def test_get_next_move_boards_on_non_empty_game_not_over_square_board(self):
   """Test whether _get_next_move_boards function provides all next move boards for a non-empty game-not-over square board."""
   # Create non-empty game-not-over tic-tac-toe game board
   board = TicTacToeBoard()
   board.matrix[0] = [2, 0, 0]
   board.matrix[1] = [1, 2, 0]
   board.matrix[2] = [1, 1, 2]
   next_boards = board._get_next_move_boards(1)
   # Initialize valid next boards
   valid_next_boards = []
   # Add valid next board 1 to list
   valid_next_board = TicTacToeBoard()
   valid_next_board.matrix = copy.deepcopy(board.matrix)
   valid_next_board.matrix[0][1] = 1
   valid_next_boards.append(valid_next_board)
   # Add valid next board 2 to list
   valid_next_board = TicTacToeBoard()
   valid_next_board.matrix = copy.deepcopy(board.matrix)
   valid_next_board.matrix[0][2] = 1
   valid_next_boards.append(valid_next_board)
   # Add valid next board 3 to list
   valid_next_board = TicTacToeBoard()
   valid_next_board.matrix = copy.deepcopy(board.matrix)
   valid_next_board.matrix[1][2] = 1
   valid_next_boards.append(valid_next_board)
   # Make sure there are the correct number of next boards for player 1
   next_board_matrices = [next_board.matrix for next_board in next_boards]
   self.assertEqual(len(next_board_matrices), 3)
   # Make sure that each valid next board for player 1 was found 
   for valid_next_board in valid_next_boards:
     self.assertTrue(valid_next_board.matrix in next_board_matrices)