Example #1
0
def make_tree_col(event):
	if event.state != 8:
		return
	tv = event.widget
	if tv.identify_row(event.y) not in tv.selection():
		tv.selection_set(tv.identify_row(event.y))  
	if not tv.selection():
		return  
	item = tv.selection()[0]
	col_name = tv.item(item,"text")
	if dnd_start(TreeCol(col_name),event):
		pass
Example #2
0
def make_tree_clip(event):
	if event.state != 8:
		return
	tv = event.widget
	if tv.identify_row(event.y) not in tv.selection():
		tv.selection_set(tv.identify_row(event.y))    
	if not tv.selection():
		return
	item = tv.selection()[0]
	if tv.item(item,"values")[0] != 'clip':
		return
	clip_name = tv.item(item,"values")[1]
	if dnd_start(TreeClip(clip_name),event):
		pass
Example #3
0
	def press(self, event):
		if dnd_start(self, event):
			pass
Example #4
0
	def press(self, event):
		if dnd_start(TreeClip(self.fname,self.active,self), event):
			pass