def test_should_lookup_pointer_array(): blend = BlenderFile('fixtures/test1.blend') obj = blend.list('Object').find_by_name('Suzanne') data = obj.data assert data.totvert == len(data.mvert)
def compress_models_fast(model_name=None, write_to_disk=False): print('find models') from tinyblend import BlenderFile if not application.compressed_models_folder.exists(): application.compressed_models_folder.mkdir() files = os.listdir(application.models_folder) compressed_files = os.listdir(application.compressed_models_folder) for f in files: if f.endswith('.blend'): # print('f:', application.compressed_models_folder + '/' + f) print('compress______', f) blend = BlenderFile(application.models_folder + '/' + f) number_of_objects = len(blend.list('Object')) for o in blend.list('Object'): if not o.data.mvert: continue # print(o.id.name.decode("utf-8", "strict")) object_name = o.id.name.decode("utf-8").replace(".", "_")[2:] object_name = object_name.split('\0', 1)[0] print('name:', object_name) vertices = o.data.mvert verts = [v.co for v in o.data.mvert] verts = tuple(verts) file_content = 'Mesh(' + str(verts) file_name = ''.join([f.split('.')[0], '.ursinamesh']) if number_of_objects > 1: file_name = ''.join( [f.split('.')[0], '_', object_name, '.ursinamesh']) file_path = os.path.join(application.compressed_models_folder, file_name) print(file_path) tris = tuple([triindex.v for triindex in o.data.mloop]) flippedtris = list() for i in range(0, len(tris) - 3, 3): flippedtris.append(tris[i + 2]) flippedtris.append(tris[i + 1]) flippedtris.append(tris[i + 0]) file_content += ', triangles=' + str(flippedtris) if o.data.mloopuv: uvs = tuple([v.uv for v in o.data.mloopuv]) file_content += ', uvs=' + str(uvs) file_content += ''', mode='triangle')''' if write_to_disk: with open(file_path, 'w') as file: file.write(file_content) return file_content
def test_open_blend_file_28(): blend = BlenderFile('fixtures/test_blender28.blend') head = blend.header assert 'VersionInfo(major=2, minor=8, rev=0)', repr(head.version) assert BlenderFile.Arch.X64, head.arch assert BlenderFile.Endian.Little, head.endian blend.close()
def test_equality(): blend = BlenderFile('fixtures/test1.blend') worlds = blend.list('World') world1 = worlds.find_by_name('TestWorld') world2 = worlds.find_by_name('TestWorld') assert id(world1) is not id(world2) assert world1 == world2
def test_weakref(): blend = BlenderFile('fixtures/test1.blend') worlds = blend.list('World') del blend pytest.raises(RuntimeError, getattr, worlds, 'file') pytest.raises(RuntimeError, len, worlds) pytest.raises(RuntimeError, repr, worlds) pytest.raises(RuntimeError, str, worlds) pytest.raises(RuntimeError, worlds.find_by_name, '...')
def test_blend_struct_lookup(): blend = BlenderFile('fixtures/test1.blend') scene_index = blend.index.type_names.index('Scene') float_index = blend.index.type_names.index('float') bad_index = 983742 struct = blend._struct_lookup(scene_index) assert struct.index == scene_index, 'Struct index is not scene index' pytest.raises(BlenderFileReadException, blend._struct_lookup, float_index) pytest.raises(BlenderFileReadException, blend._struct_lookup, 983742) blend.close()
def test_should_read_scene_data(): blend = BlenderFile('fixtures/test1.blend') worlds = blend.list('World') assert worlds.file is blend, 'World file is not blend' assert len(worlds) == 1, 'Test blend should have one world' world = worlds.find_by_name('TestWorld') assert world.file is blend assert isinstance(world, worlds.object) assert world.VERSION == blend.header.version assert len(world.mtex) == 18 assert world.aodist > 12.8999 and world.aodist < 12.90001 assert world.id.name[0:11] == b'WOTestWorld' scenes = blend.list('Scene') assert len(scenes) == 1, 'Test blend should have one scene' rctfs = blend.list('rctf') pytest.raises(BlenderFileReadException, rctfs.find_by_name, 'blah') # rctf object do not have a name pytest.raises(BlenderFileReadException, blend.list, 'foos') # foos is not a valid structure pytest.raises( KeyError, worlds.find_by_name, 'BOO') # There are no worlds by the name of BOO in the blend file blend.close()
def test_should_lookup_pointer(): BlenderObject.CACHE = {} BlenderObjectFactory.CACHE = {} blend = BlenderFile('fixtures/test1.blend') worlds = blend.list('World') scenes = blend.list('Scene') world = worlds.find_by_name('TestWorld') scene = scenes.find_by_name('MyTestScene') pytest.raises(BlenderFileReadException, blend._from_address, 0) pytest.raises(AttributeError, setattr, scene, 'world', 0) pytest.raises(AttributeError, delattr, scene, 'world') scene_world = scene.world assert type(scene_world) is worlds.object assert scene_world is not world assert scene.world == world assert scene.world is scene_world assert scene.id.next is None # Null pointer lookup returns None
def test_should_read_scene_data_28(): blend = BlenderFile('fixtures/test_blender28.blend') worlds = blend.list('World') assert worlds.file is blend, 'World file is not blend' assert len(worlds) == 1, 'Test blend should have one world' scenes = blend.list('Scene') assert len(scenes) == 1, 'Test blend should have one scene' blend.close()
def test_cache_lookup(): blend = BlenderFile('fixtures/test1.blend') v = blend.header.version worlds = blend.list('World') assert BlenderObjectFactory.CACHE[v]['World']() is not None assert BlenderObject.CACHE[v]['World']() is not None del worlds gc.collect() assert BlenderObjectFactory.CACHE[v]['World']() is None assert BlenderObject.CACHE[v]['World']() is None worlds = blend.list('World') assert isinstance(worlds, BlenderObjectFactory) assert BlenderObjectFactory.CACHE[v]['World']() is not None assert BlenderObject.CACHE[v]['World']() is not None blend.close()
def test_tree(): blend = BlenderFile('fixtures/test1.blend') scene_repr = blend.tree('Scene') assert len(scene_repr.splitlines()) > 100 assert 'ID' in scene_repr
def test_list_structures(): blend = BlenderFile('fixtures/test1.blend') structs = blend.list_structures() assert len(structs) > 30 assert 'Scene' in structs