus, self._minus]) # reactions to mouse _press (!= reactions to key _press): self._plus.reactions[constants.REAC_PRESSED + 0.1] = ConstantReaction( constants.THORPY_EVENT, self._drag_element.shift, { "name": constants.EVENT_PRESS, "el": self.plus }) self._minus.reactions[constants.REAC_PRESSED + 0.1] = ConstantReaction( constants.THORPY_EVENT, self._drag_element.shift, { "name": constants.EVENT_PRESS, "el": self.minus }, {"sign": -1}) self._reactions[constants.REAC_PRESSED + 0.1] = ConstantReaction( constants.THORPY_EVENT, self._drag_element.shift, { "name": constants.EVENT_PRESS, "el": self.plus }) self._reactions[constants.REAC_PRESSED + 0.1] = ConstantReaction( constants.THORPY_EVENT, self._drag_element.shift, { "name": constants.EVENT_PRESS, "el": self.minus }, {"sign": -1})
def _add_buttons(self, size=None): size = style.SMALL_SIZE if size is None else size # _plus self._plus = Plus(text="+") self._plus.set_painter(painterstyle.DEF_PAINTER(size=size)) self._plus.finish() self._plus.drag = self._drag_element reac_plus = ConstantReaction(constants.THORPY_EVENT, self._plus._reaction_time, {"id":constants.EVENT_TIME}, reac_name=constants.REAC_MOUSE_REPEAT) self.add_reaction(reac_plus) # _minus self._minus = Minus(text="-") self._minus.set_painter(painterstyle.DEF_PAINTER(size=size)) self._minus.finish() self._minus.drag = self._drag_element reac_minus = ConstantReaction(constants.THORPY_EVENT, self._plus._reaction_time, {"id":constants.EVENT_TIME}, reac_name=constants.REAC_MOUSE_REPEAT+0.1) self.add_reaction(reac_minus) self.add_elements([self._plus, self._minus]) # reactions to mouse _press (!= reactions to key _press): self._plus.reactions[constants.REAC_PRESSED +0.1] = ConstantReaction( constants.THORPY_EVENT, self._drag_element.shift, {"id":constants.EVENT_PRESS, "el": self.plus}) self._minus.reactions[constants.REAC_PRESSED +0.1] = ConstantReaction( constants.THORPY_EVENT, self._drag_element.shift, {"id":constants.EVENT_PRESS, "el": self.minus}, {"sign":-1}) self._reactions[constants.REAC_PRESSED + 0.1] = ConstantReaction( constants.THORPY_EVENT, self._drag_element.shift, {"id":constants.EVENT_PRESS, "el": self.plus}) self._reactions[constants.REAC_PRESSED + 0.1] = ConstantReaction( constants.THORPY_EVENT, self._drag_element.shift, {"id":constants.EVENT_PRESS, "el": self.minus}, {"sign":-1})
class _GraphicalSlider(_Slider, Element): def __init__(self, length, limvals=None, text="", elements=None, normal_params=None): limvals = parameters.LIMVALS if limvals is None else limvals self._plus = None self._minus = None Element.__init__(self, text, elements, normal_params) _Slider.__init__(self, length, limvals) self.current_state.autoghost = False ## self._set_wheel_reaction(parameters.BUTTON_UNPRESS_EVENT, ## {"button": parameters.WHEELUP_BUTTON}) ## self._set_unwheel_reaction(parameters.BUTTON_PRESS_EVENT, ## {"button": parameters.WHEELDOWN_BUTTON}) self._setup() self.active_wheel = False def get_storer_rect(self): return self.get_family_rect(constants.STATE_NORMAL) def move(self, shift): value_before = self.get_value() Element.move(self, shift) if self.get_value() != value_before: self._drag_element.place_at(value_before) ## def _set_wheel_reaction(self, type_, args=None): ## if not args: ## args = {} ## reac_wheelup = Reaction(type_, self._reaction_wheel, args, ## reac_name=constants.REAC_WHEELUP) ## ## def _set_unwheel_reaction(self, type_, args=None): ## if not args: ## args = {} ## reac_wheeldown = Reaction(type_, self._reaction_unwheel, args, ## reac_name=constants.REAC_WHEELDOWN) ## ## def _reaction_wheel(self, event): ## if self.active_wheel: ## if self.collide(event.pos, self.current_state_key): ## self._drag_element.shift(parameters.WHEEL_SLIDER_SHIFT) ## ## def _reaction_unwheel(self, event): ## if self.active_wheel: ## if self.collide(event.pos, self.current_state_key): ## self._drag_element.shift(-parameters.WHEEL_SLIDER_SHIFT) def _setup(self): pass def _press_plus(self): # change state, blit and update functions.keypress(self._plus, constants.STATE_PRESSED) self._drag_element.shift() def _press_minus(self): # change state, blit and update functions.keypress(self._minus, constants.STATE_PRESSED) self._drag_element.shift(-1) def _add_buttons(self, size=None): size = style.SMALL_SIZE if size is None else size # _plus self._plus = Plus(text="+") self._plus.set_painter(painterstyle.DEF_PAINTER(size=size)) self._plus.finish() self._plus.drag = self._drag_element reac_plus = ConstantReaction(constants.THORPY_EVENT, self._plus._reaction_time, {"id":constants.EVENT_TIME}, reac_name=constants.REAC_MOUSE_REPEAT) self.add_reaction(reac_plus) # _minus self._minus = Minus(text="-") self._minus.set_painter(painterstyle.DEF_PAINTER(size=size)) self._minus.finish() self._minus.drag = self._drag_element reac_minus = ConstantReaction(constants.THORPY_EVENT, self._plus._reaction_time, {"id":constants.EVENT_TIME}, reac_name=constants.REAC_MOUSE_REPEAT+0.1) self.add_reaction(reac_minus) self.add_elements([self._plus, self._minus]) # reactions to mouse _press (!= reactions to key _press): self._plus.reactions[constants.REAC_PRESSED +0.1] = ConstantReaction( constants.THORPY_EVENT, self._drag_element.shift, {"id":constants.EVENT_PRESS, "el": self.plus}) self._minus.reactions[constants.REAC_PRESSED +0.1] = ConstantReaction( constants.THORPY_EVENT, self._drag_element.shift, {"id":constants.EVENT_PRESS, "el": self.minus}, {"sign":-1}) self._reactions[constants.REAC_PRESSED + 0.1] = ConstantReaction( constants.THORPY_EVENT, self._drag_element.shift, {"id":constants.EVENT_PRESS, "el": self.plus}) self._reactions[constants.REAC_PRESSED + 0.1] = ConstantReaction( constants.THORPY_EVENT, self._drag_element.shift, {"id":constants.EVENT_PRESS, "el": self.minus}, {"sign":-1}) ## def _get_no_slide_rect(self): ## """Returns size without slide_rect""" ## wh_slide = self._get_slide_rect().size ## wh = self.get_fus_rect().size ## return (wh[0] - wh_slide[0], wh[1] - wh_slide[1]) def get_dragger(self): return self._drag_element def set_value(self, value): self.get_dragger().place_at(value)
class LiftY(SliderY): def __init__(self, link, text="", elements=None, dragsize=style.LIFT_DRAG_SIZE, buttonsize=style.LIFT_BUTTON_SIZE, normal_params=None): """<link> is the element affected by the lift""" dragsize = style.LIFT_DRAG_SIZE if dragsize is None else dragsize buttonsize=style.LIFT_BUTTON_SIZE if buttonsize is None else buttonsize link_h = link.get_fus_size()[1] # get height of the linked element # set maxval to link height !!!! not link_h, but link_h - self_h limvals = (0, link_h) surplus_h = self._get_theo_size(buttonsize, dragsize, link_h, surplus=True)[1] length = link.get_fus_size()[1] - surplus_h # compute proper height super(LiftY, self).__init__(length, limvals, text, elements, normal_params) self._add_buttons() self._linked = link self.finish() e_right = link.get_fus_rect().right l_width = self.get_fus_size()[0] x = e_right - l_width - style.LIFT_MARGINS[0] y = link.get_fus_rect().top + style.LIFT_MARGINS[1] self.set_topleft((x, y)) self._drag_element.place_at(self.limvals[0]) def _reaction_wheel(self, event): if self.active_wheel: if self.father.collide(event.pos, self.father.current_state_key): self._drag_element.shift(parameters.WHEEL_LIFT_SHIFT) def _reaction_unwheel(self, event): if self.active_wheel: if self.father.collide(event.pos, self.father.current_state_key): self._drag_element.shift(-parameters.WHEEL_LIFT_SHIFT) def get_value(self): return int(SliderY.get_value(self)) def finish(self): SliderY.finish(self) self._finish_add() def misc_refresh(self): SliderY.misc_refresh(self) self._refresh_limvals() def _refresh_limvals(self, fact=1.): linked_family = fact * self._linked.get_family_rect().height selfh = self.get_fus_size()[1] uplim = max(1, linked_family - selfh) self.limvals = (0, uplim) def _setup(self, width=None, dragsize=None): if width is None: width = style.LIFT_BUTTON_SIZE[0] if dragsize is None: dragsize = style.LIFT_DRAG_SIZE self._drag_element = DraggerLiftY(self) self._height = width painter = functions.obtain_valid_painter( painterstyle.DEF_PAINTER, pressed=True, color=style.DEF_COLOR2, size=( width, self._length + dragsize[1] + style.LIFT_MARGINS[1] + 1)) self.set_painter(painter) self._drag_element.set_painter( painterstyle.DEF_PAINTER( size=dragsize), autopress=False) try: self._drag_element.set_center((self.get_fus_center()[0], None)) except AttributeError: # state is ghost state, and has no fusionner self._drag_element.set_center((self.get_ghost_center()[0], None)) self._drag_element.set_free(y=False) Ghost.fit_children(self) def _add_buttons(self, size=None): size = style.SMALL_SIZE if size is None else size self._plus = Plus() self._minus = Minus() self._plus.finish() self._minus.finish() self._plus.drag = self._drag_element self._minus.drag = self._drag_element reac_plus_time = ConstantReaction(constants.THORPY_EVENT, self._plus._reaction_time, {"id":constants.EVENT_TIME}, reac_name=constants.REAC_MOUSE_REPEAT) self.add_reaction(reac_plus_time) reac_minus_time = ConstantReaction(constants.THORPY_EVENT, self._minus._reaction_time, {"id":constants.EVENT_TIME}, reac_name=constants.REAC_MOUSE_REPEAT+0.1) self.add_reaction(reac_minus_time) self.add_elements([self._plus, self._minus]) # reactions to mouse press: reac_pluspress2 = ConstantReaction(constants.THORPY_EVENT, self._drag_element.shift, {"el": self._plus, "id": constants.EVENT_PRESS}, {"sign":parameters.CLICK_LIFT_SHIFT}, reac_name=constants.REAC_PRESSED2) self.add_reaction(reac_pluspress2) reac_minuspress2 = ConstantReaction(constants.THORPY_EVENT, self._drag_element.shift, {"el": self._minus, "id": constants.EVENT_PRESS}, {"sign":-parameters.CLICK_LIFT_SHIFT}, reac_name=constants.REAC_PRESSED2+0.1) self.add_reaction(reac_minuspress2) def _finish_add(self, size=None): size = style.LIFT_BUTTON_SIZE if size is None else size rect = self.get_fus_rect() pos = (rect.centerx, rect.bottom + style.BUTTON_MARGINS[1] + size[1]/2) self._minus.set_center(pos) pos = (rect.centerx, rect.top - style.BUTTON_MARGINS[1] - size[1]/2) self._plus.set_center(pos) Ghost.fit_children(self) self._add_buttons_reactions()
class _GraphicalSlider(_Slider, Element): def __init__(self, length, limvals=None, text="", elements=None, normal_params=None): limvals = parameters.LIMVALS if limvals is None else limvals self._plus = None self._minus = None Element.__init__(self, text, elements, normal_params) _Slider.__init__(self, length, limvals) self.current_state.autoghost = False ## self._set_wheel_reaction(parameters.BUTTON_UNPRESS_EVENT, ## {"button": parameters.WHEELUP_BUTTON}) ## self._set_unwheel_reaction(parameters.BUTTON_PRESS_EVENT, ## {"button": parameters.WHEELDOWN_BUTTON}) self._setup() self.active_wheel = False def get_storer_rect(self): return self.get_family_rect(constants.STATE_NORMAL) def move(self, shift): value_before = self.get_value() Element.move(self, shift) if self.get_value() != value_before: self._drag_element.place_at(value_before) ## def _set_wheel_reaction(self, typ, args=None): ## if not args: ## args = {} ## reac_wheelup = Reaction(typ, self._reaction_wheel, args, ## reac_name=constants.REAC_WHEELUP) ## ## def _set_unwheel_reaction(self, typ, args=None): ## if not args: ## args = {} ## reac_wheeldown = Reaction(typ, self._reaction_unwheel, args, ## reac_name=constants.REAC_WHEELDOWN) ## ## def _reaction_wheel(self, event): ## if self.active_wheel: ## if self.collide(event.pos, self.current_state_key): ## self._drag_element.shift(parameters.WHEEL_SLIDER_SHIFT) ## ## def _reaction_unwheel(self, event): ## if self.active_wheel: ## if self.collide(event.pos, self.current_state_key): ## self._drag_element.shift(-parameters.WHEEL_SLIDER_SHIFT) def _setup(self): pass def _press_plus(self): # change state, blit and update functions.keypress(self._plus, constants.STATE_PRESSED) self._drag_element.shift() def _press_minus(self): # change state, blit and update functions.keypress(self._minus, constants.STATE_PRESSED) self._drag_element.shift(-1) def _add_buttons(self, size=None): size = style.SMALL_SIZE if size is None else size # _plus self._plus = Plus(text="+") self._plus.set_painter(painterstyle.DEF_PAINTER(size=size)) self._plus.finish() self._plus.drag = self._drag_element reac_plus = ConstantReaction(constants.THORPY_EVENT, self._plus._reaction_time, {"id":constants.EVENT_TIME}, reac_name=constants.REAC_MOUSE_REPEAT) self.add_reaction(reac_plus) # _minus self._minus = Minus(text="-") self._minus.set_painter(painterstyle.DEF_PAINTER(size=size)) self._minus.finish() self._minus.drag = self._drag_element reac_minus = ConstantReaction(constants.THORPY_EVENT, self._plus._reaction_time, {"id":constants.EVENT_TIME}, reac_name=constants.REAC_MOUSE_REPEAT+0.1) self.add_reaction(reac_minus) self.add_elements([self._plus, self._minus]) # reactions to mouse _press (!= reactions to key _press): self._plus.reactions[constants.REAC_PRESSED +0.1] = ConstantReaction( constants.THORPY_EVENT, self._drag_element.shift, {"id":constants.EVENT_PRESS, "el": self.plus}) self._minus.reactions[constants.REAC_PRESSED +0.1] = ConstantReaction( constants.THORPY_EVENT, self._drag_element.shift, {"id":constants.EVENT_PRESS, "el": self.minus}, {"sign":-1}) self._reactions[constants.REAC_PRESSED + 0.1] = ConstantReaction( constants.THORPY_EVENT, self._drag_element.shift, {"id":constants.EVENT_PRESS, "el": self.plus}) self._reactions[constants.REAC_PRESSED + 0.1] = ConstantReaction( constants.THORPY_EVENT, self._drag_element.shift, {"id":constants.EVENT_PRESS, "el": self.minus}, {"sign":-1}) ## def _get_no_slide_rect(self): ## """Returns size without slide_rect""" ## wh_slide = self._get_slide_rect().size ## wh = self.get_fus_rect().size ## return (wh[0] - wh_slide[0], wh[1] - wh_slide[1]) def get_dragger(self): return self._drag_element def set_value(self, value): self.get_dragger().place_at(value)
class LiftY(SliderY): def __init__(self, link, text="", elements=None, dragsize=style.LIFT_DRAG_SIZE, buttonsize=style.LIFT_BUTTON_SIZE, normal_params=None): """<link> is the element affected by the lift""" dragsize = style.LIFT_DRAG_SIZE if dragsize is None else dragsize buttonsize=style.LIFT_BUTTON_SIZE if buttonsize is None else buttonsize link_h = link.get_fus_size()[1] # get height of the linked element # set maxval to link height !!!! not link_h, but link_h - self_h limvals = (0, link_h) surplus_h = self._get_theo_size(buttonsize, dragsize, link_h, surplus=True)[1] length = link.get_fus_size()[1] - surplus_h # compute proper height super(LiftY, self).__init__(length, limvals, text, elements, normal_params) self._add_buttons() self._linked = link self.finish() e_right = link.get_fus_rect().right l_width = self.get_fus_size()[0] x = e_right - l_width - style.LIFT_MARGINS[0] y = link.get_fus_rect().top + style.LIFT_MARGINS[1] self.set_topleft((x, y)) self._drag_element.place_at(self._limvals[0]) def _reaction_wheel(self, event): if self.active_wheel: if self.father.collide(event.pos, self.father.current_state_key): self._drag_element.shift(parameters.WHEEL_LIFT_SHIFT) def _reaction_unwheel(self, event): if self.active_wheel: if self.father.collide(event.pos, self.father.current_state_key): self._drag_element.shift(-parameters.WHEEL_LIFT_SHIFT) def get_value(self): return int(SliderY.get_value(self)) def finish(self): SliderY.finish(self) self._finish_add() def misc_refresh(self): SliderY.misc_refresh(self) self._refresh_limvals() def _refresh_limvals(self, fact=1.): linked_family = fact * self._linked.get_family_rect().height selfh = self.get_fus_size()[1] uplim = max(1, linked_family - selfh) self._limvals = (0, uplim) def _setup(self, width=style.LIFT_BUTTON_SIZE[0], dragsize=style.LIFT_DRAG_SIZE): self._drag_element = DraggerLiftY(self) self._height = width painter = functions.obtain_valid_painter( painterstyle.DEF_PAINTER, pressed=True, color=style.DEF_COLOR2, size=( width, self._length + dragsize[1] + style.LIFT_MARGINS[1] + 1)) self.set_painter(painter) self._drag_element.set_painter( painterstyle.DEF_PAINTER( size=dragsize), autopress=False) try: self._drag_element.set_center((self.get_fus_center()[0], None)) except AttributeError: # state is ghost state, and has no fusionner self._drag_element.set_center((self.get_ghost_center()[0], None)) self._drag_element.set_free(y=False) self.englobe_childrens() def _add_buttons(self, size=None): size = style.SMALL_SIZE if size is None else size self._plus = Plus() self._minus = Minus() self._plus.finish() self._minus.finish() self._plus.drag = self._drag_element self._minus.drag = self._drag_element reac_plus_time = ConstantReaction(constants.THORPY_EVENT, self._plus._reaction_time, {"id":constants.EVENT_TIME}, reac_name=constants.REAC_MOUSE_REPEAT) self.add_reaction(reac_plus_time) reac_minus_time = ConstantReaction(constants.THORPY_EVENT, self._minus._reaction_time, {"id":constants.EVENT_TIME}, reac_name=constants.REAC_MOUSE_REPEAT+0.1) self.add_reaction(reac_minus_time) self.add_elements([self._plus, self._minus]) # reactions to mouse press: reac_pluspress2 = ConstantReaction(constants.THORPY_EVENT, self._drag_element.shift, {"el": self._plus, "id": constants.EVENT_PRESS}, {"sign":parameters.CLICK_LIFT_SHIFT}, reac_name=constants.REAC_PRESSED2) self.add_reaction(reac_pluspress2) reac_minuspress2 = ConstantReaction(constants.THORPY_EVENT, self._drag_element.shift, {"el": self._minus, "id": constants.EVENT_PRESS}, {"sign":-parameters.CLICK_LIFT_SHIFT}, reac_name=constants.REAC_PRESSED2+0.1) self.add_reaction(reac_minuspress2) def _finish_add(self, size=None): size = style.LIFT_BUTTON_SIZE if size is None else size rect = self.get_fus_rect() pos = (rect.centerx, rect.bottom + style.BUTTON_MARGINS[1] + size[1]/2) self._minus.set_center(pos) pos = (rect.centerx, rect.top - style.BUTTON_MARGINS[1] - size[1]/2) self._plus.set_center(pos) self.englobe_childrens() self._add_buttons_reactions()